Player Matchup

Poseidon
Poseidon
OKRANA4K
Poseidon
Level 28
God Stats
6W - 7L
1,357 SR
Queue Stats
42W - 40L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
Trunk7347
Sun Wukong
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,348 Elo+
Solo
Arachne
Arachne
ffrainN
Arachne
Level 53
God Stats
26W - 26L
1,475 SR
Queue Stats
121W - 141L
1,346 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
frAin51
Ah Muzen Cab
Level 28
God Stats
30W - 34L
1,401 SR
Queue Stats
49W - 60L
1,312 Elo+
Party 1
Bacchus
Bacchus
raynair_
Bacchus
Level 40
God Stats
44W - 27L
1,548 SR
Queue Stats
169W - 208L
1,320 Elo+
Party 1
Team Averages
Level 41
1,456 SR
1,346 Elo+

VS

Team Averages
Level 51
1,424 SR
1,375 Elo+
Ishtar
Ishtar
Doki_Doki_3
Ishtar
Level 68
God Stats
21W - 13L
1,700 SR
Queue Stats
347W - 301L
1,545 Elo+
Party 2
Shiva
Shiva
MLG Hayes
Shiva
Level 28
God Stats
1W - 3L
1,132 SR
Queue Stats
42W - 55L
1,060 Elo+
Party 3
Arachne
Arachne
Plasmolyse
Arachne
Level 41
God Stats
26W - 17L
1,635 SR
Queue Stats
231W - 164L
1,528 Elo+
Party 2
Discordia
Discordia
Pomdeter04
Discordia
Level 82
God Stats
4W - 5L
1,359 SR
Queue Stats
404W - 355L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
SpudJacksonn
Sylvanus
Level 38
God Stats
5W - 8L
1,293 SR
Queue Stats
188W - 217L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
OKRANA4K
Poseidon
19
4 / 6 / 6
12,707
489
8,467
19,375
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Trunk7347
Sun Wukong
15
1 / 7 / 1
10,940
421
11,077
29,503
23,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Arachne
ffrainN
Arachne
20
7 / 7 / 5
13,574
522
16,802
30,125
16,249
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
frAin51
Ah Muzen Cab
18
3 / 4 / 3
11,655
448
12,166
20,677
9,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
raynair_
Bacchus
17
0 / 4 / 5
11,137
428
8,628
24,240
21,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
4 / 2 / 8
13,504
519
21,320
17,987
9,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
MLG Hayes
Shiva
20
5 / 3 / 6
15,102
581
24,813
26,069
24,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Plasmolyse
Arachne
20
9 / 3 / 7
14,795
569
15,029
25,542
14,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Pomdeter04
Discordia
20
9 / 4 / 9
15,819
608
23,789
11,573
5,343
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SpudJacksonn
Sylvanus
19
1 / 3 / 14
13,415
516
6,821
18,022
18,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
15
Kills
28
28
Deaths
15
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
2
8
4
W
Shiva
MLG Hayes
Shiva
5
3
6
2.67
L
Poseidon
OKRANA4K
Poseidon
4
6
6
1.17
W
Arachne
Plasmolyse
Arachne
9
3
7
4.17
W
Discordia
Pomdeter04
Discordia
9
4
9
3.38
W
Sylvanus
SpudJacksonn
Sylvanus
1
3
14
2.67
L
Sun Wukong
Trunk7347
Sun Wukong
1
7
1
0.21
L
Arachne
ffrainN
Arachne
7
7
5
1.36
L
Ah Muzen Cab
frAin51
Ah Muzen Cab
3
4
3
1.13
L
Bacchus
raynair_
Bacchus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,140
Damage
91,772
123,920
Taken
99,193
78,818
Mitigated
72,143
38,431
Healing
43,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
21,320
11,971
0
4,229
17,987
9,056
176
4,861
13,126
0
133,389
W
Shiva
MLG Hayes
Shiva
24,813
8,787
0
13,484
26,069
24,487
2,265
2,330
23,739
0
127,747
L
Poseidon
OKRANA4K
Poseidon
8,467
859
0
3,502
19,375
7,958
524
8,163
10,762
88,795
0
W
Arachne
Plasmolyse
Arachne
15,029
12,286
0
8,857
25,542
14,612
57
4,177
21,365
0
147,639
W
Discordia
Pomdeter04
Discordia
23,789
602
0
1,290
11,573
5,343
909
2,334
9,239
155,708
0
W
Sylvanus
SpudJacksonn
Sylvanus
6,821
2,327
8,619
7,272
18,022
18,645
178
6,077
11,945
46,082
0
L
Sun Wukong
Trunk7347
Sun Wukong
11,077
3,057
0
7,879
29,503
23,289
96
1,394
28,065
0
72,032
L
Arachne
ffrainN
Arachne
16,802
9,866
0
8,957
30,125
16,249
0
4,768
25,206
0
126,736
L
Ah Muzen Cab
frAin51
Ah Muzen Cab
12,166
6,560
0
9,122
20,677
9,345
1,194
6,643
13,897
0
110,057
L
Bacchus
raynair_
Bacchus
8,628
1,462
717
8,254
24,240
21,977
0
10,069
13,866
55,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,013
Gold Earned
72,635
641
Minions Killed
869
0
Camps Cleared
0
2,359,408
Distance Traveled
2,417,165
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,504
519
193
7
0
465,258
6
W
Shiva
15,102
581
203
8
0
466,386
5
L
Poseidon
12,707
489
130
5
0
508,741
3
W
Arachne
14,795
569
162
6
0
540,038
0
W
Discordia
15,819
608
246
9
0
510,180
3
W
Sylvanus
13,415
516
65
3
0
435,303
1
L
Sun Wukong
10,940
421
113
4
0
412,791
0
L
Arachne
13,574
522
154
6
0
476,730
4
L
Ah Muzen Cab
11,655
448
168
6
0
468,025
10
L
Bacchus
11,137
428
76
3
0
493,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role