Player Matchup

Chaac
Chaac
Darkwingduck164
Chaac
Level 48
God Stats
1W - 4L
1,415 SR
Queue Stats
99W - 122L
1,272 Elo+
Solo
Fenrir
Fenrir
FELP1NHO
Fenrir
Level 89
God Stats
3W - 5L
1,739 SR
Queue Stats
82W - 109L
1,279 Elo+
Party 1
Heimdallr
Heimdallr
GOD KING 69432
Heimdallr
Level 17
God Stats
1W - 11L
1,027 SR
Queue Stats
11W - 24L
1,199 Elo+
Party 1
Hera
Hera
TheSinceree
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,283 Elo+
Party 1
Bacchus
Bacchus
zDuDUz7
Bacchus
Level 17
God Stats
1W - 1L
1,670 SR
Queue Stats
7W - 13L
1,275 Elo+
Party 1
Team Averages
Level 43
1,470 SR
1,262 Elo+

VS

Team Averages
Level 92
1,522 SR
1,324 Elo+
Hou Yi
Hou Yi
All Hail Scylla
Hou Yi
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 91L
1,383 Elo+
Solo
Hades
Hades
Thorum7
Hades
Level 60
God Stats
10W - 4L
1,617 SR
Queue Stats
117W - 138L
1,279 Elo+
Solo
Chang'e
Chang'e
aNoLifeVamp
Chang'e
Level 99
God Stats
33W - 29L
1,483 SR
Queue Stats
197W - 190L
1,287 Elo+
Solo
Thanatos
Thanatos
nong_chatalai
Thanatos
Level 73
God Stats
3W - 9L
1,508 SR
Queue Stats
139W - 147L
1,365 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vBIG OUNCESv
Ah Muzen Cab
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,279
483
1,146
8,511
3,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
FELP1NHO
Fenrir
12
4 / 3 / 1
7,131
549
7,564
12,586
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
GOD KING 69432
Heimdallr
7
0 / 4 / 2
4,969
382
2,050
7,598
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 2 / 2
5,856
450
5,605
5,182
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
zDuDUz7
Bacchus
7
1 / 5 / 0
5,370
413
2,455
10,417
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,834
603
5,341
4,769
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hades
Thorum7
Hades
13
3 / 1 / 3
7,770
598
4,377
7,976
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
aNoLifeVamp
Chang'e
11
0 / 2 / 3
6,364
490
3,102
8,857
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
nong_chatalai
Thanatos
13
6 / 2 / 3
8,149
627
5,443
10,409
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
vBIG OUNCESv
Ah Muzen Cab
12
6 / 2 / 3
7,735
595
9,264
6,982
2,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
16
17
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
1
3
0
0.33
L
Fenrir
FELP1NHO
Fenrir
4
3
1
1.5
L
Heimdallr
GOD KING 69432
Heimdallr
0
4
2
0.25
L
2
2
2
1.5
W
Hades
Thorum7
Hades
3
1
3
4.5
W
Chang'e
aNoLifeVamp
Chang'e
0
2
3
0.75
W
Thanatos
nong_chatalai
Thanatos
6
2
3
3.75
W
Ah Muzen Cab
vBIG OUNCESv
Ah Muzen Cab
6
2
3
3.75
L
Bacchus
zDuDUz7
Bacchus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
27,527
44,294
Taken
38,993
20,360
Mitigated
17,020
10,034
Healing
21,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,341
2,550
0
105
4,769
2,301
5,769
0
4,769
0
50,393
L
1,146
236
0
2,743
8,511
3,780
48
234
8,277
0
26,063
L
Fenrir
FELP1NHO
Fenrir
7,564
2,396
0
4,356
12,586
5,433
106
3,079
9,507
0
41,297
L
Heimdallr
GOD KING 69432
Heimdallr
2,050
925
0
990
7,598
2,425
0
1,144
6,454
0
17,044
L
5,605
1,938
0
1,105
5,182
1,584
0
1,483
3,699
27,896
0
W
Hades
Thorum7
Hades
4,377
615
655
4,259
7,976
3,807
1,994
2,480
5,496
41,137
0
W
Chang'e
aNoLifeVamp
Chang'e
3,102
669
1,041
3,053
8,857
3,441
1,514
1,721
7,136
16,941
0
W
Thanatos
nong_chatalai
Thanatos
5,443
812
0
9,694
10,409
4,924
0
2,341
8,068
0
47,079
W
Ah Muzen Cab
vBIG OUNCESv
Ah Muzen Cab
9,264
3,684
302
2,056
6,982
2,547
2,917
1,518
5,464
0
42,907
L
Bacchus
zDuDUz7
Bacchus
2,455
280
0
840
10,417
7,138
0
1,539
8,878
9,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
37,852
217
Minions Killed
335
0
Camps Cleared
0
936,958
Distance Traveled
1,139,685
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,834
603
97
7
0
190,316
1
L
Chaac
6,279
483
49
4
0
185,212
2
L
Fenrir
7,131
549
76
6
0
227,459
2
L
Heimdallr
4,969
382
31
2
0
151,979
0
L
Hera
5,856
450
44
3
0
152,017
1
W
Hades
7,770
598
74
6
0
233,879
0
W
Chang'e
6,364
490
39
3
0
212,269
0
W
Thanatos
8,149
627
71
5
0
284,426
2
W
Ah Muzen Cab
7,735
595
54
4
0
218,795
0
L
Bacchus
5,370
413
17
1
0
220,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role