Player Matchup

Vamana
Vamana
Anjelenah
Vamana
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 14L
1,397 Elo+
Party 1
Hel
Hel
Nieuleczalna
Hel
Level 121
God Stats
1W - 5L
1,554 SR
Queue Stats
162W - 177L
1,376 Elo+
Solo
Medusa
Medusa
Ta2dMama625
Medusa
Level 129
God Stats
2W - 3L
1,200 SR
Queue Stats
253W - 303L
1,223 Elo+
Solo
Ishtar
Ishtar
Uhappynow
Ishtar
Level 160
God Stats
14W - 13L
1,846 SR
Queue Stats
315W - 355L
1,429 Elo+
Solo
Ymir
Ymir
WhODaTxxVLou
Ymir
Level 43
God Stats
20W - 37L
1,332 SR
Queue Stats
113W - 218L
1,325 Elo+
Party 1
Team Averages
Level 92
1,486 SR
1,350 Elo+

VS

Team Averages
Level 63
1,499 SR
1,377 Elo+
Danzaburou
Danzaburou
ClutchVdz16
Danzaburou
Level 41
God Stats
5W - 7L
1,422 SR
Queue Stats
42W - 66L
1,261 Elo+
Solo
Atlas
Atlas
DedSec_Eron
Atlas
Level 88
God Stats
1W - 0L
1,587 SR
Queue Stats
26W - 18L
1,484 Elo+
Solo
Zeus
Zeus
Niddy1996
Zeus
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 96L
1,368 Elo+
Solo
Nu Wa
Nu Wa
TheDMan1981
Nu Wa
Level 88
God Stats
320W - 270L
1,501 SR
Queue Stats
629W - 696L
1,394 Elo+
Solo
Charybdis
Charybdis
skiskilo
Charybdis
Level 61
God Stats
9W - 9L
1,484 SR
Queue Stats
336W - 370L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Anjelenah
Vamana
15
2 / 5 / 2
10,472
1,047
11,161
25,374
11,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 1
10,123
1,012
10,289
18,057
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
1 / 14 / 1
9,751
975
10,121
25,670
10,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Uhappynow
Ishtar
16
0 / 14 / 3
9,477
948
13,523
24,512
10,273
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 2
10,188
1,019
10,989
22,460
26,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

58

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClutchVdz16
Danzaburou
18
9 / 0 / 17
11,631
1,163
20,024
11,923
6,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
18 / 1 / 20
13,780
1,378
29,336
20,682
11,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
18
7 / 2 / 23
11,702
1,170
18,765
7,645
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 1 / 29
11,540
1,154
21,693
10,237
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
skiskilo
Charybdis
18
6 / 0 / 19
11,232
1,123
14,590
8,502
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
152
4
Kills
44
44
Deaths
4
9
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Vamana
Anjelenah
Vamana
2
5
2
0.6
W
Danzaburou
ClutchVdz16
Danzaburou
9
0
17
17.5
W
18
1
20
28
W
Zeus
7
2
23
9.25
L
0
5
1
0.1
L
Medusa
1
14
1
0.11
W
4
1
29
18.5
L
Ishtar
Uhappynow
Ishtar
0
14
3
0.11
L
1
6
2
0.33
W
Charybdis
skiskilo
Charybdis
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,083
Damage
104,408
116,073
Taken
58,989
67,794
Mitigated
29,284
14,153
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Anjelenah
Vamana
11,161
7,088
0
1,111
25,374
11,517
0
16,392
8,982
0
23,645
W
Danzaburou
ClutchVdz16
Danzaburou
20,024
10,936
0
3,951
11,923
6,132
0
4,753
7,170
0
33,818
W
29,336
15,036
373
9,195
20,682
11,690
0
8,333
12,349
48,155
0
W
Zeus
18,765
3,993
0
0
7,645
3,083
0
1,244
6,401
34,092
0
L
10,289
970
4,355
6,912
18,057
8,524
0
10,631
7,426
70,718
0
L
Medusa
10,121
5,751
0
581
25,670
10,537
0
14,490
11,180
0
27,954
W
21,693
7,832
868
2,621
10,237
4,477
0
4,041
6,196
40,186
0
L
Ishtar
Uhappynow
Ishtar
13,523
9,259
0
514
24,512
10,273
0
15,114
9,398
0
23,998
L
10,989
1,794
0
680
22,460
26,943
0
13,167
9,293
24,786
0
W
Charybdis
skiskilo
Charybdis
14,590
7,012
723
2,314
8,502
3,902
0
2,907
5,595
0
21,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
59,885
213
Minions Killed
169
4
Camps Cleared
6
763,380
Distance Traveled
910,780
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,472
1,047
17
2
0
180,198
0
W
Danzaburou
11,631
1,163
33
3
0
186,441
0
W
Atlas
13,780
1,378
36
4
1
189,710
2
W
Zeus
11,702
1,170
40
4
2
161,908
0
L
Hel
10,123
1,012
134
13
1
179,662
1
L
Medusa
9,751
975
27
3
3
150,062
0
W
Nu Wa
11,540
1,154
37
4
0
181,299
2
L
Ishtar
9,477
948
12
1
0
143,147
0
L
Ymir
10,188
1,019
23
2
0
110,311
2
W
Charybdis
11,232
1,123
23
2
3
191,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role