Player Matchup

Izanami
Izanami
C the furry
Izanami
Level 17
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 7L
1,006 Elo+
Party 1
Bellona
Bellona
Izu Midoriya824
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 1
Cthulhu
Cthulhu
WolfPack12802
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,006 Elo+
Party 1
Team Averages
Level 18
1,403 SR
1,039 Elo+

VS

Team Averages
Level 49
1,304 SR
1,124 Elo+
Cthulhu
Cthulhu
Eltigray
Cthulhu
Level 18
God Stats
4W - 5L
1,200 SR
Queue Stats
12W - 31L
1,027 Elo+
Party 2
Hera
Hera
Kane13d
Hera
Level 44
God Stats
4W - 5L
1,345 SR
Queue Stats
121W - 183L
1,159 Elo+
Solo
Nemesis
Nemesis
Venus Allure
Nemesis
Level 85
God Stats
1W - 0L
1,368 SR
Queue Stats
29W - 49L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C the furry
Izanami
15
3 / 4 / 3
11,342
667
11,381
14,392
6,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 4 / 5
10,246
603
6,530
20,828
13,276
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
14
3 / 4 / 4
10,926
643
10,850
20,979
20,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eltigray
Cthulhu
15
4 / 2 / 6
11,565
680
13,735
21,822
24,808
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Kane13d
Hera
15
4 / 3 / 7
12,171
716
21,996
9,968
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Venus Allure
Nemesis
14
4 / 2 / 7
11,868
698
11,644
18,240
10,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
12
12
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
C the furry
Izanami
3
4
3
1.13
W
Cthulhu
Eltigray
Cthulhu
4
2
6
3.5
L
1
4
5
0.88
W
Hera
Kane13d
Hera
4
3
7
2.5
W
Nemesis
Venus Allure
Nemesis
4
2
7
3.75
L
Cthulhu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
47,375
56,199
Taken
50,030
40,872
Mitigated
40,154
4,432
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
C the furry
Izanami
11,381
10,085
364
1,338
14,392
6,876
0
11,485
2,907
0
56,881
W
Cthulhu
Eltigray
Cthulhu
13,735
943
761
4,273
21,822
24,808
707
4,700
17,122
35,749
0
L
6,530
2,467
0
682
20,828
13,276
0
12,552
8,276
0
17,563
W
Hera
Kane13d
Hera
21,996
5,533
181
1,998
9,968
4,407
1,441
3,383
6,585
53,428
0
W
Nemesis
Venus Allure
Nemesis
11,644
5,723
1,099
6,274
18,240
10,939
1,042
3,915
13,169
0
47,101
L
Cthulhu
10,850
940
911
1,137
20,979
20,720
0
11,694
9,285
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
35,604
119
Minions Killed
142
0
Camps Cleared
10
783,009
Distance Traveled
898,728
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,342
667
78
5
0
219,405
0
W
Cthulhu
11,565
680
34
2
1
302,799
0
L
Bellona
10,246
603
18
1
0
291,318
6
W
Hera
12,171
716
66
4
0
257,691
0
W
Nemesis
11,868
698
42
2
9
338,238
3
L
Cthulhu
10,926
643
23
1
0
272,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role