Player Matchup

Baron Samedi
Baron Samedi
Conchiser
Baron Samedi
Level 151
God Stats
95W - 51L
1,790 SR
Queue Stats
600W - 561L
1,656 Elo+
Solo
Chang'e
Chang'e
Dekom
Chang'e
Level 151
God Stats
55W - 34L
1,710 SR
Queue Stats
456W - 510L
1,637 Elo+
Solo
Bellona
Bellona
OLAFFIN
Bellona
Level 85
God Stats
2W - 1L
1,470 SR
Queue Stats
10W - 12L
1,737 Elo+
Solo
Team Averages
Level 129
1,657 SR
1,677 Elo+

VS

Team Averages
Level 38
1,510 SR
1,469 Elo+
Eset
Eset
Daaavidgm
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,555 Elo+
Party 1
Hercules
Hercules
oscar2544
Hercules
Level 44
God Stats
11W - 15L
1,563 SR
Queue Stats
83W - 80L
1,483 Elo+
Party 1
Hades
Hades
pingumanda
Hades
Level 47
God Stats
3W - 2L
1,467 SR
Queue Stats
37W - 46L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conchiser
Baron Samedi
19
8 / 2 / 16
13,781
766
24,961
11,427
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Dekom
Chang'e
18
9 / 4 / 15
13,862
770
24,248
22,946
9,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
OLAFFIN
Bellona
17
8 / 3 / 11
13,415
745
19,625
25,059
29,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 10 / 6
10,828
602
12,409
17,844
8,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
oscar2544
Hercules
15
1 / 8 / 7
11,025
613
12,822
30,080
27,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
17
6 / 7 / 3
12,750
708
18,386
26,676
16,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
25
Kills
9
9
Deaths
25
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Conchiser
Baron Samedi
8
2
16
8
L
Eset
2
10
6
0.5
W
Chang'e
Dekom
Chang'e
9
4
15
4.13
W
Bellona
OLAFFIN
Bellona
8
3
11
4.5
L
Hercules
oscar2544
Hercules
1
8
7
0.56
L
Hades
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,834
Damage
43,617
59,432
Taken
74,600
46,306
Mitigated
52,498
28,090
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Conchiser
Baron Samedi
24,961
2,195
4,131
4,779
11,427
7,716
1,029
8,142
3,285
59,286
0
L
Eset
12,409
752
1,061
1,490
17,844
8,559
0
11,641
6,203
26,643
0
W
Chang'e
Dekom
Chang'e
24,248
169
2,800
9,975
22,946
9,274
919
9,484
13,462
62,822
0
W
Bellona
OLAFFIN
Bellona
19,625
8,597
942
5,463
25,059
29,316
1,055
13,813
11,246
100
53,578
L
Hercules
oscar2544
Hercules
12,822
5,515
0
7,622
30,080
27,491
0
19,861
10,219
0
31,000
L
Hades
18,386
962
1,054
5,742
26,676
16,448
0
17,955
8,721
57,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
34,603
188
Minions Killed
155
11
Camps Cleared
2
955,137
Distance Traveled
885,870
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,781
766
60
3
3
308,353
2
L
Eset
10,828
602
28
2
0
258,068
1
W
Chang'e
13,862
770
83
5
4
337,407
2
W
Bellona
13,415
745
45
3
4
309,377
2
L
Hercules
11,025
613
46
3
0
319,333
1
L
Hades
12,750
708
81
5
2
308,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role