Player Matchup

Tsukuyomi
Tsukuyomi
Estradin04
Tsukuyomi
Level 122
God Stats
2W - 2L
1,588 SR
Queue Stats
242W - 265L
1,435 Elo+
Solo
Atlas
Atlas
RNG_Kronos
Atlas
Level 104
God Stats
34W - 31L
1,529 SR
Queue Stats
176W - 186L
1,396 Elo+
Solo
Medusa
Medusa
Turbulence223
Medusa
Level 87
God Stats
0W - 1L
1,192 SR
Queue Stats
3W - 3L
1,488 Elo+
Solo
Achilles
Achilles
XSpaceBoundX716
Achilles
Level 129
God Stats
0W - 1L
1,450 SR
Queue Stats
7W - 6L
1,551 Elo+
Solo
Aphrodite
Aphrodite
toptierpapi
Aphrodite
Level 101
God Stats
10W - 7L
1,672 SR
Queue Stats
89W - 83L
1,472 Elo+
Solo
Team Averages
Level 109
1,486 SR
1,469 Elo+

VS

Team Averages
Level 99
1,499 SR
1,425 Elo+
Bellona
Bellona
GODLiKeAJ
Bellona
Level 66
God Stats
19W - 30L
1,392 SR
Queue Stats
77W - 95L
1,411 Elo+
Solo
Yu Huang
Yu Huang
HowCome7894851
Yu Huang
Level 95
God Stats
9W - 7L
1,583 SR
Queue Stats
142W - 144L
1,462 Elo+
Solo
Izanami
Izanami
cerengokcey
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
lucas-cintra192
Erlang Shen
Level 143
God Stats
1W - 0L
1,498 SR
Queue Stats
144W - 116L
1,416 Elo+
Solo
Jormungandr
Jormungandr
ski_cap
Jormungandr
Level 85
God Stats
15W - 11L
1,523 SR
Queue Stats
328W - 329L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Estradin04
Tsukuyomi
13
2 / 10 / 2
8,710
396
9,539
20,701
7,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
9
2 / 0 / 0
7,455
339
5,869
7,089
3,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 8 / 2
8,624
392
11,174
21,065
7,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
5 / 5 / 2
10,199
464
17,449
32,229
31,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
toptierpapi
Aphrodite
16
1 / 2 / 2
9,785
445
13,854
18,974
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GODLiKeAJ
Bellona
18
7 / 1 / 4
11,668
530
16,326
20,799
16,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
18
3 / 1 / 5
11,581
526
15,459
15,269
7,736
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
cerengokcey
Izanami
20
8 / 2 / 3
13,225
601
19,825
18,832
9,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
lucas-cintra192
Erlang Shen
15
2 / 4 / 7
10,760
489
7,631
28,802
33,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
ski_cap
Jormungandr
19
5 / 4 / 8
13,016
592
19,036
18,364
13,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
25
25
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Estradin04
Tsukuyomi
2
10
2
0.3
W
Bellona
GODLiKeAJ
Bellona
7
1
4
9
W
Yu Huang
3
1
5
5.5
L
Atlas
2
0
0
2
L
1
8
2
0.25
L
Achilles
5
5
2
1.2
W
Izanami
cerengokcey
Izanami
8
2
3
4.75
W
Erlang Shen
lucas-cintra192
Erlang Shen
2
4
7
1.38
W
Jormungandr
ski_cap
Jormungandr
5
4
8
2.25
L
Aphrodite
toptierpapi
Aphrodite
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,885
Damage
78,277
100,058
Taken
102,066
59,082
Mitigated
80,594
34,733
Healing
35,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Estradin04
Tsukuyomi
9,539
3,475
0
4,910
20,701
7,728
0
8,325
12,376
0
58,934
W
Bellona
GODLiKeAJ
Bellona
16,326
5,924
0
5,281
20,799
16,197
1,337
5,763
15,036
0
97,488
W
Yu Huang
15,459
1,781
267
4,581
15,269
7,736
648
3,671
11,598
105,080
0
L
Atlas
5,869
2,183
491
1,522
7,089
3,364
0
1,264
5,825
25,109
0
L
11,174
4,545
0
2,600
21,065
7,247
1,410
1,478
19,587
0
68,965
L
Achilles
17,449
6,454
0
8,904
32,229
31,349
0
16,631
15,598
0
69,984
W
Izanami
cerengokcey
Izanami
19,825
15,850
0
8,516
18,832
9,629
4,945
3,594
15,238
0
144,566
W
Erlang Shen
lucas-cintra192
Erlang Shen
7,631
3,808
3,546
7,883
28,802
33,344
718
6,679
22,123
0
39,581
W
Jormungandr
ski_cap
Jormungandr
19,036
8,243
0
5,536
18,364
13,688
3,230
568
17,796
99,539
0
L
Aphrodite
toptierpapi
Aphrodite
13,854
1,775
6,278
10,028
18,974
9,394
0
6,797
12,177
73,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,773
Gold Earned
60,250
423
Minions Killed
736
0
Camps Cleared
0
1,735,584
Distance Traveled
2,057,668
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,710
396
79
4
0
344,888
6
W
Bellona
11,668
530
144
7
0
495,185
3
W
Yu Huang
11,581
526
156
7
0
400,903
3
L
Atlas
7,455
339
35
2
0
209,179
1
L
Medusa
8,624
392
91
4
0
385,676
1
L
Achilles
10,199
464
87
4
0
407,791
1
W
Izanami
13,225
601
212
10
0
411,526
5
W
Erlang Shen
10,760
489
44
2
0
369,689
2
W
Jormungandr
13,016
592
180
8
0
380,365
0
L
Aphrodite
9,785
445
131
6
0
388,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role