Player Matchup

Cliodhna
Cliodhna
Aquariqs
Cliodhna
Level 160
God Stats
22W - 5L
2,040 SR
Queue Stats
1,573W - 248L
1,933 Elo+
Party 1
Ishtar
Ishtar
Dion_2005_
Ishtar
Level 55
God Stats
6W - 1L
1,837 SR
Queue Stats
108W - 111L
1,480 Elo+
Solo
Sobek
Sobek
EBoyJuice
Sobek
Level 138
God Stats
27W - 3L
1,968 SR
Queue Stats
1,301W - 326L
1,873 Elo+
Party 1
Gilgamesh
Gilgamesh
Feenta
Gilgamesh
Level 160
God Stats
41W - 5L
1,940 SR
Queue Stats
1,591W - 451L
1,846 Elo+
Party 1
The Morrigan
The Morrigan
YourLocalZaddy
The Morrigan
Level 160
God Stats
5W - 1L
1,967 SR
Queue Stats
970W - 121L
2,029 Elo+
Party 1
Team Averages
Level 135
1,950 SR
1,832 Elo+

VS

Team Averages
Level 121
1,409 SR
1,448 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BrzlineFynst
Kuzenbo
Level 159
God Stats
52W - 81L
1,385 SR
Queue Stats
1,191W - 1,293L
1,429 Elo+
Solo
Fenrir
Fenrir
Lil-jabibi
Fenrir
Level 137
God Stats
3W - 4L
1,507 SR
Queue Stats
64W - 62L
1,432 Elo+
Solo
Merlin
Merlin
TheDankDeity
Merlin
Level 106
God Stats
38W - 37L
1,470 SR
Queue Stats
141W - 156L
1,426 Elo+
Solo
Ishtar
Ishtar
koolaidmain
Ishtar
Level 78
God Stats
0W - 3L
1,184 SR
Queue Stats
24W - 30L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aquariqs
Cliodhna
14
7 / 1 / 6
9,161
1,309
18,432
7,216
3,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Dion_2005_
Ishtar
13
2 / 0 / 8
8,055
1,151
6,066
4,545
2,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
EBoyJuice
Sobek
13
1 / 0 / 8
7,451
1,064
5,535
10,208
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Feenta
Gilgamesh
13
3 / 0 / 8
8,252
1,179
12,498
8,258
6,945
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
YourLocalZaddy
The Morrigan
13
1 / 0 / 5
8,028
1,147
4,839
3,672
1,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

377

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 4 / 0
7,285
1,041
3,860
8,722
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
BrzlineFynst
Kuzenbo
12
0 / 3 / 1
7,643
1,092
5,420
11,869
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Lil-jabibi
Fenrir
12
0 / 2 / 1
6,832
976
6,245
12,363
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
0 / 3 / 1
7,082
1,012
9,586
10,445
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
12
0 / 2 / 1
6,943
992
3,583
8,213
3,340
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
14
Kills
1
1
Deaths
14
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
W
Cliodhna
Aquariqs
Cliodhna
7
1
6
10
L
Kuzenbo
BrzlineFynst
Kuzenbo
0
3
1
0.17
W
Ishtar
Dion_2005_
Ishtar
2
0
8
6
W
Sobek
EBoyJuice
Sobek
1
0
8
5
W
Gilgamesh
Feenta
Gilgamesh
3
0
8
7
L
Fenrir
Lil-jabibi
Fenrir
0
2
1
0.25
L
Merlin
0
3
1
0.17
W
The Morrigan
YourLocalZaddy
The Morrigan
1
0
5
3.5
L
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
28,694
33,899
Taken
51,612
22,635
Mitigated
33,887
6,946
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,860
211
0
703
8,722
5,873
0
1,538
7,028
14,953
0
W
Cliodhna
Aquariqs
Cliodhna
18,432
2,704
0
778
7,216
3,320
0
4,685
2,442
0
31,669
L
Kuzenbo
BrzlineFynst
Kuzenbo
5,420
1,277
0
653
11,869
14,766
0
1,682
10,044
9,696
0
W
Ishtar
Dion_2005_
Ishtar
6,066
3,342
0
917
4,545
2,216
0
2,656
1,820
0
19,374
W
Sobek
EBoyJuice
Sobek
5,535
303
0
2,608
10,208
8,605
0
4,915
4,986
12,108
0
W
Gilgamesh
Feenta
Gilgamesh
12,498
3,095
0
2,549
8,258
6,945
0
4,999
3,052
0
17,446
L
Fenrir
Lil-jabibi
Fenrir
6,245
323
0
408
12,363
6,458
0
2,961
9,308
0
9,162
L
Merlin
9,586
946
0
0
10,445
3,450
0
1,569
8,819
33,072
0
W
The Morrigan
YourLocalZaddy
The Morrigan
4,839
501
0
94
3,672
1,549
0
1,276
2,227
28,704
935
L
Ishtar
3,583
1,614
0
338
8,213
3,340
0
1,803
6,308
0
13,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
35,785
144
Minions Killed
110
8
Camps Cleared
4
746,620
Distance Traveled
659,080
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,285
1,041
37
5
0
92,859
0
W
Cliodhna
9,161
1,309
31
4
1
155,828
0
L
Kuzenbo
7,643
1,092
5
1
0
144,454
0
W
Ishtar
8,055
1,151
42
6
0
126,148
0
W
Sobek
7,451
1,064
15
2
0
159,324
1
W
Gilgamesh
8,252
1,179
12
2
0
160,298
1
L
Fenrir
6,832
976
7
1
2
154,864
2
L
Merlin
7,082
1,012
45
6
0
129,746
0
W
The Morrigan
8,028
1,147
44
6
7
145,022
1
L
Ishtar
6,943
992
16
2
2
137,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role