Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Asphyra
Chaac
Level 105
God Stats
2W - 1L
1,217 SR
Queue Stats
161W - 135L
1,546 Elo+
Solo
Anhur
Anhur
metalistayt
Anhur
Level 159
God Stats
3W - 0L
1,408 SR
Queue Stats
173W - 132L
1,590 Elo+
Solo
Ymir
Ymir
nikolaSMED
Ymir
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 106L
1,578 Elo+
Solo
Terra
Terra
Зор4иК
Terra
Level 129
God Stats
4W - 11L
1,177 SR
Queue Stats
369W - 388L
1,515 Elo+
Solo
Team Averages
Level 139
1,360 SR
1,546 Elo+

VS

Team Averages
Level 137
1,571 SR
1,592 Elo+
Hades
Hades
Luxorith
Hades
Level 147
God Stats
22W - 22L
1,552 SR
Queue Stats
950W - 964L
1,535 Elo+
Party 1
Chronos
Chronos
Shambrock
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
SigmaEnder
Gilgamesh
Level 116
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 5L
1,698 Elo+
Party 2
Arachne
Arachne
beothen
Arachne
Level 159
God Stats
6W - 10L
1,398 SR
Queue Stats
1,565W - 1,569L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
malmare
Guan Yu
Level 154
God Stats
0W - 1L
1,690 SR
Queue Stats
11W - 5L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
7 / 3 / 18
11,416
714
27,705
17,727
11,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Asphyra
Chaac
20
7 / 3 / 23
12,423
776
35,110
24,468
18,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
11 / 3 / 14
12,867
804
30,281
23,141
14,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 3 / 24
12,620
789
16,515
34,499
44,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 5 / 22
11,595
725
20,315
27,858
31,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Luxorith
Hades
20
7 / 5 / 7
12,317
770
22,272
29,452
27,944
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chronos
Shambrock
Chronos
19
2 / 6 / 12
11,033
690
28,556
26,224
11,247
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
SigmaEnder
Gilgamesh
16
1 / 6 / 12
10,927
683
22,029
35,548
37,732
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
beothen
Arachne
18
3 / 6 / 10
11,215
701
15,364
30,586
31,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
malmare
Guan Yu
17
2 / 9 / 11
10,900
681
12,251
37,018
39,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
67
31
Kills
15
17
Deaths
32
101
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
3
18
5.33
W
Chaac
Asphyra
Chaac
7
3
23
6.17
L
Hades
Luxorith
Hades
7
5
7
2.1
L
Chronos
Shambrock
Chronos
2
6
12
1.33
L
Gilgamesh
SigmaEnder
Gilgamesh
1
6
12
1.17
L
Arachne
beothen
Arachne
3
6
10
1.33
L
Guan Yu
malmare
Guan Yu
2
9
11
0.83
W
11
3
14
6
W
3
3
24
5
W
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,926
Damage
100,472
127,693
Taken
158,828
119,950
Mitigated
148,490
59,963
Healing
69,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
27,705
3,396
2,267
4,408
17,727
11,146
2,799
7,487
10,240
0
47,432
W
Chaac
Asphyra
Chaac
35,110
4,719
1,530
11,685
24,468
18,477
1,816
8,677
15,791
0
60,017
L
Hades
Luxorith
Hades
22,272
1,658
4,390
9,122
29,452
27,944
803
8,416
21,036
43,728
0
L
Chronos
Shambrock
Chronos
28,556
10,270
736
6,682
26,224
11,247
2,608
6,488
19,736
49,487
0
L
Gilgamesh
SigmaEnder
Gilgamesh
22,029
6,130
5,651
7,171
35,548
37,732
0
9,596
25,952
0
35,416
L
Arachne
beothen
Arachne
15,364
10,852
3,339
7,024
30,586
31,896
2,921
7,172
23,414
0
23,068
L
Guan Yu
malmare
Guan Yu
12,251
1,984
13,231
12,304
37,018
39,671
375
5,158
31,860
0
21,623
W
30,281
19,235
2,525
7,856
23,141
14,905
3,044
9,490
13,651
0
56,983
W
16,515
3,848
0
7,159
34,499
44,385
449
13,481
21,018
30,363
0
W
20,315
2,218
14,469
8,064
27,858
31,037
1,132
11,693
16,165
31,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,921
Gold Earned
56,392
219
Minions Killed
145
0
Camps Cleared
0
1,425,722
Distance Traveled
1,325,939
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,416
714
25
2
0
319,632
0
W
Chaac
12,423
776
52
3
0
307,807
1
L
Hades
12,317
770
52
3
0
267,553
1
L
Chronos
11,033
690
50
3
0
221,347
0
L
Gilgamesh
10,927
683
18
1
0
289,193
5
L
Arachne
11,215
701
14
1
0
267,788
0
L
Guan Yu
10,900
681
11
1
0
280,058
0
W
Anhur
12,867
804
61
4
0
238,439
0
W
Ymir
12,620
789
39
2
0
273,006
0
W
Terra
11,595
725
42
3
0
286,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role