Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
АльКапончик
Baron Samedi
Level 88
God Stats
3W - 4L
1,297 SR
Queue Stats
9W - 15L
1,318 Elo+
Party 1
Atlas
Atlas
ГымЧанДи
Atlas
Level 89
God Stats
7W - 6L
1,848 SR
Queue Stats
19W - 23L
1,426 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,415 Elo+

VS

Team Averages
Level 57
1,474 SR
1,338 Elo+
Bacchus
Bacchus
Sagiveyder1
Bacchus
Level 46
God Stats
10W - 10L
1,647 SR
Queue Stats
53W - 143L
1,288 Elo+
Party 2
Merlin
Merlin
Shinon097
Merlin
Level 63
God Stats
3W - 3L
1,419 SR
Queue Stats
18W - 22L
1,439 Elo+
Solo
Neith
Neith
kinskikhveyder28
Neith
Level 61
God Stats
10W - 27L
1,357 SR
Queue Stats
53W - 143L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
12 / 1 / 4
9,980
768
16,970
11,749
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 0 / 10
9,149
704
9,435
7,258
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 15
9,304
716
8,773
13,707
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sagiveyder1
Bacchus
11
0 / 5 / 0
7,731
595
6,320
19,235
25,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Shinon097
Merlin
14
2 / 2 / 0
9,063
697
9,302
6,401
2,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 10 / 1
7,214
555
8,884
14,480
5,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
2
2
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
4
14
L
Bacchus
Sagiveyder1
Bacchus
0
5
0
0
L
Merlin
Shinon097
Merlin
2
2
0
1
L
0
10
1
0.05
W
4
0
10
9
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,178
Damage
24,506
32,714
Taken
40,116
20,377
Mitigated
34,535
12,968
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,970
7,859
0
2,340
11,749
5,465
1,125
5,119
6,630
0
39,427
L
Bacchus
Sagiveyder1
Bacchus
6,320
558
346
1,315
19,235
25,945
0
9,570
9,665
10,380
0
L
Merlin
Shinon097
Merlin
9,302
332
0
220
6,401
2,762
104
2,694
3,707
42,128
0
L
8,884
3,278
84
1,085
14,480
5,828
0
6,068
8,412
0
18,849
W
9,435
377
2,561
2,014
7,258
3,872
426
4,078
3,180
25,951
0
W
8,773
3,217
642
5,411
13,707
11,040
270
6,665
7,042
23,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
24,008
124
Minions Killed
100
4
Camps Cleared
3
690,523
Distance Traveled
633,890
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,980
768
54
4
2
222,485
2
L
Bacchus
7,731
595
2
0
0
233,304
1
L
Merlin
9,063
697
85
7
2
238,171
1
L
Neith
7,214
555
13
1
1
162,415
4
W
Baron Samedi
9,149
704
50
4
1
238,631
2
W
Atlas
9,304
716
20
2
1
229,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role