Player Matchup

Nemesis
Nemesis
Diamond III
RickyOne95
Nemesis
Diamond III
Level 89
God Stats
20W - 16L
1,600 SR
Queue Stats
128W - 99L
2,173 MMR
Party 1
Hachiman
Hachiman
Platinum III
Unbound Deity
Hachiman
Platinum III
Level 159
God Stats
3W - 1L
1,665 SR
Queue Stats
76W - 62L
2,012 MMR
Solo
Thor
Thor
Platinum I
Wall-e-GodLike
Thor
Platinum I
Level 150
God Stats
4W - 11L
1,265 SR
Queue Stats
428W - 413L
1,978 MMR
Party 1
Atlas
Atlas
Diamond V
mommaslilgamer
Atlas
Diamond V
Level 145
God Stats
5W - 6L
1,428 SR
Queue Stats
92W - 87L
2,051 MMR
Solo
Eset
Eset
Platinum I
ηєωѕρнєяє
Eset
Platinum I
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 218L
2,039 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,492 SR
2,050 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,590 SR
2,054 MMR
Scylla
Scylla
Diamond IV
Epiclion47
Scylla
Diamond IV
Level 130
God Stats
5W - 11L
1,441 SR
Queue Stats
192W - 174L
2,058 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum I
IntimidateTV
Baron Samedi
Platinum I
Level 123
God Stats
45W - 21L
1,757 SR
Queue Stats
560W - 548L
1,973 MMR
Solo
Bellona
Bellona
Diamond V
LeaMicheIe
Bellona
Diamond V
Level 160
God Stats
2W - 6L
1,514 SR
Queue Stats
403W - 411L
1,974 MMR
Party 2
Cupid
Cupid
Diamond IV
Octago
Cupid
Diamond IV
Level 129
God Stats
10W - 7L
1,751 SR
Queue Stats
179W - 165L
2,058 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond III
Plox_kickAS5678
Ao Kuang
Diamond III
Level 159
God Stats
3W - 5L
1,487 SR
Queue Stats
134W - 142L
2,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RickyOne95
Nemesis
20
9 / 4 / 9
14,253
594
21,613
24,312
15,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Unbound Deity
Hachiman
20
7 / 2 / 10
15,214
634
18,594
18,038
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 2 / 12
14,555
606
16,881
24,856
27,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 5 / 11
11,908
496
12,531
27,600
36,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 4 / 10
13,483
562
16,572
16,772
8,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiCabrakanYu Huang

VS

Bans
MulanKaliTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Epiclion47
Scylla
17
0 / 4 / 10
10,757
448
15,930
16,487
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
IntimidateTV
Baron Samedi
16
2 / 5 / 11
11,054
461
9,070
25,200
25,658
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
LeaMicheIe
Bellona
18
2 / 4 / 6
11,918
497
17,120
31,783
36,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Octago
Cupid
16
1 / 8 / 2
10,965
457
13,292
20,323
8,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
20
12 / 3 / 2
12,682
528
19,715
34,376
16,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
23
Kills
17
17
Deaths
24
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
Epiclion47
Scylla
0
4
10
1.25
L
Baron Samedi
IntimidateTV
Baron Samedi
2
5
11
1.5
L
Bellona
LeaMicheIe
Bellona
2
4
6
1.25
L
Cupid
Octago
Cupid
1
8
2
0.25
L
Ao Kuang
12
3
2
4.33
W
Nemesis
RickyOne95
Nemesis
9
4
9
3.38
W
Hachiman
Unbound Deity
Hachiman
7
2
10
6
W
3
2
12
4.5
W
1
5
11
1.3
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,191
Damage
75,127
111,578
Taken
128,169
97,837
Mitigated
93,381
34,829
Healing
42,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Epiclion47
Scylla
15,930
1,766
0
1,547
16,487
6,787
152
6,132
10,355
99,719
0
L
Baron Samedi
IntimidateTV
Baron Samedi
9,070
932
4,383
7,268
25,200
25,658
245
8,415
16,785
41,968
0
L
Bellona
LeaMicheIe
Bellona
17,120
8,354
0
10,709
31,783
36,157
425
4,478
27,305
64
95,620
L
Cupid
Octago
Cupid
13,292
6,237
634
4,564
20,323
8,176
1,215
3,756
16,567
0
104,088
L
Ao Kuang
19,715
4,352
0
13,130
34,376
16,603
595
7,422
26,954
126,588
0
W
Nemesis
RickyOne95
Nemesis
21,613
10,880
0
6,661
24,312
15,853
2,714
7,976
16,336
0
147,496
W
Hachiman
Unbound Deity
Hachiman
18,594
10,962
0
9,689
18,038
9,246
2,470
4,832
13,206
39
146,239
W
16,881
4,594
0
7,535
24,856
27,013
1,474
8,042
16,814
0
106,394
W
12,531
5,038
0
1,580
27,600
36,815
106
14,825
12,089
37,689
0
W
16,572
1,852
3,673
5,691
16,772
8,910
901
10,338
6,434
137,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,413
Gold Earned
57,376
772
Minions Killed
700
0
Camps Cleared
0
2,317,023
Distance Traveled
2,162,589
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,757
448
160
7
0
441,503
1
L
Baron Samedi
11,054
461
35
1
0
403,389
5
L
Bellona
11,918
497
167
7
0
429,331
4
L
Cupid
10,965
457
186
8
0
387,607
7
L
Ao Kuang
12,682
528
152
6
0
500,759
6
W
Nemesis
14,253
594
170
7
0
535,458
0
W
Hachiman
15,214
634
211
9
0
434,871
1
W
Thor
14,555
606
181
8
0
456,564
5
W
Atlas
11,908
496
27
1
0
455,772
2
W
Eset
13,483
562
183
8
0
434,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role