Player Matchup

Horus
Horus
FreeStrike
Horus
Level 156
God Stats
1W - 4L
1,098 SR
Queue Stats
557W - 588L
1,512 Elo+
Party 1
Hercules
Hercules
N0B0oDY
Hercules
Level 160
God Stats
13W - 18L
1,312 SR
Queue Stats
403W - 433L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
PaelzerBub
Kuzenbo
Level 133
God Stats
14W - 9L
1,737 SR
Queue Stats
273W - 290L
1,459 Elo+
Solo
Neith
Neith
kofteRoArxiDi
Neith
Level 117
God Stats
5W - 4L
1,611 SR
Queue Stats
243W - 285L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Алластера
Cernunnos
Level 125
God Stats
13W - 12L
1,565 SR
Queue Stats
444W - 461L
1,485 Elo+
Solo
Team Averages
Level 138
1,465 SR
1,480 Elo+

VS

Team Averages
Level 128
1,461 SR
1,401 Elo+
Terra
Terra
DarkRiyoko
Terra
Level 121
God Stats
0W - 1L
1,445 SR
Queue Stats
4W - 16L
1,393 Elo+
Party 2
Odin
Odin
Doomlorduk1
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,333 Elo+
Party 3
Anhur
Anhur
Lightdestroy26
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,305 Elo+
Party 3
Hachiman
Hachiman
ronexea
Hachiman
Level 160
God Stats
8W - 13L
1,415 SR
Queue Stats
438W - 432L
1,487 Elo+
Party 2
Chaac
Chaac
xMaelynn
Chaac
Level 120
God Stats
11W - 8L
1,443 SR
Queue Stats
428W - 408L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
3 / 3 / 13
11,514
768
15,603
21,330
27,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
N0B0oDY
Hercules
16
1 / 3 / 15
9,968
665
12,892
22,422
24,015
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
PaelzerBub
Kuzenbo
17
2 / 3 / 11
10,159
677
14,384
24,414
37,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 0 / 13
11,723
782
25,199
10,951
6,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 11
12,035
802
28,607
21,588
12,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
1 / 3 / 5
10,293
686
8,080
21,619
29,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 8
8,802
587
14,041
21,310
19,744
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 6 / 7
9,203
614
16,983
20,579
10,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
ronexea
Hachiman
17
7 / 5 / 3
10,046
670
22,458
21,638
9,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
xMaelynn
Chaac
15
0 / 2 / 7
8,655
577
9,995
23,422
33,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
21
Kills
11
11
Deaths
21
63
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Terra
1
3
5
1.17
L
1
5
8
1
W
Horus
3
3
13
3.17
L
2
6
7
0.92
W
Hercules
N0B0oDY
Hercules
1
3
15
2.83
W
Kuzenbo
PaelzerBub
Kuzenbo
2
3
11
2.5
W
7
0
13
13.5
L
Hachiman
ronexea
Hachiman
7
5
3
1.7
L
Chaac
xMaelynn
Chaac
0
2
7
1.75
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,685
Damage
71,557
100,705
Taken
108,568
107,763
Mitigated
104,216
50,687
Healing
37,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
8,080
1,259
9,798
5,241
21,619
29,776
40
2,951
18,668
16,364
0
L
14,041
2,095
1,290
2,233
21,310
19,744
0
2,902
18,408
0
25,857
W
Horus
15,603
6,036
9,797
9,203
21,330
27,350
393
2,327
18,720
0
23,196
L
16,983
7,188
1,297
2,579
20,579
10,790
242
2,973
17,606
0
30,987
W
Hercules
N0B0oDY
Hercules
12,892
795
1,286
6,875
22,422
24,015
58
1,226
20,890
0
18,529
W
Kuzenbo
PaelzerBub
Kuzenbo
14,384
5,589
2,624
5,847
24,414
37,069
537
1,459
22,578
23,639
0
W
25,199
9,970
1,946
4,444
10,951
6,624
1,770
948
9,857
0
42,679
L
Hachiman
ronexea
Hachiman
22,458
10,493
1,883
4,103
21,638
9,934
720
2,126
19,512
0
46,958
L
Chaac
xMaelynn
Chaac
9,995
1,757
1,484
7,247
23,422
33,972
0
3,432
19,990
0
21,235
W
28,607
17,470
2,229
6,436
21,588
12,705
5,613
2,120
19,140
0
67,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,399
Gold Earned
46,999
162
Minions Killed
147
0
Camps Cleared
0
1,399,663
Distance Traveled
1,253,654
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,293
686
16
1
0
255,372
0
L
Odin
8,802
587
30
2
0
259,982
5
W
Horus
11,514
768
6
0
0
303,285
0
L
Anhur
9,203
614
29
2
0
229,173
5
W
Hercules
9,968
665
13
1
0
291,099
5
W
Kuzenbo
10,159
677
16
1
0
286,653
4
W
Neith
11,723
782
41
3
0
294,362
1
L
Hachiman
10,046
670
45
3
0
245,833
5
L
Chaac
8,655
577
27
2
0
263,294
6
W
Cernunnos
12,035
802
86
6
0
224,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role