Player Matchup

Morgan Le Fay
Morgan Le Fay
Ember Firestorm
Morgan Le Fay
Level 20
God Stats
14W - 5L
1,556 SR
Queue Stats
40W - 22L
1,499 Elo+
Party 2
Da Ji
Da Ji
Kio Spooked
Da Ji
Level 29
God Stats
2W - 1L
1,577 SR
Queue Stats
48W - 37L
1,432 Elo+
Party 2
Medusa
Medusa
ScarredBear4478
Medusa
Level 35
God Stats
4W - 1L
1,392 SR
Queue Stats
55W - 40L
1,454 Elo+
Party 2
Team Averages
Level 28
1,508 SR
1,462 Elo+

VS

Team Averages
Level 44
1,495 SR
1,311 Elo+
Eset
Eset
Jack of Gamez
Eset
Level 119
God Stats
0W - 1L
1,486 SR
Queue Stats
142W - 148L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
RCSwartz94
Hou Yi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 1
Mulan
Mulan
YourBathWater
Mulan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ember Firestorm
Morgan Le Fay
12
2 / 0 / 13
8,624
784
3,637
6,919
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 15
8,120
738
6,570
10,233
5,425
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
13 / 0 / 3
10,071
916
15,405
7,340
3,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,843
622
5,629
9,593
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
RCSwartz94
Hou Yi
10
0 / 5 / 1
6,462
587
4,128
7,899
2,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 0
6,123
557
3,390
10,657
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
16
Kills
2
2
Deaths
16
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ember Firestorm
Morgan Le Fay
2
0
13
8.5
L
2
4
0
0.5
W
1
2
15
4.25
L
Hou Yi
RCSwartz94
Hou Yi
0
5
1
0.1
W
13
0
3
14.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
13,147
24,492
Taken
28,149
11,569
Mitigated
13,425
9,965
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ember Firestorm
Morgan Le Fay
3,637
430
74
3,919
6,919
2,742
823
1,437
5,427
24,875
0
L
5,629
746
340
1,006
9,593
2,955
0
674
8,919
25,996
0
W
6,570
1,307
0
2,490
10,233
5,425
180
2,218
7,865
0
14,593
L
Hou Yi
RCSwartz94
Hou Yi
4,128
2,348
0
260
7,899
2,727
0
770
7,129
0
15,899
W
15,405
5,911
230
3,252
7,340
3,402
1,063
2,405
4,903
0
50,242
L
3,390
621
123
653
10,657
7,743
0
2,281
8,376
0
8,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
19,428
118
Minions Killed
83
7
Camps Cleared
2
603,453
Distance Traveled
492,666
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,624
784
37
3
3
207,611
3
L
Eset
6,843
622
41
4
1
182,901
2
W
Da Ji
8,120
738
14
1
0
199,624
1
L
Hou Yi
6,462
587
30
3
0
142,305
0
W
Medusa
10,071
916
67
6
4
196,218
1
L
Mulan
6,123
557
12
1
1
167,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role