Player Matchup

Hera
Hera
Courtneyk0
Hera
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
197W - 224L
1,246 Elo+
Party 2
Cerberus
Cerberus
Jackitup32
Cerberus
Level 66
God Stats
0W - 1L
1,639 SR
Queue Stats
3W - 5L
1,228 Elo+
Solo
Pele
Pele
ShanonSharpe303
Pele
Level 88
God Stats
3W - 3L
1,659 SR
Queue Stats
269W - 289L
1,349 Elo+
Party 2
Team Averages
Level 55
1,599 SR
1,275 Elo+

VS

Team Averages
Level 84
1,411 SR
1,331 Elo+
Cernunnos
Cernunnos
DEADLYGHOST9066
Cernunnos
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 1
Shiva
Shiva
IKARIxKING
Shiva
Level 128
God Stats
1W - 1L
1,574 SR
Queue Stats
25W - 49L
1,280 Elo+
Party 1
Chang'e
Chang'e
Riveroll99
Chang'e
Level 87
God Stats
1W - 2L
1,160 SR
Queue Stats
138W - 224L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,882
555
3,935
9,627
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Jackitup32
Cerberus
14
0 / 4 / 4
9,789
612
8,973
25,130
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 4 / 1
10,025
627
11,645
17,696
8,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEADLYGHOST9066
Cernunnos
16
2 / 2 / 8
10,492
656
17,858
12,100
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
16
6 / 0 / 7
11,112
695
17,212
13,041
15,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Riveroll99
Chang'e
16
6 / 3 / 6
11,173
698
12,091
13,343
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Cernunnos
DEADLYGHOST9066
Cernunnos
2
2
8
3
W
Shiva
6
0
7
9.5
L
Cerberus
Jackitup32
Cerberus
0
4
4
0.5
W
Chang'e
Riveroll99
Chang'e
6
3
6
3
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
47,161
52,453
Taken
38,484
37,326
Mitigated
27,297
15,119
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,935
1,176
0
77
9,627
3,985
0
2,110
7,278
15,611
0
W
Cernunnos
DEADLYGHOST9066
Cernunnos
17,858
8,156
0
2,021
12,100
6,060
1,386
6,155
5,945
0
64,893
W
Shiva
17,212
2,478
391
1,568
13,041
15,244
368
3,421
9,620
362
32,888
L
Cerberus
Jackitup32
Cerberus
8,973
717
270
7,795
25,130
24,516
116
5,099
19,699
31,175
0
W
Chang'e
Riveroll99
Chang'e
12,091
1,985
2,807
3,194
13,343
5,993
689
4,140
9,203
33,280
0
L
11,645
2,365
963
6,014
17,696
8,825
0
5,811
11,569
0
35,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
32,777
144
Minions Killed
156
3
Camps Cleared
9
726,605
Distance Traveled
800,529
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,882
555
28
2
2
201,519
0
W
Cernunnos
10,492
656
84
5
5
254,507
3
W
Shiva
11,112
695
28
2
0
305,544
2
L
Cerberus
9,789
612
66
4
1
270,009
3
W
Chang'e
11,173
698
44
3
4
240,478
2
L
Pele
10,025
627
50
3
0
255,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role