Player Matchup

King Arthur
King Arthur
GreedyPanda-san
King Arthur
Level 96
God Stats
1W - 2L
1,698 SR
Queue Stats
75W - 64L
1,618 Elo+
Solo
Ares
Ares
ShagMePlenty911
Ares
Level 106
God Stats
1W - 2L
1,473 SR
Queue Stats
38W - 35L
1,641 Elo+
Solo
Zhong Kui
Zhong Kui
XDEnzoYT
Zhong Kui
Level 81
God Stats
4W - 8L
1,573 SR
Queue Stats
77W - 57L
1,608 Elo+
Solo
Ishtar
Ishtar
dukeisreal15
Ishtar
Level 158
God Stats
4W - 5L
1,243 SR
Queue Stats
192W - 189L
1,558 Elo+
Solo
Hades
Hades
lnnerDarkness
Hades
Level 125
God Stats
1W - 2L
1,757 SR
Queue Stats
204W - 157L
1,623 Elo+
Solo
Team Averages
Level 113
1,549 SR
1,610 Elo+

VS

Team Averages
Level 129
1,620 SR
1,633 Elo+
Ravana
Ravana
LawDogQuasi
Ravana
Level 149
God Stats
21W - 23L
1,513 SR
Queue Stats
306W - 278L
1,586 Elo+
Solo
Xing Tian
Xing Tian
LouderWCrowder
Xing Tian
Level 54
God Stats
2W - 3L
1,597 SR
Queue Stats
275W - 181L
1,731 Elo+
Party 1
Sol
Sol
STONEhengetinge
Sol
Level 160
God Stats
4W - 3L
1,555 SR
Queue Stats
424W - 415L
1,557 Elo+
Solo
Chang'e
Chang'e
Shinzizu
Chang'e
Level 157
God Stats
2W - 0L
1,856 SR
Queue Stats
60W - 27L
1,753 Elo+
Party 1
Hercules
Hercules
Suicidepact
Hercules
Level 127
God Stats
2W - 2L
1,577 SR
Queue Stats
409W - 374L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreedyPanda-san
King Arthur
14
0 / 5 / 0
8,255
434
6,509
14,302
12,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 5 / 4
8,070
425
11,363
17,840
19,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
XDEnzoYT
Zhong Kui
14
4 / 4 / 0
8,745
460
15,411
17,454
12,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
15
0 / 2 / 0
8,709
458
10,160
14,804
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 1
7,861
414
5,403
16,268
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 1 / 11
9,737
512
10,166
10,302
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
LouderWCrowder
Xing Tian
17
9 / 0 / 4
11,666
614
17,842
23,156
23,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 1 / 5
10,112
532
6,929
13,314
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Shinzizu
Chang'e
17
6 / 1 / 4
10,690
563
16,910
14,684
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Suicidepact
Hercules
13
2 / 1 / 8
9,263
488
6,981
20,866
17,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
19
19
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GreedyPanda-san
King Arthur
0
5
0
0
W
Ravana
2
1
11
7.5
W
Xing Tian
LouderWCrowder
Xing Tian
9
0
4
11
W
0
1
5
2.5
L
0
5
4
0.4
W
Chang'e
Shinzizu
Chang'e
6
1
4
8
W
Hercules
Suicidepact
Hercules
2
1
8
6
L
Zhong Kui
XDEnzoYT
Zhong Kui
4
4
0
1
L
Ishtar
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,846
Damage
58,828
80,668
Taken
82,322
58,315
Mitigated
57,546
20,474
Healing
39,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GreedyPanda-san
King Arthur
6,509
1,510
0
1,274
14,302
12,649
0
8,519
5,179
0
64,579
W
Ravana
10,166
3,617
0
4,107
10,302
5,172
17
4,904
5,243
0
81,053
W
Xing Tian
LouderWCrowder
Xing Tian
17,842
1,415
328
4,600
23,156
23,514
124
4,534
18,436
74,567
0
W
6,929
2,058
0
7,123
13,314
4,641
0
2,976
10,194
93,136
0
L
11,363
993
0
1,771
17,840
19,687
0
8,675
8,879
35,887
0
W
Chang'e
Shinzizu
Chang'e
16,910
2,416
5,028
7,735
14,684
6,534
423
9,091
5,291
101,285
0
W
Hercules
Suicidepact
Hercules
6,981
1,945
3,468
7,242
20,866
17,685
0
10,144
9,980
29
26,519
L
Zhong Kui
XDEnzoYT
Zhong Kui
15,411
1,559
0
3,400
17,454
12,406
0
9,420
7,958
64,525
0
L
Ishtar
10,160
7,055
0
5,618
14,804
6,028
1,128
7,062
7,346
0
87,552
L
5,403
764
309
8,102
16,268
7,545
0
6,845
9,203
57,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
51,468
512
Minions Killed
592
0
Camps Cleared
0
1,694,299
Distance Traveled
1,893,038
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,255
434
102
5
0
341,542
5
W
Ravana
9,737
512
120
6
0
430,567
3
W
Xing Tian
11,666
614
125
7
0
370,962
2
W
Sol
10,112
532
163
9
0
334,399
6
L
Ares
8,070
425
31
2
0
352,839
8
W
Chang'e
10,690
563
157
8
0
348,574
4
W
Hercules
9,263
488
27
1
0
408,536
3
L
Zhong Kui
8,745
460
119
6
0
305,385
3
L
Ishtar
8,709
458
150
8
0
319,298
4
L
Hades
7,861
414
110
6
0
375,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role