Player Matchup

Ishtar
Ishtar
Raly8A
Ishtar
Level 144
God Stats
4W - 3L
1,596 SR
Queue Stats
155W - 146L
1,565 Elo+
Solo
Tiamat
Tiamat
Strahinja665
Tiamat
Level 32
God Stats
0W - 1L
1,434 SR
Queue Stats
83W - 98L
1,500 Elo+
Solo
Shiva
Shiva
WBalk16
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,640 Elo+
Solo
Sobek
Sobek
jesitiz
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 93L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
the_florida_boii
Cabrakan
Level 149
God Stats
1W - 2L
1,503 SR
Queue Stats
226W - 181L
1,639 Elo+
Party 1
Team Averages
Level 93
1,507 SR
1,589 Elo+

VS

Team Averages
Level 77
1,669 SR
1,599 Elo+
Artio
Artio
Goombajoe
Artio
Level 66
God Stats
4W - 4L
1,499 SR
Queue Stats
72W - 73L
1,479 Elo+
Solo
Eset
Eset
REDEYESDRAGOON
Eset
Level 47
God Stats
8W - 3L
1,961 SR
Queue Stats
100W - 36L
1,785 Elo+
Party 2
Sol
Sol
cammycarr
Sol
Level 127
God Stats
2W - 1L
1,345 SR
Queue Stats
74W - 77L
1,477 Elo+
Solo
Guan Yu
Guan Yu
skinny_p_012
Guan Yu
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 6L
1,453 Elo+
Solo
Anhur
Anhur
MonkeyPooPoo
Anhur
Level 129
God Stats
4W - 0L
2,041 SR
Queue Stats
74W - 23L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Raly8A
Ishtar
10
1 / 2 / 1
4,850
970
3,260
4,306
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
9
0 / 1 / 1
4,399
880
1,537
2,680
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
WBalk16
Shiva
10
0 / 1 / 1
4,497
899
2,886
6,494
3,537
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
jesitiz
Sobek
9
1 / 2 / 0
4,778
956
1,604
6,503
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 1
4,925
985
2,765
7,119
2,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Goombajoe
Artio
9
1 / 1 / 6
4,731
946
2,643
7,257
4,289
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 7
5,574
1,115
7,250
3,428
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 6
5,398
1,080
6,109
5,123
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
skinny_p_012
Guan Yu
11
3 / 1 / 6
5,356
1,071
2,688
4,065
2,678
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 4
5,274
1,055
5,460
4,105
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
11
11
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artio
Goombajoe
Artio
1
1
6
4
W
3
1
7
6.5
L
Ishtar
Raly8A
Ishtar
1
2
1
0.75
L
Tiamat
0
1
1
0.5
L
Shiva
WBalk16
Shiva
0
1
1
0.5
W
3
0
6
6
L
Sobek
jesitiz
Sobek
1
2
0
0.5
W
Guan Yu
skinny_p_012
Guan Yu
3
1
6
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,052
Damage
24,150
27,102
Taken
23,978
14,065
Mitigated
11,830
3,587
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Goombajoe
Artio
2,643
251
1,172
1,767
7,257
4,289
0
1,979
5,182
5,133
0
W
7,250
791
711
742
3,428
1,358
121
987
2,417
18,212
0
L
Ishtar
Raly8A
Ishtar
3,260
2,085
0
400
4,306
1,584
0
2,526
1,780
0
15,279
L
Tiamat
1,537
180
0
234
2,680
1,774
0
1,613
1,067
6,351
0
L
Shiva
WBalk16
Shiva
2,886
401
374
1,084
6,494
3,537
0
2,968
3,526
0
9,967
W
6,109
3,006
0
3,032
5,123
1,870
70
1,610
3,437
18,517
0
L
Sobek
jesitiz
Sobek
1,604
250
0
1,223
6,503
4,259
0
4,130
2,373
6,556
0
W
Guan Yu
skinny_p_012
Guan Yu
2,688
204
468
1,132
4,065
2,678
0
566
3,475
0
11,701
L
2,765
342
0
272
7,119
2,911
0
4,765
2,354
9,549
0
W
5,460
3,193
0
750
4,105
1,635
256
468
3,561
0
18,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
26,333
88
Minions Killed
128
0
Camps Cleared
0
547,544
Distance Traveled
649,207
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,731
946
10
2
0
127,481
1
W
Eset
5,574
1,115
27
5
0
126,315
1
L
Ishtar
4,850
970
32
6
0
120,571
1
L
Tiamat
4,399
880
14
3
0
93,140
1
L
Shiva
4,497
899
15
3
0
122,175
0
W
Sol
5,398
1,080
29
6
0
122,578
0
L
Sobek
4,778
956
8
2
0
110,421
0
W
Guan Yu
5,356
1,071
23
5
0
148,257
0
L
Cabrakan
4,925
985
19
4
0
101,237
1
W
Anhur
5,274
1,055
39
8
0
124,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role