Player Matchup

Medusa
Medusa
 
Medusa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AtlasIsAwake
King Arthur
Level 49
God Stats
5W - 16L
1,237 SR
Queue Stats
52W - 86L
1,295 Elo+
Party 2
Ra
Ra
psychoboyshroom
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,152 Elo+
Party 2
Team Averages
Level 62
1,412 SR
1,316 Elo+

VS

Team Averages
Level 79
1,572 SR
1,580 Elo+
Serqet
Serqet
HoldMyLegacy
Serqet
Level 27
God Stats
3W - 1L
1,763 SR
Queue Stats
72W - 30L
1,726 Elo+
Party 1
Izanami
Izanami
Jstocks69
Izanami
Level 88
God Stats
33W - 58L
1,386 SR
Queue Stats
330W - 501L
1,356 Elo+
Solo
Tiamat
Tiamat
WWWVWWWWWMWWWWW
Tiamat
Level 123
God Stats
9W - 3L
1,567 SR
Queue Stats
176W - 105L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 7 / 1
8,879
634
12,376
18,033
7,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
AtlasIsAwake
King Arthur
12
1 / 7 / 3
8,615
615
8,086
18,087
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 8 / 2
8,199
586
6,000
13,513
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
8 / 2 / 9
11,500
821
9,969
19,482
27,282
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Jstocks69
Izanami
13
2 / 3 / 10
9,705
693
10,169
13,949
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
12 / 0 / 9
11,754
840
23,134
11,916
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
22
22
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
7
1
0.36
L
King Arthur
AtlasIsAwake
King Arthur
1
7
3
0.36
W
Serqet
8
2
9
6.25
W
Izanami
Jstocks69
Izanami
2
3
10
2.33
W
12
0
9
16.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
43,272
49,633
Taken
45,347
26,465
Mitigated
41,740
7,223
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,376
4,136
0
2,022
18,033
7,136
0
9,109
8,417
0
35,976
L
King Arthur
AtlasIsAwake
King Arthur
8,086
1,182
0
3,261
18,087
12,923
0
8,059
9,824
0
17,634
W
Serqet
9,969
2,132
0
4,424
19,482
27,282
93
2,611
16,359
0
16,791
W
Izanami
Jstocks69
Izanami
10,169
6,776
147
3,424
13,949
6,200
1,100
2,213
11,648
0
37,148
W
23,134
1,241
94
4,534
11,916
8,258
938
1,690
10,090
52,704
0
L
6,000
646
974
966
13,513
6,406
0
5,986
7,115
24,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
32,959
115
Minions Killed
157
0
Camps Cleared
8
724,720
Distance Traveled
783,804
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,879
634
62
4
0
253,209
0
L
King Arthur
8,615
615
20
1
0
263,840
1
W
Serqet
11,500
821
12
1
0
289,823
4
W
Izanami
9,705
693
69
5
3
225,824
5
W
Tiamat
11,754
840
76
5
5
268,157
1
L
Ra
8,199
586
33
2
0
207,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role