Player Matchup

Bellona
Bellona
CPD1ROGUE
Bellona
Level 88
God Stats
2W - 0L
1,289 SR
Queue Stats
24W - 13L
1,536 Elo+
Solo
Thoth
Thoth
Chrismew
Thoth
Level 83
God Stats
3W - 4L
1,167 SR
Queue Stats
204W - 210L
1,424 Elo+
Solo
Danzaburou
Danzaburou
DxB Baby
Danzaburou
Level 98
God Stats
7W - 7L
1,458 SR
Queue Stats
124W - 130L
1,400 Elo+
Party 2
Osiris
Osiris
Kieko21
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 131L
1,387 Elo+
Party 2
Thanatos
Thanatos
RipPlayMC
Thanatos
Level 106
God Stats
2W - 1L
1,566 SR
Queue Stats
86W - 80L
1,467 Elo+
Solo
Team Averages
Level 107
1,396 SR
1,443 Elo+

VS

Team Averages
Level 86
1,499 SR
1,316 Elo+
Chronos
Chronos
Cardboardspark7
Chronos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,149 Elo+
Party 1
Osiris
Osiris
HoT xDerickVain
Osiris
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
JethroIsDead
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,322 Elo+
Solo
Thor
Thor
MissBubbles1206
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,149 Elo+
Party 1
Thanatos
Thanatos
xSilvics
Thanatos
Level 122
God Stats
0W - 1L
1,496 SR
Queue Stats
21W - 21L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CPD1ROGUE
Bellona
20
17 / 5 / 17
14,137
832
30,526
23,870
24,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Chrismew
Thoth
19
4 / 5 / 22
11,930
702
16,497
14,233
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
DxB Baby
Danzaburou
20
7 / 6 / 20
13,919
819
23,596
19,280
9,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Kieko21
Osiris
20
7 / 4 / 25
13,386
787
21,157
30,772
22,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
RipPlayMC
Thanatos
19
8 / 5 / 22
13,010
765
16,516
17,635
9,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
14,296
841
26,357
22,254
11,480
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 8 / 14
12,363
727
12,183
28,328
33,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JethroIsDead
Cthulhu
17
0 / 10 / 13
10,592
623
12,391
28,151
28,556
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 9 / 9
11,001
647
9,554
20,507
12,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
xSilvics
Thanatos
17
9 / 11 / 5
12,201
718
22,071
24,326
15,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
75
43
Kills
25
25
Deaths
43
106
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
CPD1ROGUE
Bellona
17
5
17
5.1
L
9
5
9
2.7
W
Thoth
Chrismew
Thoth
4
5
22
3
W
Danzaburou
DxB Baby
Danzaburou
7
6
20
2.83
L
3
8
14
1.25
L
Cthulhu
JethroIsDead
Cthulhu
0
10
13
0.65
W
Osiris
Kieko21
Osiris
7
4
25
4.88
L
4
9
9
0.94
W
Thanatos
RipPlayMC
Thanatos
8
5
22
3.8
L
Thanatos
xSilvics
Thanatos
9
11
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,292
Damage
82,556
105,790
Taken
123,566
70,579
Mitigated
101,500
47,545
Healing
35,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CPD1ROGUE
Bellona
30,526
10,848
873
5,420
23,870
24,232
558
8,499
15,371
0
44,617
L
26,357
7,894
52
8,933
22,254
11,480
3,284
4,624
17,630
50,378
0
W
Thoth
Chrismew
Thoth
16,497
1,530
2,337
2,414
14,233
5,785
1,903
5,574
8,659
29,024
0
W
Danzaburou
DxB Baby
Danzaburou
23,596
10,630
1,520
6,790
19,280
9,152
4,190
6,361
12,919
0
57,914
L
12,183
4,703
912
6,222
28,328
33,595
406
3,768
24,560
0
21,359
L
Cthulhu
JethroIsDead
Cthulhu
12,391
1,096
1,343
3,322
28,151
28,556
328
2,057
26,094
26,248
0
W
Osiris
Kieko21
Osiris
21,157
10,656
2,813
12,845
30,772
22,405
632
10,975
19,797
0
43,460
L
9,554
943
1,214
2,010
20,507
12,625
537
2,467
18,040
205
19,275
W
Thanatos
RipPlayMC
Thanatos
16,516
4,128
1,437
11,096
17,635
9,005
742
7,544
10,091
0
23,791
L
Thanatos
xSilvics
Thanatos
22,071
6,089
732
11,148
24,326
15,244
0
3,581
20,745
0
30,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,382
Gold Earned
60,453
171
Minions Killed
147
0
Camps Cleared
0
1,546,283
Distance Traveled
1,404,306
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,137
832
25
1
0
311,501
0
L
Chronos
14,296
841
56
3
0
309,042
0
W
Thoth
11,930
702
25
1
0
262,575
0
W
Danzaburou
13,919
819
66
4
0
297,372
0
L
Osiris
12,363
727
12
1
0
294,572
1
L
Cthulhu
10,592
623
28
2
0
278,782
0
W
Osiris
13,386
787
42
2
0
336,456
2
L
Thor
11,001
647
24
1
0
255,250
0
W
Thanatos
13,010
765
13
1
0
338,379
0
L
Thanatos
12,201
718
27
2
0
266,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role