Player Matchup

Vulcan
Vulcan
Abdallah1x2
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 42L
1,222 Elo+
Party 2
Achilles
Achilles
FQH-Y6
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,015 Elo+
Party 2
Bakasura
Bakasura
wert22x
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,246 Elo+

VS

Team Averages
Level 67
1,297 SR
1,146 Elo+
Cthulhu
Cthulhu
ALBERTO_TOTE
Cthulhu
Level 16
God Stats
6W - 20L
1,194 SR
Queue Stats
51W - 123L
1,102 Elo+
Party 1
Thor
Thor
Chatertom91
Thor
Level 61
God Stats
17W - 24L
1,399 SR
Queue Stats
152W - 293L
1,159 Elo+
Solo
Nu Wa
Nu Wa
oPASTRANAo
Nu Wa
Level 125
God Stats
23W - 55L
1,298 SR
Queue Stats
71W - 151L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 5 / 0
7,947
568
7,804
9,905
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
FQH-Y6
Achilles
12
0 / 4 / 0
8,593
614
4,175
18,338
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
wert22x
Bakasura
13
1 / 4 / 0
8,469
605
7,354
13,284
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALBERTO_TOTE
Cthulhu
14
0 / 1 / 11
9,015
644
9,335
12,349
8,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
8 / 0 / 4
10,547
753
7,998
6,771
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
16
5 / 0 / 8
10,720
766
17,263
5,149
2,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
13
13
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALBERTO_TOTE
Cthulhu
0
1
11
5.5
L
Vulcan
0
5
0
0
W
8
0
4
10
L
Achilles
FQH-Y6
Achilles
0
4
0
0
W
Nu Wa
5
0
8
9
L
Bakasura
wert22x
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
34,596
41,527
Taken
24,269
31,287
Mitigated
13,860
3,427
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALBERTO_TOTE
Cthulhu
9,335
427
1,676
6,075
12,349
8,109
78
3,399
8,502
24,188
0
L
Vulcan
7,804
1,545
0
104
9,905
3,409
0
6,626
3,111
40,553
0
W
7,998
1,794
0
1,453
6,771
3,403
220
2,763
3,983
0
25,894
L
Achilles
FQH-Y6
Achilles
4,175
792
0
1,079
18,338
20,782
0
12,211
5,855
0
17,671
W
Nu Wa
17,263
8,255
13
1,099
5,149
2,348
1,066
2,155
2,994
70,984
0
L
Bakasura
wert22x
Bakasura
7,354
5,194
0
2,244
13,284
7,096
0
8,432
4,691
0
30,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
30,282
169
Minions Killed
187
5
Camps Cleared
8
764,651
Distance Traveled
719,447
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,015
644
36
3
2
250,494
5
L
Vulcan
7,947
568
64
5
1
236,481
0
W
Thor
10,547
753
30
2
4
247,430
2
L
Achilles
8,593
614
18
1
0
246,139
0
W
Nu Wa
10,720
766
121
9
2
221,523
1
L
Bakasura
8,469
605
87
6
4
282,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role