Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AlaskanNamedKen
Chiron
Level 16
God Stats
8W - 7L
1,695 SR
Queue Stats
32W - 17L
1,662 Elo+
Party 2
Horus
Horus
Natruhaly
Horus
Level 100
God Stats
6W - 5L
1,611 SR
Queue Stats
149W - 162L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
SirPrada-
Heimdallr
Level 48
God Stats
13W - 11L
1,879 SR
Queue Stats
207W - 183L
1,585 Elo+
Party 1
Anubis
Anubis
xALOHAz
Anubis
Level 142
God Stats
7W - 5L
1,483 SR
Queue Stats
319W - 245L
1,570 Elo+
Party 2
Team Averages
Level 90
1,634 SR
1,569 Elo+

VS

Team Averages
Level 89
1,514 SR
1,496 Elo+
Anubis
Anubis
CapedBaldyBro
Anubis
Level 48
God Stats
13W - 12L
1,593 SR
Queue Stats
173W - 145L
1,577 Elo+
Solo
Arachne
Arachne
Noc Chosen
Arachne
Level 139
God Stats
7W - 5L
1,530 SR
Queue Stats
43W - 30L
1,583 Elo+
Party 3
Gilgamesh
Gilgamesh
Noc Dom
Gilgamesh
Level 116
God Stats
3W - 2L
1,637 SR
Queue Stats
54W - 44L
1,518 Elo+
Party 3
He Bo
He Bo
Noc Nirvana
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,539 Elo+
Party 3
Izanami
Izanami
Noc awsomus
Izanami
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
6 / 0 / 3
6,786
617
3,529
6,188
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 2
6,995
636
8,994
5,890
1,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Natruhaly
Horus
10
3 / 2 / 7
6,514
592
7,881
7,852
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SirPrada-
Heimdallr
11
2 / 1 / 8
6,294
572
8,973
7,867
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
xALOHAz
Anubis
12
8 / 0 / 5
7,635
694
8,597
4,371
2,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,626
511
4,801
8,236
3,672
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Noc Chosen
Arachne
9
0 / 4 / 2
5,246
477
3,899
12,493
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Noc Dom
Gilgamesh
8
1 / 3 / 1
5,180
471
3,608
11,691
4,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 6 / 0
4,858
442
2,848
7,978
2,075
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Noc awsomus
Izanami
8
2 / 6 / 1
5,303
482
2,976
10,847
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
23
Kills
3
3
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
3
7.5
W
4
0
2
5
L
0
4
0
0
W
Horus
Natruhaly
Horus
3
2
7
3.25
L
Arachne
Noc Chosen
Arachne
0
4
2
0.25
L
Gilgamesh
Noc Dom
Gilgamesh
1
3
1
0.5
L
0
6
0
0
L
Izanami
Noc awsomus
Izanami
2
6
1
0.42
W
Heimdallr
SirPrada-
Heimdallr
2
1
8
6
W
Anubis
xALOHAz
Anubis
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
18,132
32,168
Taken
51,245
14,855
Mitigated
16,478
13,790
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,529
1,322
0
147
6,188
2,334
0
1,447
4,741
36,263
0
W
8,994
5,198
165
2,487
5,890
1,836
674
3,949
1,941
0
48,541
L
4,801
226
0
2,381
8,236
3,672
0
1,312
6,924
39,581
0
W
Horus
Natruhaly
Horus
7,881
4,844
1,353
3,549
7,852
4,825
288
55
7,797
0
22,628
L
Arachne
Noc Chosen
Arachne
3,899
2,416
0
5,972
12,493
3,829
0
3,936
8,557
0
31,327
L
Gilgamesh
Noc Dom
Gilgamesh
3,608
1,259
850
2,650
11,691
4,637
0
302
11,389
0
15,161
L
2,848
244
0
1,209
7,978
2,075
0
4,544
3,434
24,533
0
L
Izanami
Noc awsomus
Izanami
2,976
1,890
0
615
10,847
2,265
0
2,032
8,815
0
22,836
W
Heimdallr
SirPrada-
Heimdallr
8,973
3,456
230
2,837
7,867
3,452
324
395
7,472
0
50,546
W
Anubis
xALOHAz
Anubis
8,597
368
0
3,022
4,371
2,408
0
1,803
2,568
48,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
26,213
340
Minions Killed
249
0
Camps Cleared
0
1,059,933
Distance Traveled
1,046,688
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,786
617
70
6
0
204,300
0
W
Chiron
6,995
636
80
7
0
224,869
4
L
Anubis
5,626
511
70
6
0
175,513
1
W
Horus
6,514
592
27
2
0
224,317
3
L
Arachne
5,246
477
73
7
0
225,032
1
L
Gilgamesh
5,180
471
24
2
0
224,173
0
L
He Bo
4,858
442
34
3
0
185,559
2
L
Izanami
5,303
482
48
4
0
236,411
3
W
Heimdallr
6,294
572
77
7
0
190,779
1
W
Anubis
7,635
694
86
8
0
215,668
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role