Player Matchup

Ishtar
Ishtar
CherishTheBear
Ishtar
Level 128
God Stats
10W - 15L
1,387 SR
Queue Stats
228W - 254L
1,431 Elo+
Party 3
Agni
Agni
Derek_Grey
Agni
Level 128
God Stats
21W - 17L
1,469 SR
Queue Stats
676W - 737L
1,412 Elo+
Solo
Awilix
Awilix
LeafMilkshake
Awilix
Level 65
God Stats
2W - 0L
1,691 SR
Queue Stats
64W - 70L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
NeRv Sun
Baron Samedi
Level 102
God Stats
3W - 2L
1,148 SR
Queue Stats
180W - 185L
1,431 Elo+
Party 3
Shiva
Shiva
stegiii03
Shiva
Level 64
God Stats
6W - 5L
1,457 SR
Queue Stats
352W - 338L
1,435 Elo+
Solo
Team Averages
Level 97
1,431 SR
1,430 Elo+

VS

Team Averages
Level 104
1,517 SR
1,443 Elo+
Ares
Ares
Alt_718
Ares
Level 85
God Stats
1W - 1L
1,562 SR
Queue Stats
25W - 27L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Kris-fd
Danzaburou
Level 77
God Stats
0W - 1L
1,723 SR
Queue Stats
44W - 44L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
SirrBeele
Hun Batz
Level 114
God Stats
9W - 11L
1,500 SR
Queue Stats
230W - 254L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
jentelinho
Zhong Kui
Level 98
God Stats
32W - 32L
1,484 SR
Queue Stats
152W - 164L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
samvanlent
Guan Yu
Level 146
God Stats
8W - 16L
1,318 SR
Queue Stats
318W - 356L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
10,603
482
17,152
18,692
9,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 1 / 7
12,174
553
20,244
12,335
6,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 2 / 5
11,448
520
9,593
14,375
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
NeRv Sun
Baron Samedi
17
5 / 0 / 5
11,169
508
10,700
13,799
18,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
stegiii03
Shiva
20
1 / 1 / 1
12,433
565
11,616
14,900
10,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alt_718
Ares
15
1 / 2 / 2
9,911
451
8,807
22,900
26,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Kris-fd
Danzaburou
14
1 / 4 / 1
8,824
401
8,092
16,432
7,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
SirrBeele
Hun Batz
15
0 / 4 / 2
9,169
417
5,874
19,013
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
jentelinho
Zhong Kui
15
2 / 6 / 2
9,439
429
9,488
21,368
17,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
samvanlent
Guan Yu
20
1 / 1 / 0
12,276
558
7,020
18,579
17,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
5
5
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
Alt_718
Ares
1
2
2
1
W
3
1
4
5
W
5
1
7
8.5
L
Danzaburou
Kris-fd
Danzaburou
1
4
1
0.38
W
3
2
5
2.75
W
Baron Samedi
NeRv Sun
Baron Samedi
5
0
5
7.5
L
Hun Batz
SirrBeele
Hun Batz
0
4
2
0.25
L
Zhong Kui
jentelinho
Zhong Kui
2
6
2
0.5
L
Guan Yu
samvanlent
Guan Yu
1
1
0
1
W
Shiva
stegiii03
Shiva
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,305
Damage
39,281
74,101
Taken
98,292
51,784
Mitigated
76,767
38,267
Healing
33,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Alt_718
Ares
8,807
326
0
4,792
22,900
26,645
0
8,830
14,070
43,837
0
W
17,152
11,776
0
10,533
18,692
9,446
924
5,408
13,284
0
107,910
W
20,244
2,566
56
5,392
12,335
6,011
2,447
4,959
7,376
119,175
0
L
Danzaburou
Kris-fd
Danzaburou
8,092
1,394
0
4,032
16,432
7,640
0
6,209
10,223
0
66,871
W
9,593
3,762
0
6,252
14,375
6,954
583
3,150
11,225
0
93,873
W
Baron Samedi
NeRv Sun
Baron Samedi
10,700
1,444
2,256
5,435
13,799
18,813
547
4,778
9,021
47,585
0
L
Hun Batz
SirrBeele
Hun Batz
5,874
935
0
7,277
19,013
8,449
0
6,092
12,921
0
75,035
L
Zhong Kui
jentelinho
Zhong Kui
9,488
677
0
6,587
21,368
17,025
462
9,813
11,555
74,104
0
L
Guan Yu
samvanlent
Guan Yu
7,020
1,175
51
11,182
18,579
17,008
0
0
18,579
0
121,687
W
Shiva
stegiii03
Shiva
11,616
2,659
254
8,089
14,900
10,560
1,007
0
14,900
0
127,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,827
Gold Earned
49,619
749
Minions Killed
633
0
Camps Cleared
0
2,044,575
Distance Traveled
2,050,144
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,911
451
55
3
0
423,979
1
W
Ishtar
10,603
482
170
8
0
373,436
5
W
Agni
12,174
553
158
7
0
390,881
2
L
Danzaburou
8,824
401
113
5
0
402,232
0
W
Awilix
11,448
520
135
6
0
504,637
0
W
Baron Samedi
11,169
508
55
3
0
386,750
6
L
Hun Batz
9,169
417
129
6
0
468,623
4
L
Zhong Kui
9,439
429
98
4
0
356,594
0
L
Guan Yu
12,276
558
238
11
0
398,716
9
W
Shiva
12,433
565
231
11
0
388,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role