Player Matchup

Rama
Rama
Firwind
Rama
Level 60
God Stats
6W - 7L
1,534 SR
Queue Stats
166W - 192L
1,502 Elo+
Party 2
Yu Huang
Yu Huang
mayeraldair
Yu Huang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,487 Elo+
Solo
Mulan
Mulan
otaap
Mulan
Level 74
God Stats
17W - 17L
1,493 SR
Queue Stats
224W - 274L
1,495 Elo+
Party 2
Team Averages
Level 81
1,509 SR
1,495 Elo+

VS

Team Averages
Level 94
1,585 SR
1,368 Elo+
Loki
Loki
BaNriWataNuki
Loki
Level 81
God Stats
13W - 20L
1,436 SR
Queue Stats
129W - 210L
1,359 Elo+
Party 1
Ymir
Ymir
MerakYT
Ymir
Level 88
God Stats
6W - 6L
1,473 SR
Queue Stats
52W - 101L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
SpiningYT
Nu Wa
Level 112
God Stats
2W - 1L
1,847 SR
Queue Stats
101W - 149L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Firwind
Rama
12
4 / 1 / 4
7,455
746
9,524
8,994
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
mayeraldair
Yu Huang
11
1 / 1 / 6
6,857
686
6,071
4,996
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
otaap
Mulan
12
3 / 1 / 5
7,388
739
8,299
10,856
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,041
604
4,833
9,375
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
MerakYT
Ymir
10
2 / 1 / 1
7,204
720
5,230
12,565
11,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
SpiningYT
Nu Wa
11
1 / 3 / 2
6,829
683
7,999
6,867
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Rama
Firwind
Rama
4
1
4
6
L
Ymir
MerakYT
Ymir
2
1
1
2.5
L
Nu Wa
SpiningYT
Nu Wa
1
3
2
0.67
W
Yu Huang
mayeraldair
Yu Huang
1
1
6
4
W
Mulan
otaap
Mulan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
18,062
24,846
Taken
28,807
15,288
Mitigated
17,438
6,660
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,833
1,567
0
426
9,375
3,498
0
1,944
7,255
0
21,644
W
Rama
Firwind
Rama
9,524
7,350
0
3,749
8,994
3,974
469
4,861
4,133
0
34,221
L
Ymir
MerakYT
Ymir
5,230
951
0
2,510
12,565
11,447
0
3,440
8,780
7,350
0
L
Nu Wa
SpiningYT
Nu Wa
7,999
1,649
0
490
6,867
2,493
186
1,062
5,620
31,813
0
W
Yu Huang
mayeraldair
Yu Huang
6,071
333
0
732
4,996
2,137
0
3,494
1,502
23,149
0
W
Mulan
otaap
Mulan
8,299
1,761
0
2,179
10,856
9,177
0
5,413
5,443
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
20,074
120
Minions Killed
107
3
Camps Cleared
5
502,615
Distance Traveled
531,972
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,041
604
42
4
4
178,265
0
W
Rama
7,455
746
49
5
2
165,764
4
L
Ymir
7,204
720
11
1
0
187,768
3
L
Nu Wa
6,829
683
54
5
1
165,939
0
W
Yu Huang
6,857
686
41
4
1
164,557
2
W
Mulan
7,388
739
30
3
0
172,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role