Player Matchup

Xbalanque
Xbalanque
Ligacy
Xbalanque
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 63L
1,587 Elo+
Solo
Chaac
Chaac
MDaan
Chaac
Level 160
God Stats
5W - 4L
1,497 SR
Queue Stats
284W - 270L
1,577 Elo+
Party 2
Susano
Susano
SneedsMidAndFeed
Susano
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 187L
1,586 Elo+
Solo
Terra
Terra
TheGreatQuantum
Terra
Level 160
God Stats
3W - 2L
1,558 SR
Queue Stats
222W - 131L
1,568 Elo+
Party 2
Thoth
Thoth
Turiandor
Thoth
Level 141
God Stats
4W - 5L
1,276 SR
Queue Stats
382W - 383L
1,587 Elo+
Solo
Team Averages
Level 148
1,466 SR
1,581 Elo+

VS

Team Averages
Level 151
1,553 SR
1,590 Elo+
Neith
Neith
Gaulix
Neith
Level 146
God Stats
1W - 2L
1,660 SR
Queue Stats
76W - 64L
1,613 Elo+
Solo
Nu Wa
Nu Wa
Monmusu
Nu Wa
Level 142
God Stats
7W - 7L
1,670 SR
Queue Stats
314W - 311L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
Sniqer1
Baba Yaga
Level 160
God Stats
10W - 14L
1,452 SR
Queue Stats
730W - 726L
1,546 Elo+
Solo
Hercules
Hercules
Taéyeon
Hercules
Level 158
God Stats
1W - 2L
1,251 SR
Queue Stats
121W - 102L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
rankoneflips
Guan Yu
Level 148
God Stats
1W - 1L
1,730 SR
Queue Stats
74W - 63L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ligacy
Xbalanque
20
4 / 5 / 16
12,693
668
31,916
18,029
9,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
MDaan
Chaac
20
8 / 5 / 16
14,226
749
28,266
35,035
24,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 7 / 17
13,704
721
24,714
24,453
15,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 3 / 22
13,774
725
13,125
29,191
37,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Turiandor
Thoth
20
4 / 4 / 17
12,575
662
26,964
15,348
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gaulix
Neith
19
5 / 6 / 11
12,484
657
19,715
22,936
11,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Monmusu
Nu Wa
20
11 / 6 / 7
13,424
707
28,715
22,535
10,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Sniqer1
Baba Yaga
20
4 / 4 / 14
12,673
667
23,632
21,516
13,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Taéyeon
Hercules
18
2 / 5 / 15
12,747
671
15,885
43,836
49,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
rankoneflips
Guan Yu
19
1 / 5 / 16
11,807
621
17,976
33,272
47,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
86
26
Kills
23
24
Deaths
26
88
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
Gaulix
Neith
5
6
11
1.75
W
Xbalanque
Ligacy
Xbalanque
4
5
16
2.4
W
Chaac
MDaan
Chaac
8
5
16
3.2
L
Nu Wa
Monmusu
Nu Wa
11
6
7
2.42
W
8
7
17
2.36
L
Baba Yaga
Sniqer1
Baba Yaga
4
4
14
2.75
L
Hercules
Taéyeon
Hercules
2
5
15
1.9
W
2
3
22
4.33
W
Thoth
Turiandor
Thoth
4
4
17
3.13
L
Guan Yu
rankoneflips
Guan Yu
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,985
Damage
105,923
122,056
Taken
144,095
94,056
Mitigated
133,431
51,392
Healing
59,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gaulix
Neith
19,715
6,347
0
5,431
22,936
11,947
3,421
7,715
15,221
0
46,953
W
Xbalanque
Ligacy
Xbalanque
31,916
17,253
1,936
1,905
18,029
9,381
1,821
7,863
9,995
0
67,738
W
Chaac
MDaan
Chaac
28,266
5,323
1,912
12,302
35,035
24,480
2,442
14,267
20,434
0
66,342
L
Nu Wa
Monmusu
Nu Wa
28,715
5,234
1,064
1,338
22,535
10,925
3,577
6,695
15,840
52,830
0
W
24,714
4,697
2,598
4,130
24,453
15,405
1,526
9,184
15,012
0
41,741
L
Baba Yaga
Sniqer1
Baba Yaga
23,632
1,539
523
4,836
21,516
13,860
2,150
4,795
16,721
50,668
0
L
Hercules
Taéyeon
Hercules
15,885
3,810
7,402
15,959
43,836
49,527
292
10,798
33,038
0
24,735
W
13,125
114
14,436
9,869
29,191
37,950
780
12,172
16,336
25,903
0
W
Thoth
Turiandor
Thoth
26,964
614
1,234
1,070
15,348
6,840
2,055
8,931
6,348
61,991
0
L
Guan Yu
rankoneflips
Guan Yu
17,976
1,055
11,952
10,828
33,272
47,172
151
10,086
23,186
70
22,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,972
Gold Earned
63,135
241
Minions Killed
188
0
Camps Cleared
0
1,744,413
Distance Traveled
1,696,884
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,484
657
64
3
0
310,094
1
W
Xbalanque
12,693
668
70
4
0
330,148
2
W
Chaac
14,226
749
59
3
0
339,183
2
L
Nu Wa
13,424
707
42
2
0
320,011
1
W
Susano
13,704
721
27
1
0
354,215
4
L
Baba Yaga
12,673
667
61
3
0
330,307
1
L
Hercules
12,747
671
13
1
0
353,721
1
W
Terra
13,774
725
20
1
0
374,867
0
W
Thoth
12,575
662
65
3
0
346,000
1
L
Guan Yu
11,807
621
8
0
0
382,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role