Player Matchup

Chiron
Chiron
General_Ghost330
Chiron
Level 127
God Stats
18W - 21L
1,480 SR
Queue Stats
206W - 246L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
MickyFlow6041
Gilgamesh
Level 112
God Stats
9W - 3L
1,602 SR
Queue Stats
124W - 129L
1,303 Elo+
Solo
Fenrir
Fenrir
TheMattStark
Fenrir
Level 71
God Stats
6W - 3L
1,543 SR
Queue Stats
128W - 153L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
XXMizukii
Nu Wa
Level 68
God Stats
6W - 2L
1,337 SR
Queue Stats
76W - 79L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
aSaltySpirit
Cthulhu
Level 83
God Stats
10W - 12L
1,415 SR
Queue Stats
168W - 195L
1,338 Elo+
Solo
Team Averages
Level 92
1,475 SR
1,315 Elo+

VS

Team Averages
Level 81
1,454 SR
1,336 Elo+
Cernunnos
Cernunnos
Artsfurytv
Cernunnos
Level 67
God Stats
55W - 50L
1,471 SR
Queue Stats
299W - 351L
1,306 Elo+
Solo
Bastet
Bastet
LAMART3300
Bastet
Level 89
God Stats
3W - 2L
1,581 SR
Queue Stats
151W - 177L
1,395 Elo+
Solo
Chaac
Chaac
Legoon26
Chaac
Level 52
God Stats
19W - 13L
1,207 SR
Queue Stats
98W - 89L
1,300 Elo+
Solo
Poseidon
Poseidon
QuietMindisMine
Poseidon
Level 71
God Stats
0W - 2L
1,199 SR
Queue Stats
23W - 20L
1,351 Elo+
Solo
Mercury
Mercury
atjIrishBull
Mercury
Level 125
God Stats
2W - 1L
1,811 SR
Queue Stats
82W - 92L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 6
11,629
506
16,638
21,253
8,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MickyFlow6041
Gilgamesh
17
5 / 4 / 5
11,203
487
13,793
20,209
16,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
10 / 4 / 5
12,151
528
18,370
23,735
12,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
XXMizukii
Nu Wa
18
4 / 3 / 12
12,140
528
20,816
18,163
8,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
aSaltySpirit
Cthulhu
16
5 / 4 / 10
9,993
434
10,243
18,483
24,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Artsfurytv
Cernunnos
19
8 / 10 / 1
12,331
536
21,961
33,078
14,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
LAMART3300
Bastet
16
3 / 7 / 5
10,397
452
11,041
24,993
10,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Legoon26
Chaac
20
3 / 0 / 5
12,608
548
13,858
20,839
17,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
18
6 / 8 / 4
11,967
520
22,066
20,217
7,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
atjIrishBull
Mercury
15
1 / 3 / 7
10,177
442
5,144
20,015
9,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
28
Kills
21
21
Deaths
28
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Artsfurytv
Cernunnos
8
10
1
0.85
W
4
6
6
1.17
L
Bastet
LAMART3300
Bastet
3
7
5
0.79
L
Chaac
Legoon26
Chaac
3
0
5
5.5
W
Gilgamesh
MickyFlow6041
Gilgamesh
5
4
5
1.88
L
Poseidon
6
8
4
1
W
Fenrir
10
4
5
3.13
W
Nu Wa
XXMizukii
Nu Wa
4
3
12
3.33
W
Cthulhu
aSaltySpirit
Cthulhu
5
4
10
2.5
L
Mercury
atjIrishBull
Mercury
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,860
Damage
74,070
101,843
Taken
119,142
70,686
Mitigated
59,670
26,547
Healing
40,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Artsfurytv
Cernunnos
21,961
14,415
0
15,705
33,078
14,557
2,336
3,475
29,433
0
105,684
W
16,638
8,125
974
5,160
21,253
8,761
355
0
21,253
0
97,863
L
Bastet
LAMART3300
Bastet
11,041
3,315
0
7,232
24,993
10,067
0
7,602
17,199
0
74,778
L
Chaac
Legoon26
Chaac
13,858
6,210
0
7,669
20,839
17,809
0
5,702
14,925
0
103,391
W
Gilgamesh
MickyFlow6041
Gilgamesh
13,793
4,370
0
3,842
20,209
16,844
420
3,491
16,583
0
68,288
L
Poseidon
22,066
4,369
67
3,187
20,217
7,773
416
7,436
12,279
109,228
0
W
Fenrir
18,370
4,077
0
7,836
23,735
12,318
253
5,276
18,320
0
82,423
W
Nu Wa
XXMizukii
Nu Wa
20,816
6,019
0
7,309
18,163
8,245
408
8,133
9,593
105,739
0
W
Cthulhu
aSaltySpirit
Cthulhu
10,243
422
297
1,129
18,483
24,518
280
4,320
14,028
23,242
0
L
Mercury
atjIrishBull
Mercury
5,144
1,338
637
5,886
20,015
9,464
753
6,828
12,951
0
54,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
57,480
556
Minions Killed
619
0
Camps Cleared
0
2,041,189
Distance Traveled
2,119,033
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,331
536
131
6
0
360,980
0
W
Chiron
11,629
506
143
6
0
361,722
3
L
Bastet
10,397
452
82
4
0
470,861
1
L
Chaac
12,608
548
157
7
0
415,589
3
W
Gilgamesh
11,203
487
111
5
0
406,057
5
L
Poseidon
11,967
520
164
7
0
379,788
0
W
Fenrir
12,151
528
100
4
0
467,619
2
W
Nu Wa
12,140
528
172
7
0
357,681
6
W
Cthulhu
9,993
434
30
1
0
448,110
0
L
Mercury
10,177
442
85
4
0
491,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role