Player Matchup

Izanami
Izanami
Robznm
Izanami
Level 144
God Stats
4W - 7L
1,384 SR
Queue Stats
200W - 221L
1,420 Elo+
Solo
Agni
Agni
Tanya_the_Queen
Agni
Level 154
God Stats
20W - 28L
1,381 SR
Queue Stats
456W - 514L
1,426 Elo+
Party 1
Olorun
Olorun
VenReloaded95
Olorun
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,465 Elo+
Solo
Ymir
Ymir
bed58sic
Ymir
Level 67
God Stats
3W - 9L
1,300 SR
Queue Stats
23W - 36L
1,376 Elo+
Party 1
Bastet
Bastet
malkos
Bastet
Level 86
God Stats
21W - 15L
1,500 SR
Queue Stats
174W - 95L
1,659 Elo+
Solo
Team Averages
Level 97
1,413 SR
1,469 Elo+

VS

Team Averages
Level 105
1,446 SR
1,446 Elo+
Ullr
Ullr
AVXRY
Ullr
Level 108
God Stats
1W - 0L
1,323 SR
Queue Stats
40W - 50L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Deimos2391
Kukulkan
Level 122
God Stats
1W - 5L
1,206 SR
Queue Stats
45W - 49L
1,440 Elo+
Party 2
Ares
Ares
Inkizidor3695
Ares
Level 106
God Stats
11W - 5L
1,880 SR
Queue Stats
110W - 116L
1,499 Elo+
Solo
Chaac
Chaac
Kreaper187
Chaac
Level 106
God Stats
2W - 0L
1,656 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 2
Fenrir
Fenrir
OLAFFIN
Fenrir
Level 85
God Stats
2W - 1L
1,166 SR
Queue Stats
2W - 2L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Robznm
Izanami
9
0 / 0 / 0
4,994
999
499
911
266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 0
5,446
1,089
3,919
6,627
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 0
5,785
1,157
3,238
7,799
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
0 / 2 / 0
5,688
1,138
2,032
6,830
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
malkos
Bastet
10
0 / 4 / 0
5,398
1,080
4,504
8,635
2,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

306

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AVXRY
Ullr
12
6 / 0 / 5
6,935
1,387
3,935
834
463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Deimos2391
Kukulkan
11
2 / 0 / 11
6,471
1,294
6,520
1,981
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 8
6,245
1,249
3,415
4,240
3,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
11
2 / 0 / 7
6,603
1,321
4,102
4,364
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
OLAFFIN
Fenrir
11
2 / 1 / 12
6,503
1,301
9,026
5,436
3,170
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
15
15
Deaths
1
0
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ullr
AVXRY
Ullr
6
0
5
8.5
W
Kukulkan
Deimos2391
Kukulkan
2
0
11
7.5
W
3
0
8
7
W
Chaac
2
0
7
5.5
W
Fenrir
OLAFFIN
Fenrir
2
1
12
8
L
Izanami
Robznm
Izanami
0
0
0
0
L
0
5
0
0
L
1
4
0
0.25
L
Ymir
0
2
0
0
L
Bastet
malkos
Bastet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,192
Damage
26,998
30,802
Taken
16,855
13,969
Mitigated
11,196
2,031
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AVXRY
Ullr
3,935
1,493
0
43
834
463
0
590
244
0
15,193
W
Kukulkan
Deimos2391
Kukulkan
6,520
566
562
238
1,981
1,230
0
1,034
947
17,488
0
W
3,415
65
0
480
4,240
3,486
0
2,838
1,402
4,572
0
W
Chaac
4,102
1,594
0
2,327
4,364
2,847
0
1,998
2,366
0
11,206
W
Fenrir
OLAFFIN
Fenrir
9,026
2,367
0
556
5,436
3,170
0
2,729
2,707
0
12,610
L
Izanami
Robznm
Izanami
499
259
0
250
911
266
0
0
911
0
3,391
L
3,919
30
0
59
6,627
2,619
0
2,130
4,497
16,892
0
L
3,238
1,727
167
617
7,799
3,258
0
2,878
4,921
11,287
0
L
Ymir
2,032
58
0
384
6,830
4,871
0
2,337
4,493
7,184
0
L
Bastet
malkos
Bastet
4,504
1,776
0
554
8,635
2,955
0
2,590
6,045
0
14,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
32,757
88
Minions Killed
90
3
Camps Cleared
3
362,830
Distance Traveled
472,985
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,935
1,387
30
6
1
85,307
0
W
Kukulkan
6,471
1,294
37
7
0
90,686
2
W
Ares
6,245
1,249
2
0
2
100,371
1
W
Chaac
6,603
1,321
14
3
0
100,675
0
W
Fenrir
6,503
1,301
7
1
0
95,946
0
L
Izanami
4,994
999
8
2
0
12,789
0
L
Agni
5,446
1,089
29
6
0
85,777
0
L
Olorun
5,785
1,157
18
4
1
85,467
0
L
Ymir
5,688
1,138
14
3
0
75,632
0
L
Bastet
5,398
1,080
19
4
2
103,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role