Player Matchup

Kuzenbo
Kuzenbo
Dropping_Diimes
Kuzenbo
Level 93
God Stats
3W - 5L
1,425 SR
Queue Stats
291W - 264L
1,525 Elo+
Party 1
Discordia
Discordia
Notlucky69
Discordia
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,234 Elo+
Solo
Bacchus
Bacchus
OddFatherr
Bacchus
Level 123
God Stats
4W - 1L
1,617 SR
Queue Stats
52W - 53L
1,553 Elo+
Solo
Hades
Hades
TROY-_-D
Hades
Level 120
God Stats
9W - 5L
1,431 SR
Queue Stats
442W - 426L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
UchihaGod77
Hun Batz
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 204L
1,547 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,472 Elo+

VS

Team Averages
Level 119
1,373 SR
1,541 Elo+
Raijin
Raijin
CHOCOCOLE
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,572 Elo+
Solo
Nemesis
Nemesis
Damhefye
Nemesis
Level 122
God Stats
1W - 3L
1,322 SR
Queue Stats
252W - 254L
1,567 Elo+
Solo
Hachiman
Hachiman
TWB_BLAZE
Hachiman
Level 143
God Stats
0W - 2L
1,296 SR
Queue Stats
317W - 324L
1,442 Elo+
Solo
Pele
Pele
Toxicyoshi9188
Pele
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,481 Elo+
Solo
Janus
Janus
lHallucinationl
Janus
Level 109
God Stats
0W - 1L
1,247 SR
Queue Stats
12W - 7L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 20
11,510
719
13,606
22,693
39,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Notlucky69
Discordia
16
1 / 5 / 16
10,312
645
13,763
11,011
5,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
OddFatherr
Bacchus
20
7 / 3 / 15
13,074
817
12,496
20,127
21,330
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
TROY-_-D
Hades
18
3 / 6 / 12
11,262
704
15,067
20,627
18,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
UchihaGod77
Hun Batz
20
20 / 9 / 10
14,628
914
30,360
20,174
11,668
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CHOCOCOLE
Raijin
20
4 / 6 / 10
11,969
748
17,570
13,812
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Damhefye
Nemesis
15
1 / 6 / 15
10,485
655
6,356
22,919
21,193
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TWB_BLAZE
Hachiman
18
6 / 8 / 10
11,345
709
16,986
19,462
8,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 7 / 9
11,537
721
12,960
23,045
10,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 6 / 9
10,887
680
18,331
13,525
6,301
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
33
Kills
22
25
Deaths
33
73
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Raijin
CHOCOCOLE
Raijin
4
6
10
1.5
L
Nemesis
Damhefye
Nemesis
1
6
15
1.42
W
2
2
20
6
W
Discordia
Notlucky69
Discordia
1
5
16
1.8
W
Bacchus
OddFatherr
Bacchus
7
3
15
4.83
W
Hades
TROY-_-D
Hades
3
6
12
1.5
L
Hachiman
TWB_BLAZE
Hachiman
6
8
10
1.38
L
7
7
9
1.64
W
Hun Batz
UchihaGod77
Hun Batz
20
9
10
2.78
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,292
Damage
72,203
94,632
Taken
92,763
96,944
Mitigated
53,032
29,245
Healing
27,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CHOCOCOLE
Raijin
17,570
633
1,302
1,690
13,812
6,599
68
7,922
5,890
38,551
0
L
Nemesis
Damhefye
Nemesis
6,356
1,529
2,539
6,564
22,919
21,193
207
14,336
8,583
64
9,435
W
13,606
3,680
2,323
6,039
22,693
39,684
779
9,034
13,659
30,225
0
W
Discordia
Notlucky69
Discordia
13,763
1,355
1,142
543
11,011
5,660
543
5,417
5,594
26,699
0
W
Bacchus
OddFatherr
Bacchus
12,496
993
1,580
7,761
20,127
21,330
313
7,016
13,111
24,498
0
W
Hades
TROY-_-D
Hades
15,067
1,068
2,017
6,286
20,627
18,602
0
9,073
11,554
33,753
0
L
Hachiman
TWB_BLAZE
Hachiman
16,986
10,054
2,120
3,880
19,462
8,712
918
7,551
11,911
0
27,845
L
12,960
2,826
1,358
6,483
23,045
10,227
302
15,601
7,444
0
29,600
W
Hun Batz
UchihaGod77
Hun Batz
30,360
7,039
313
1,241
20,174
11,668
5,569
5,425
14,749
0
47,325
L
18,331
856
755
790
13,525
6,301
0
9,522
4,003
40,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,786
Gold Earned
56,223
152
Minions Killed
167
0
Camps Cleared
0
1,358,606
Distance Traveled
1,289,893
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,969
748
45
3
0
274,118
1
L
Nemesis
10,485
655
6
0
0
262,379
0
W
Kuzenbo
11,510
719
27
2
0
321,822
2
W
Discordia
10,312
645
20
1
0
244,641
0
W
Bacchus
13,074
817
15
1
0
304,203
4
W
Hades
11,262
704
52
3
0
236,837
1
L
Hachiman
11,345
709
28
2
0
221,584
0
L
Pele
11,537
721
30
2
0
276,391
1
W
Hun Batz
14,628
914
38
2
0
251,103
0
L
Janus
10,887
680
58
4
0
255,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role