Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Inhumanum
Cabrakan
Level 160
God Stats
9W - 8L
1,561 SR
Queue Stats
822W - 823L
1,553 Elo+
Solo
Hel
Hel
TTV_InV1ctus52
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,477 Elo+

VS

Team Averages
Level 127
1,400 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Braggin-rites
Merlin
Level 128
God Stats
1W - 2L
1,124 SR
Queue Stats
209W - 248L
1,451 Elo+
Party 1
Sobek
Sobek
Coutts888
Sobek
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 205L
1,477 Elo+
Solo
Hel
Hel
Elite-Nerd-Rage
Hel
Level 108
God Stats
3W - 3L
1,359 SR
Queue Stats
187W - 165L
1,476 Elo+
Party 1
Bacchus
Bacchus
ash-sey
Bacchus
Level 135
God Stats
20W - 9L
1,516 SR
Queue Stats
495W - 541L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 2 / 0
7,007
701
5,465
8,927
6,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
 
Bellona
12
0 / 3 / 1
6,845
685
9,514
11,752
13,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
 
Khepri
13
0 / 3 / 1
6,430
643
4,053
10,243
7,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Inhumanum
Cabrakan
12
0 / 4 / 1
6,344
634
7,780
11,799
16,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
6,334
633
2,974
8,841
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 10
8,182
818
13,655
4,913
2,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 12
8,106
811
12,957
4,253
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Coutts888
Sobek
12
0 / 1 / 14
7,785
779
3,228
12,103
14,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 0 / 9
8,138
814
7,185
9,026
4,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
ash-sey
Bacchus
14
2 / 0 / 12
7,827
783
8,348
8,682
10,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
1
Kills
15
15
Deaths
2
4
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
Bellona
 
Bellona
0
3
1
0.17
L
Khepri
 
Khepri
0
3
1
0.17
W
Neith
 
Neith
4
0
10
9
W
3
1
12
9
W
Sobek
Coutts888
Sobek
0
1
14
7
W
6
0
9
10.5
L
Cabrakan
Inhumanum
Cabrakan
0
4
1
0.13
L
0
3
1
0.17
W
Bacchus
ash-sey
Bacchus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
45,373
51,562
Taken
38,977
48,897
Mitigated
35,276
18,460
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,465
807
749
2,562
8,927
6,400
0
4,364
4,563
13,296
0
L
Bellona
 
Bellona
9,514
1,178
2,122
1,319
11,752
13,023
0
6,906
4,846
0
16,373
L
Khepri
 
Khepri
4,053
44
869
778
10,243
7,229
0
6,777
3,466
15,556
0
W
Neith
 
Neith
13,655
5,601
485
2,064
4,913
2,656
1,115
2,960
1,953
0
29,532
W
12,957
1,433
1,864
472
4,253
2,186
57
1,294
2,959
30,550
0
W
Sobek
Coutts888
Sobek
3,228
185
2,420
4,743
12,103
14,993
84
6,760
5,343
8,532
0
W
7,185
715
8,663
5,931
9,026
4,825
137
5,110
3,916
13,375
0
L
Cabrakan
Inhumanum
Cabrakan
7,780
487
894
1,134
11,799
16,659
0
7,601
4,198
14,995
0
L
2,974
167
4,579
3,454
8,841
5,586
0
6,070
2,771
9,835
0
W
Bacchus
ash-sey
Bacchus
8,348
106
1,005
1,715
8,682
10,616
54
4,148
4,534
13,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
40,038
86
Minions Killed
115
0
Camps Cleared
0
865,682
Distance Traveled
961,493
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,007
701
20
2
0
168,445
1
L
Bellona
6,845
685
14
1
0
181,093
0
L
Khepri
6,430
643
20
2
0
172,643
2
W
Neith
8,182
818
47
5
0
173,446
1
W
Merlin
8,106
811
33
3
0
184,451
0
W
Sobek
7,785
779
6
1
0
206,338
0
W
Hel
8,138
814
12
1
0
183,556
0
L
Cabrakan
6,344
634
16
2
0
165,798
0
L
Hel
6,334
633
16
2
0
177,703
0
W
Bacchus
7,827
783
17
2
0
213,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role