Player Matchup

Charybdis
Charybdis
FALL3NxReaper777
Charybdis
Level 46
God Stats
10W - 9L
1,398 SR
Queue Stats
115W - 151L
1,364 Elo+
Party 2
Nike
Nike
FALL3NxVampirism
Nike
Level 69
God Stats
8W - 13L
1,350 SR
Queue Stats
266W - 324L
1,327 Elo+
Party 2
Mercury
Mercury
White__Death505
Mercury
Level 85
God Stats
10W - 10L
1,353 SR
Queue Stats
475W - 534L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
hokie_beast8
Baron Samedi
Level 49
God Stats
17W - 9L
1,471 SR
Queue Stats
221W - 277L
1,335 Elo+
Party 2
Hera
Hera
zKewn
Hera
Level 43
God Stats
7W - 1L
1,230 SR
Queue Stats
85W - 67L
1,406 Elo+
Solo
Team Averages
Level 58
1,360 SR
1,369 Elo+

VS

Team Averages
Level 37
1,213 SR
1,132 Elo+
Erlang Shen
Erlang Shen
C1garetteAsh
Erlang Shen
Level 27
God Stats
0W - 5L
1,222 SR
Queue Stats
4W - 22L
1,113 Elo+
Party 1
Athena
Athena
Sentouin526Gou
Athena
Level 18
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 13L
979 Elo+
Party 1
Tiamat
Tiamat
senpankun55
Tiamat
Level 4
God Stats
0W - 3L
1,141 SR
Queue Stats
0W - 9L
1,116 Elo+
Party 1
Cernunnos
Cernunnos
the samwich man
Cernunnos
Level 97
God Stats
2W - 4L
1,355 SR
Queue Stats
24W - 29L
1,376 Elo+
Solo
Set
Set
yositoOOON
Set
Level 41
God Stats
4W - 8L
1,126 SR
Queue Stats
10W - 44L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
9 / 3 / 8
10,101
532
19,549
17,654
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 7 / 3
10,869
572
15,853
17,467
11,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 0 / 5
11,545
608
10,881
14,504
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
hokie_beast8
Baron Samedi
15
4 / 0 / 10
10,238
539
9,616
14,780
11,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
zKewn
Hera
17
4 / 2 / 5
10,579
557
15,104
13,144
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
C1garetteAsh
Erlang Shen
13
2 / 7 / 4
8,040
423
7,470
26,408
20,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 8 / 2
7,124
375
2,550
20,181
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
13
1 / 6 / 2
8,039
423
6,178
15,977
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
the samwich man
Cernunnos
14
4 / 4 / 0
9,267
488
10,003
16,630
7,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 5 / 4
8,461
445
11,484
16,901
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
30
Kills
11
12
Deaths
30
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
C1garetteAsh
Erlang Shen
2
7
4
0.57
W
Charybdis
9
3
8
4.33
W
6
7
3
1.07
L
0
8
2
0.13
W
7
0
5
9.5
W
Baron Samedi
hokie_beast8
Baron Samedi
4
0
10
9
L
Tiamat
1
6
2
0.33
L
Cernunnos
the samwich man
Cernunnos
4
4
0
1
L
4
5
4
1.2
W
Hera
zKewn
Hera
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,003
Damage
37,685
77,549
Taken
96,097
41,076
Mitigated
60,940
27,521
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
C1garetteAsh
Erlang Shen
7,470
3,079
0
7,350
26,408
20,400
17
2,593
23,815
0
39,737
W
Charybdis
19,549
15,065
604
7,518
17,654
7,091
3,106
2,383
15,271
0
71,740
W
15,853
5,372
0
2,843
17,467
11,410
403
884
15,877
0
74,459
L
2,550
241
0
1,361
20,181
17,836
217
5,630
14,551
23,497
0
W
10,881
4,922
0
1,678
14,504
6,286
66
386
14,095
0
118,959
W
Baron Samedi
hokie_beast8
Baron Samedi
9,616
1,038
5,151
6,675
14,780
11,002
627
979
13,801
45,217
0
L
Tiamat
6,178
912
0
1,741
15,977
8,015
688
10,118
5,859
45,774
0
L
Cernunnos
the samwich man
Cernunnos
10,003
4,292
0
3,897
16,630
7,230
840
3,333
13,297
0
62,013
L
11,484
5,062
0
4,062
16,901
7,459
0
3,046
13,855
0
50,616
W
Hera
zKewn
Hera
15,104
4,897
0
3,052
13,144
5,287
1,808
4,096
8,972
87,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
40,931
588
Minions Killed
334
0
Camps Cleared
0
1,809,925
Distance Traveled
1,711,644
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,040
423
60
3
0
357,128
1
W
Charybdis
10,101
532
104
5
0
321,861
2
W
Nike
10,869
572
113
6
0
335,966
1
L
Athena
7,124
375
28
1
0
340,501
2
W
Mercury
11,545
608
178
9
0
475,517
0
W
Baron Samedi
10,238
539
61
3
0
343,259
1
L
Tiamat
8,039
423
74
4
0
312,369
0
L
Cernunnos
9,267
488
95
5
0
347,695
0
L
Set
8,461
445
77
4
0
353,951
1
W
Hera
10,579
557
132
7
0
333,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role