Player Matchup

Eset
Eset
Inhumanum
Eset
Level 160
God Stats
14W - 11L
1,497 SR
Queue Stats
822W - 823L
1,543 Elo+
Solo
Achilles
Achilles
KulFist
Achilles
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,519 Elo+
Solo
Neith
Neith
Sssaaaauuuuron
Neith
Level 102
God Stats
5W - 1L
1,720 SR
Queue Stats
148W - 119L
1,529 Elo+
Solo
Terra
Terra
nbfgb
Terra
Level 126
God Stats
2W - 0L
1,718 SR
Queue Stats
151W - 152L
1,530 Elo+
Solo
Chronos
Chronos
xLeGacy Zeus
Chronos
Level 160
God Stats
2W - 2L
1,343 SR
Queue Stats
788W - 779L
1,517 Elo+
Solo
Team Averages
Level 123
1,556 SR
1,528 Elo+

VS

Team Averages
Level 123
1,336 SR
1,514 Elo+
Pele
Pele
BlossomBlitz
Pele
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,562 Elo+
Party 1
Ra
Ra
HighDreamer
Ra
Level 142
God Stats
0W - 2L
1,288 SR
Queue Stats
61W - 73L
1,458 Elo+
Solo
Cerberus
Cerberus
JUMALAmies91
Cerberus
Level 123
God Stats
0W - 4L
1,239 SR
Queue Stats
527W - 566L
1,486 Elo+
Solo
Chaac
Chaac
Nerogrom
Chaac
Level 65
God Stats
1W - 1L
1,260 SR
Queue Stats
19W - 22L
1,515 Elo+
Solo
Janus
Janus
l RC23 l
Janus
Level 147
God Stats
1W - 3L
1,396 SR
Queue Stats
96W - 93L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
2 / 3 / 18
10,535
702
12,513
12,101
6,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
KulFist
Achilles
18
5 / 3 / 16
11,012
734
14,651
22,712
19,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

20
6 / 1 / 12
11,914
794
27,406
14,248
9,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
nbfgb
Terra
17
5 / 3 / 12
11,346
756
9,204
22,114
27,480
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
xLeGacy Zeus
Chronos
18
5 / 3 / 13
11,292
753
14,453
21,394
12,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,584
639
13,672
19,489
9,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 10
9,394
626
8,858
15,604
12,767
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JUMALAmies91
Cerberus
12
0 / 3 / 6
8,484
566
3,332
12,432
12,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Nerogrom
Chaac
17
3 / 6 / 6
9,702
647
12,680
24,322
21,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
l RC23 l
Janus
19
4 / 4 / 6
11,261
751
20,858
11,146
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
23
Kills
12
13
Deaths
23
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
1
4
10
1.5
W
Eset
2
3
18
3.67
L
Cerberus
JUMALAmies91
Cerberus
0
3
6
1
W
Achilles
KulFist
Achilles
5
3
16
4.33
L
Chaac
Nerogrom
Chaac
3
6
6
1
W
6
1
12
12
L
Janus
l RC23 l
Janus
4
4
6
1.75
W
Terra
nbfgb
Terra
5
3
12
3.67
W
Chronos
xLeGacy Zeus
Chronos
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,227
Damage
59,400
92,569
Taken
82,993
75,029
Mitigated
60,981
42,833
Healing
36,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,672
2,459
1,294
5,390
19,489
9,081
0
9,462
9,710
0
23,145
L
8,858
292
7,952
5,271
15,604
12,767
231
6,724
8,397
26,607
0
W
Eset
12,513
501
4,320
1,767
12,101
6,025
410
5,444
6,657
26,172
0
L
Cerberus
JUMALAmies91
Cerberus
3,332
80
0
4,536
12,432
12,301
0
5,704
6,229
9,548
0
W
Achilles
KulFist
Achilles
14,651
3,626
1,377
6,190
22,712
19,895
2,288
8,088
14,624
0
24,615
L
Chaac
Nerogrom
Chaac
12,680
2,630
1,347
7,674
24,322
21,966
0
9,493
14,250
0
19,865
W
27,406
9,948
1,173
8,188
14,248
9,611
3,695
4,529
9,719
0
54,493
L
Janus
l RC23 l
Janus
20,858
1,112
1,208
1,493
11,146
4,866
111
4,787
5,934
43,499
0
W
Terra
nbfgb
Terra
9,204
281
5,967
6,089
22,114
27,480
518
6,171
15,943
13,236
0
W
Chronos
xLeGacy Zeus
Chronos
14,453
3,769
1,161
6,601
21,394
12,018
3,435
8,816
12,578
42,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,099
Gold Earned
48,425
165
Minions Killed
155
0
Camps Cleared
0
1,423,258
Distance Traveled
1,178,015
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,584
639
17
1
0
268,286
1
L
Ra
9,394
626
28
2
0
254,958
0
W
Eset
10,535
702
25
2
0
295,811
0
L
Cerberus
8,484
566
21
1
0
173,436
1
W
Achilles
11,012
734
8
1
0
317,999
0
L
Chaac
9,702
647
23
2
0
237,329
0
W
Neith
11,914
794
58
4
0
270,433
1
L
Janus
11,261
751
66
4
0
244,006
0
W
Terra
11,346
756
10
1
0
271,951
0
W
Chronos
11,292
753
64
4
0
267,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role