Player Matchup

Vamana
Vamana
Zom_bay
Vamana
Level 55
God Stats
1W - 0L
1,519 SR
Queue Stats
108W - 149L
1,449 Elo+
Party 1
Hades
Hades
connor-charlie14
Hades
Level 84
God Stats
11W - 6L
1,665 SR
Queue Stats
27W - 18L
1,571 Elo+
Party 1
King Arthur
King Arthur
y0Jxstt
King Arthur
Level 126
God Stats
44W - 40L
1,562 SR
Queue Stats
258W - 206L
1,616 Elo+
Party 1
Team Averages
Level 88
1,582 SR
1,546 Elo+

VS

Team Averages
Level 87
1,394 SR
1,392 Elo+
Ah Puch
Ah Puch
GwaDaKu
Ah Puch
Level 117
God Stats
10W - 12L
1,227 SR
Queue Stats
70W - 104L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
Jolden_mp
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,425 Elo+
Solo
Ishtar
Ishtar
R3KT x SN1P3Zz
Ishtar
Level 85
God Stats
0W - 3L
1,454 SR
Queue Stats
101W - 118L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Zom_bay
Vamana
15
3 / 4 / 12
11,694
688
12,427
16,640
15,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 9
12,110
712
21,517
12,487
8,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
y0Jxstt
King Arthur
16
7 / 0 / 9
12,843
755
20,632
21,030
27,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GwaDaKu
Ah Puch
13
1 / 8 / 4
9,752
574
9,016
18,664
8,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Jolden_mp
Kuzenbo
15
1 / 1 / 4
10,881
640
8,069
18,648
34,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 7 / 2
11,093
653
13,234
22,274
12,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
5
5
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GwaDaKu
Ah Puch
1
8
4
0.38
L
Kuzenbo
Jolden_mp
Kuzenbo
1
1
4
3
L
3
7
2
0.57
W
Vamana
Zom_bay
Vamana
3
4
12
2.25
W
6
1
9
10.5
W
King Arthur
y0Jxstt
King Arthur
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,576
Damage
30,319
50,157
Taken
59,586
52,764
Mitigated
55,614
18,170
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GwaDaKu
Ah Puch
9,016
586
0
2,127
18,664
8,740
0
8,366
10,298
25,609
0
L
Kuzenbo
Jolden_mp
Kuzenbo
8,069
2,905
1,078
2,819
18,648
34,228
25
5,467
13,181
22,743
0
L
13,234
7,694
0
3,650
22,274
12,646
150
8,382
13,892
0
56,898
W
Vamana
Zom_bay
Vamana
12,427
5,524
0
3,379
16,640
15,956
1,155
5,296
11,120
0
38,408
W
21,517
445
1,494
6,860
12,487
8,830
1,705
5,329
6,847
61,762
0
W
King Arthur
y0Jxstt
King Arthur
20,632
1,094
0
6,437
21,030
27,978
452
6,300
14,143
0
42,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
31,726
185
Minions Killed
156
9
Camps Cleared
6
940,356
Distance Traveled
850,329
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,752
574
47
3
1
237,889
2
L
Kuzenbo
10,881
640
19
1
1
349,563
3
L
Ishtar
11,093
653
90
5
4
262,877
4
W
Vamana
11,694
688
45
3
1
320,922
1
W
Hades
12,110
712
100
6
6
294,409
0
W
King Arthur
12,843
755
40
2
2
325,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role