Player Matchup

Camazotz
Camazotz
StarkkyyBoyy
Camazotz
Level 158
God Stats
2W - 1L
1,730 SR
Queue Stats
664W - 493L
1,643 Elo+
Party 1
Sobek
Sobek
VoluptuousAreola
Sobek
Level 43
God Stats
1W - 0L
1,325 SR
Queue Stats
173W - 52L
1,779 Elo+
Party 1
Tiamat
Tiamat
eCxLoony
Tiamat
Level 129
God Stats
7W - 0L
1,941 SR
Queue Stats
469W - 381L
1,579 Elo+
Party 1
Arachne
Arachne
haydenv2
Arachne
Level 128
God Stats
16W - 7L
1,629 SR
Queue Stats
579W - 411L
1,639 Elo+
Party 1
Ishtar
Ishtar
oo GODRIK oo
Ishtar
Level 145
God Stats
31W - 16L
1,607 SR
Queue Stats
457W - 393L
1,569 Elo+
Party 1
Team Averages
Level 121
1,646 SR
1,642 Elo+

VS

Team Averages
Level 81
1,461 SR
1,485 Elo+
Agni
Agni
AleXXRegan
Agni
Level 111
God Stats
4W - 5L
1,525 SR
Queue Stats
249W - 249L
1,505 Elo+
Party 2
Nike
Nike
RationSui
Nike
Level 27
God Stats
0W - 3L
1,251 SR
Queue Stats
50W - 50L
1,472 Elo+
Party 3
Charybdis
Charybdis
idontknowit
Charybdis
Level 122
God Stats
0W - 5L
1,381 SR
Queue Stats
435W - 447L
1,491 Elo+
Party 3
Poseidon
Poseidon
pufinmaster
Poseidon
Level 27
God Stats
2W - 2L
1,574 SR
Queue Stats
18W - 18L
1,487 Elo+
Party 2
Neith
Neith
tedoiguerra
Neith
Level 119
God Stats
78W - 69L
1,573 SR
Queue Stats
263W - 246L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
StarkkyyBoyy
Camazotz
12
3 / 1 / 2
7,196
600
2,427
10,655
4,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 0 / 4
6,535
545
5,814
10,162
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
eCxLoony
Tiamat
11
0 / 1 / 2
6,570
548
3,467
6,073
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
haydenv2
Arachne
12
7 / 1 / 2
7,404
617
8,441
9,296
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
11
1 / 1 / 2
6,257
521
4,926
7,238
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,362
530
3,234
6,237
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
9
0 / 3 / 2
5,277
440
3,581
10,657
7,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
idontknowit
Charybdis
9
0 / 2 / 0
5,330
444
4,240
7,374
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
pufinmaster
Poseidon
10
1 / 2 / 1
5,858
488
3,813
7,301
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,918
577
4,861
6,819
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Nike
0
3
2
0.33
W
Camazotz
StarkkyyBoyy
Camazotz
3
1
2
4
W
3
0
4
5
W
Tiamat
eCxLoony
Tiamat
0
1
2
1
W
Arachne
haydenv2
Arachne
7
1
2
8
L
Charybdis
idontknowit
Charybdis
0
2
0
0
W
Ishtar
1
1
2
2
L
Poseidon
pufinmaster
Poseidon
1
2
1
0.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
19,729
43,424
Taken
38,388
23,601
Mitigated
18,090
18,641
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,234
292
0
826
6,237
2,546
0
2,575
3,662
47,179
0
L
Nike
3,581
761
158
1,102
10,657
7,445
0
2,187
8,470
0
20,448
W
Camazotz
StarkkyyBoyy
Camazotz
2,427
109
0
4,691
10,655
4,571
762
1,491
9,164
49
45,648
W
5,814
977
0
5,846
10,162
8,832
0
1,259
8,903
24,275
0
W
Tiamat
eCxLoony
Tiamat
3,467
370
0
1,235
6,073
4,022
160
3,188
2,885
42,969
0
W
Arachne
haydenv2
Arachne
8,441
5,357
0
3,247
9,296
3,493
0
649
8,647
0
51,875
L
Charybdis
idontknowit
Charybdis
4,240
2,813
0
3,922
7,374
2,446
0
1,955
5,419
0
35,427
W
Ishtar
4,926
2,807
0
3,622
7,238
2,683
570
460
6,778
0
44,746
L
Poseidon
pufinmaster
Poseidon
3,813
842
0
2,866
7,301
2,358
0
2,464
4,837
40,724
0
L
4,861
2,019
0
1,467
6,819
3,295
50
149
6,670
0
45,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
29,745
377
Minions Killed
365
0
Camps Cleared
0
1,213,453
Distance Traveled
1,133,250
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,362
530
115
10
0
218,310
4
L
Nike
5,277
440
31
3
0
246,099
2
W
Camazotz
7,196
600
96
8
0
252,250
4
W
Sobek
6,535
545
31
3
0
243,272
4
W
Tiamat
6,570
548
83
7
0
239,922
4
W
Arachne
7,404
617
84
7
0
275,857
1
L
Charybdis
5,330
444
55
5
0
206,836
0
W
Ishtar
6,257
521
83
7
0
202,152
5
L
Poseidon
5,858
488
75
6
0
259,884
2
L
Neith
6,918
577
89
7
0
202,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role