Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Adamuslefaune
Nu Wa
Level 68
God Stats
9W - 11L
1,493 SR
Queue Stats
164W - 165L
1,486 Elo+
Solo
Mulan
Mulan
Unknown1212
Mulan
Level 105
God Stats
17W - 20L
1,517 SR
Queue Stats
860W - 788L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
desen
Ah Puch
Level 154
God Stats
36W - 54L
1,504 SR
Queue Stats
286W - 278L
1,494 Elo+
Solo
Nemesis
Nemesis
obadaZR
Nemesis
Level 127
God Stats
4W - 11L
1,288 SR
Queue Stats
259W - 190L
1,574 Elo+
Party 1
Team Averages
Level 123
1,460 SR
1,523 Elo+

VS

Team Averages
Level 121
1,549 SR
1,485 Elo+
Hel
Hel
Dagon2211
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Cliodhna
Cliodhna
Kiddloki
Cliodhna
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 226L
1,493 Elo+
Solo
Ymir
Ymir
Klapkic
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,488 Elo+
Solo
Neith
Neith
SlicerCheese
Neith
Level 127
God Stats
10W - 7L
1,788 SR
Queue Stats
252W - 251L
1,505 Elo+
Solo
Ah Puch
Ah Puch
d3nyh
Ah Puch
Level 160
God Stats
2W - 3L
1,458 SR
Queue Stats
232W - 244L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 0 / 11
13,024
1,085
6,966
13,345
19,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 3 / 5
11,863
989
10,190
9,937
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 1 / 9
12,141
1,012
26,635
21,884
27,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
desen
Ah Puch
18
3 / 0 / 6
11,943
995
24,719
6,198
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
obadaZR
Nemesis
18
3 / 2 / 7
11,591
966
13,133
12,848
6,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

223

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
10,608
884
8,834
20,812
13,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
Kiddloki
Cliodhna
17
0 / 6 / 5
11,015
918
15,458
19,505
8,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Klapkic
Ymir
17
0 / 2 / 3
10,875
906
5,580
21,151
28,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
5 / 1 / 1
12,290
1,024
12,745
10,282
5,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
d3nyh
Ah Puch
17
1 / 1 / 0
11,579
965
18,807
13,370
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
16
Kills
6
6
Deaths
16
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
11
6.5
W
4
3
5
2.17
L
0
6
0
0
L
Cliodhna
Kiddloki
Cliodhna
0
6
5
0.42
L
Ymir
Klapkic
Ymir
0
2
3
0.75
L
5
1
1
5.5
W
5
1
9
9.5
L
Ah Puch
d3nyh
Ah Puch
1
1
0
1
W
Ah Puch
desen
Ah Puch
3
0
6
6
W
Nemesis
obadaZR
Nemesis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,643
Damage
61,424
64,212
Taken
85,120
59,837
Mitigated
62,326
9,829
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,966
398
0
1,209
13,345
19,440
0
8,755
4,590
22,221
0
W
10,190
2,094
0
0
9,937
3,671
0
3,092
6,845
22,314
0
L
8,834
558
6,777
6,284
20,812
13,067
0
11,524
9,233
35,880
0
L
Cliodhna
Kiddloki
Cliodhna
15,458
1,450
0
2,720
19,505
8,815
0
8,432
10,871
0
28,368
L
Ymir
Klapkic
Ymir
5,580
1,818
0
279
21,151
28,118
0
10,416
10,202
15,231
0
L
12,745
6,712
0
1,828
10,282
5,157
0
5,367
4,754
0
32,321
W
26,635
3,668
0
5,971
21,884
27,161
0
12,649
9,235
440
41,339
L
Ah Puch
d3nyh
Ah Puch
18,807
865
0
2,926
13,370
7,169
0
6,546
6,791
62,982
0
W
Ah Puch
desen
Ah Puch
24,719
172
0
848
6,198
2,915
0
4,515
1,683
62,299
0
W
Nemesis
obadaZR
Nemesis
13,133
4,389
0
1,801
12,848
6,650
0
4,210
8,638
0
23,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,562
Gold Earned
56,367
223
Minions Killed
282
8
Camps Cleared
7
1,270,318
Distance Traveled
1,139,590
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,024
1,085
27
2
2
259,315
2
W
Nu Wa
11,863
989
26
2
0
226,150
3
L
Hel
10,608
884
67
6
1
227,542
0
L
Cliodhna
11,015
918
24
2
0
239,747
0
L
Ymir
10,875
906
20
2
0
242,086
1
L
Neith
12,290
1,024
56
5
4
195,771
1
W
Mulan
12,141
1,012
41
3
2
242,364
1
L
Ah Puch
11,579
965
115
10
2
234,444
3
W
Ah Puch
11,943
995
102
9
1
273,239
0
W
Nemesis
11,591
966
27
2
3
269,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role