Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EmilioCas
Zhong Kui
Level 103
God Stats
1W - 3L
1,245 SR
Queue Stats
31W - 33L
1,331 Elo+
Solo
Medusa
Medusa
iDestin
Medusa
Level 19
God Stats
1W - 3L
1,226 SR
Queue Stats
27W - 34L
1,350 Elo+
Party 1
Ishtar
Ishtar
killinemsoftly1
Ishtar
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 176L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
sleeper77
Kukulkan
Level 30
God Stats
2W - 2L
1,264 SR
Queue Stats
62W - 78L
1,198 Elo+
Solo
Team Averages
Level 72
1,347 SR
1,349 Elo+

VS

Team Averages
Level 83
1,661 SR
1,470 Elo+
Poseidon
Poseidon
Alzha1mer
Poseidon
Level 84
God Stats
3W - 3L
1,856 SR
Queue Stats
107W - 121L
1,409 Elo+
Solo
Mercury
Mercury
EleckStark
Mercury
Level 100
God Stats
19W - 13L
1,559 SR
Queue Stats
131W - 106L
1,602 Elo+
Solo
Medusa
Medusa
Evescst
Medusa
Level 127
God Stats
2W - 2L
1,883 SR
Queue Stats
98W - 101L
1,373 Elo+
Solo
Athena
Athena
KidAgain
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,517 Elo+
Solo
Mulan
Mulan
Nova422
Mulan
Level 62
God Stats
7W - 5L
1,505 SR
Queue Stats
200W - 219L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
10 / 6 / 6
10,786
568
21,860
24,223
15,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
EmilioCas
Zhong Kui
14
5 / 3 / 4
9,989
526
11,894
17,230
17,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
iDestin
Medusa
15
3 / 2 / 2
8,930
470
5,890
16,104
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 3
9,209
485
9,197
7,949
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
sleeper77
Kukulkan
16
2 / 0 / 7
10,179
536
10,204
5,409
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alzha1mer
Poseidon
16
3 / 5 / 2
9,672
509
10,089
14,496
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
EleckStark
Mercury
12
3 / 6 / 3
8,224
433
8,101
18,151
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Evescst
Medusa
16
3 / 2 / 0
9,349
492
7,860
13,498
5,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
KidAgain
Athena
12
0 / 2 / 6
7,873
414
4,299
16,771
16,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Nova422
Mulan
13
2 / 8 / 3
9,183
483
13,800
22,417
16,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
23
Kills
11
12
Deaths
23
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
10
6
6
2.17
L
Poseidon
Alzha1mer
Poseidon
3
5
2
0.8
L
Mercury
EleckStark
Mercury
3
6
3
0.75
W
Zhong Kui
EmilioCas
Zhong Kui
5
3
4
2.33
L
Medusa
Evescst
Medusa
3
2
0
1.5
L
Athena
KidAgain
Athena
0
2
6
1.5
L
Mulan
Nova422
Mulan
2
8
3
0.44
W
Medusa
iDestin
Medusa
3
2
2
2
W
3
1
3
4.5
W
Kukulkan
sleeper77
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,045
Damage
44,149
70,915
Taken
85,333
45,519
Mitigated
51,315
24,060
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
21,860
12,950
0
7,148
24,223
15,214
0
3,718
19,534
0
97,505
L
Poseidon
Alzha1mer
Poseidon
10,089
2,072
0
3,942
14,496
5,491
0
6,307
8,189
93,407
0
L
Mercury
EleckStark
Mercury
8,101
4,823
0
425
18,151
6,824
0
3,009
15,142
0
56,488
W
Zhong Kui
EmilioCas
Zhong Kui
11,894
2,066
747
6,222
17,230
17,433
1,545
2,916
14,314
65,972
0
L
Medusa
Evescst
Medusa
7,860
3,404
0
3,599
13,498
5,968
0
976
12,522
0
84,684
L
Athena
KidAgain
Athena
4,299
1,570
0
1,496
16,771
16,492
0
4,739
12,032
17,876
0
L
Mulan
Nova422
Mulan
13,800
3,212
0
5,678
22,417
16,540
0
7,873
14,544
0
53,928
W
Medusa
iDestin
Medusa
5,890
3,268
172
6,237
16,104
6,922
557
3,316
12,788
0
45,109
W
9,197
5,561
59
2,175
7,949
3,156
0
2,038
5,911
0
47,607
W
Kukulkan
sleeper77
Kukulkan
10,204
295
0
1,300
5,409
2,794
0
2,400
3,009
71,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,093
Gold Earned
44,301
471
Minions Killed
471
0
Camps Cleared
0
1,641,996
Distance Traveled
1,801,216
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,786
568
116
6
0
372,584
0
L
Poseidon
9,672
509
151
8
0
341,860
7
L
Mercury
8,224
433
74
4
0
422,493
1
W
Zhong Kui
9,989
526
100
5
0
305,296
3
L
Medusa
9,349
492
141
7
0
328,700
6
L
Athena
7,873
414
32
2
0
375,832
4
L
Mulan
9,183
483
73
4
0
332,331
4
W
Medusa
8,930
470
61
3
0
281,529
3
W
Ishtar
9,209
485
68
4
0
325,583
3
W
Kukulkan
10,179
536
126
7
0
357,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role