Player Matchup

Discordia
Discordia
herringbone29
Discordia
Level 134
God Stats
5W - 3L
1,578 SR
Queue Stats
163W - 181L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
lue843
Cthulhu
Level 45
God Stats
17W - 28L
1,394 SR
Queue Stats
17W - 29L
1,310 Elo+
Party 1
Neith
Neith
trippycliff
Neith
Level 64
God Stats
29W - 23L
1,412 SR
Queue Stats
41W - 43L
1,322 Elo+
Party 1
Team Averages
Level 81
1,461 SR
1,352 Elo+

VS

Team Averages
Level 59
1,665 SR
1,367 Elo+
Cthulhu
Cthulhu
AQUAMARINE4194
Cthulhu
Level 43
God Stats
66W - 41L
1,604 SR
Queue Stats
122W - 96L
1,414 Elo+
Solo
Ishtar
Ishtar
MR_HARDY315
Ishtar
Level 85
God Stats
18W - 24L
1,640 SR
Queue Stats
435W - 625L
1,348 Elo+
Party 2
Janus
Janus
iEatDaBootyCheek
Janus
Level 49
God Stats
7W - 7L
1,751 SR
Queue Stats
119W - 194L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
herringbone29
Discordia
14
7 / 0 / 2
9,854
758
17,531
6,280
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lue843
Cthulhu
13
1 / 1 / 8
8,562
659
6,536
12,166
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 8
9,507
731
19,755
12,181
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,852
604
6,976
20,101
9,902
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
12
1 / 4 / 0
7,986
614
9,252
15,890
8,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 7 / 1
8,111
624
7,472
12,929
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
2
2
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ishtar
1
4
0
0.25
W
Discordia
herringbone29
Discordia
7
0
2
8
L
0
7
1
0.07
W
Cthulhu
lue843
Cthulhu
1
1
8
5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
23,700
30,627
Taken
48,920
19,200
Mitigated
24,178
11,546
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,976
498
197
3,880
20,101
9,902
0
9,675
9,393
33,223
0
L
Ishtar
9,252
3,437
0
2,613
15,890
8,667
0
6,423
8,641
0
19,375
W
Discordia
herringbone29
Discordia
17,531
450
327
2,388
6,280
2,788
0
2,631
3,649
32,272
0
L
7,472
246
366
1,352
12,929
5,609
0
6,439
5,968
27,769
2,036
W
Cthulhu
lue843
Cthulhu
6,536
892
460
3,680
12,166
10,553
27
6,288
5,878
19,444
0
W
19,755
8,302
240
4,451
12,181
5,859
333
5,640
6,541
0
42,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
23,949
132
Minions Killed
134
2
Camps Cleared
6
707,577
Distance Traveled
690,246
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,852
604
47
4
3
269,811
2
L
Ishtar
7,986
614
29
2
0
210,914
1
W
Discordia
9,854
758
42
3
0
235,168
2
L
Janus
8,111
624
58
4
3
209,521
3
W
Cthulhu
8,562
659
30
2
0
248,083
0
W
Neith
9,507
731
60
5
2
224,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role