Player Matchup

Olorun
Olorun
Callum l 74 l
Olorun
Level 49
God Stats
39W - 20L
1,734 SR
Queue Stats
97W - 55L
1,656 Elo+
Party 2
Lancelot
Lancelot
Mike Myers3175
Lancelot
Level 151
God Stats
15W - 15L
1,499 SR
Queue Stats
208W - 186L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
Sadibou
Sun Wukong
Level 146
God Stats
3W - 2L
1,485 SR
Queue Stats
130W - 101L
1,525 Elo+
Party 2
Ares
Ares
SgtNashers9710
Ares
Level 126
God Stats
3W - 1L
1,646 SR
Queue Stats
129W - 103L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yukon J
Ah Muzen Cab
Level 128
God Stats
72W - 43L
1,646 SR
Queue Stats
139W - 109L
1,562 Elo+
Party 2
Team Averages
Level 120
1,602 SR
1,561 Elo+

VS

Team Averages
Level 100
1,440 SR
1,442 Elo+
Shiva
Shiva
AleXXRegan
Shiva
Level 111
God Stats
11W - 6L
1,643 SR
Queue Stats
249W - 249L
1,499 Elo+
Party 1
Neith
Neith
pufinmaster
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,472 Elo+
Party 1
Awilix
Awilix
shooter-riddik
Awilix
Level 156
God Stats
4W - 8L
1,225 SR
Queue Stats
197W - 217L
1,396 Elo+
Party 3
Bacchus
Bacchus
stefffanne
Bacchus
Level 86
God Stats
4W - 4L
1,429 SR
Queue Stats
85W - 105L
1,380 Elo+
Party 3
Poseidon
Poseidon
tedoiguerra
Poseidon
Level 119
God Stats
12W - 16L
1,404 SR
Queue Stats
263W - 246L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
10,823
515
12,431
23,366
12,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
17
8 / 4 / 7
11,459
546
14,536
19,372
10,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Sadibou
Sun Wukong
19
6 / 2 / 6
12,298
586
20,355
24,639
23,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 12
10,394
495
13,506
20,472
26,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Yukon J
Ah Muzen Cab
19
12 / 4 / 5
12,360
589
20,284
19,761
11,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
2 / 5 / 1
9,820
468
21,083
28,187
23,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 9 / 4
8,688
414
14,764
20,582
10,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 6 / 2
9,763
465
10,678
16,839
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
stefffanne
Bacchus
14
0 / 7 / 8
8,936
426
9,166
21,841
25,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
tedoiguerra
Poseidon
18
5 / 8 / 2
11,535
549
14,360
16,207
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
33
Kills
13
14
Deaths
35
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
5
1
0.5
W
4
2
9
4.25
W
Lancelot
8
4
7
2.88
W
Sun Wukong
Sadibou
Sun Wukong
6
2
6
4.5
W
3
2
12
4.5
W
Ah Muzen Cab
Yukon J
Ah Muzen Cab
12
4
5
3.63
L
1
9
4
0.33
L
5
6
2
1
L
Bacchus
stefffanne
Bacchus
0
7
8
0.57
L
Poseidon
tedoiguerra
Poseidon
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,112
Damage
70,051
107,610
Taken
103,656
84,007
Mitigated
73,195
48,619
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
21,083
4,728
428
10,987
28,187
23,398
0
3,182
25,005
0
90,938
W
12,431
5,984
1,893
14,209
23,366
12,372
2,997
5,283
18,083
87,374
0
W
Lancelot
14,536
2,048
225
5,955
19,372
10,201
1,260
2,998
16,374
0
74,521
W
Sun Wukong
Sadibou
Sun Wukong
20,355
3,953
0
13,289
24,639
23,451
217
2,885
21,754
0
91,701
W
13,506
457
162
2,721
20,472
26,252
189
5,081
15,391
29,040
0
W
Ah Muzen Cab
Yukon J
Ah Muzen Cab
20,284
12,007
0
10,165
19,761
11,731
3,865
7,279
12,482
0
119,453
L
14,764
5,589
0
3,827
20,582
10,180
25
8,265
12,317
0
72,257
L
10,678
3,341
0
2,581
16,839
7,458
0
4,905
11,934
0
48,745
L
Bacchus
stefffanne
Bacchus
9,166
880
482
1,745
21,841
25,573
0
7,703
14,138
28,290
0
L
Poseidon
tedoiguerra
Poseidon
14,360
965
0
250
16,207
6,586
0
1,882
14,325
105,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,334
Gold Earned
48,742
565
Minions Killed
536
0
Camps Cleared
0
1,969,630
Distance Traveled
1,765,264
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,820
468
147
7
0
337,073
2
W
Olorun
10,823
515
121
6
0
333,847
2
W
Lancelot
11,459
546
103
5
0
459,736
5
W
Sun Wukong
12,298
586
147
7
0
401,787
2
W
Ares
10,394
495
31
1
0
394,599
4
W
Ah Muzen Cab
12,360
589
163
8
0
379,661
3
L
Neith
8,688
414
98
5
0
320,176
2
L
Awilix
9,763
465
78
4
0
395,890
1
L
Bacchus
8,936
426
35
2
0
379,048
6
L
Poseidon
11,535
549
178
8
0
333,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role