Player Matchup

Ra
Ra
 
Ra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Alegamer978
Ymir
Level 28
God Stats
69W - 29L
1,739 SR
Queue Stats
132W - 75L
1,597 Elo+
Party 3
Da Ji
Da Ji
PaulitaTikTok04
Da Ji
Level 29
God Stats
6W - 1L
1,957 SR
Queue Stats
39W - 21L
1,683 Elo+
Party 3
Amaterasu
Amaterasu
andreasgta05
Amaterasu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 135L
1,643 Elo+
Party 3
Neith
Neith
pemarla26
Neith
Level 108
God Stats
25W - 5L
1,684 SR
Queue Stats
207W - 145L
1,627 Elo+
Party 3
Team Averages
Level 87
1,676 SR
1,610 Elo+

VS

Team Averages
Level 82
1,520 SR
1,536 Elo+
Ymir
Ymir
AgaresTheGravity
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,822 Elo+
Party 1
Janus
Janus
Loicrnh
Janus
Level 31
God Stats
6W - 13L
1,473 SR
Queue Stats
34W - 37L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
maximsan
Jing Wei
Level 160
God Stats
8W - 6L
1,520 SR
Queue Stats
557W - 541L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
raki33
Gilgamesh
Level 159
God Stats
5W - 4L
1,606 SR
Queue Stats
156W - 159L
1,529 Elo+
Party 2
Amaterasu
Amaterasu
xCatharsys
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 1
7,859
605
3,629
5,131
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 6
6,306
485
1,365
7,372
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 0 / 6
8,573
659
11,119
10,400
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
andreasgta05
Amaterasu
14
5 / 1 / 4
8,865
682
8,474
11,785
8,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
pemarla26
Neith
11
2 / 3 / 3
7,241
557
5,634
8,883
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,967
536
2,953
9,729
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Loicrnh
Janus
8
0 / 2 / 0
5,266
405
1,548
5,592
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
maximsan
Jing Wei
11
2 / 3 / 1
6,554
504
8,076
8,467
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
raki33
Gilgamesh
6
0 / 5 / 0
5,000
385
1,981
9,350
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
xCatharsys
Amaterasu
8
1 / 7 / 0
5,572
429
3,335
12,512
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
4
4
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
L
1
1
1
1.5
W
0
0
6
3
L
Janus
Loicrnh
Janus
0
2
0
0
W
8
0
6
11
W
Amaterasu
andreasgta05
Amaterasu
5
1
4
7
L
Jing Wei
maximsan
Jing Wei
2
3
1
0.83
W
Neith
pemarla26
Neith
2
3
3
1.17
L
Gilgamesh
raki33
Gilgamesh
0
5
0
0
L
Amaterasu
xCatharsys
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
17,893
43,571
Taken
45,650
22,022
Mitigated
26,235
15,205
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,629
570
262
2,829
5,131
2,150
1,892
403
4,728
63,344
0
L
2,953
1,203
0
1,374
9,729
9,631
0
1,170
8,559
32,798
0
W
1,365
402
0
1,942
7,372
4,187
219
1,646
5,726
15,789
0
L
Janus
Loicrnh
Janus
1,548
37
0
840
5,592
1,824
0
1,488
4,104
28,699
0
W
11,119
5,088
0
4,740
10,400
4,260
0
472
9,928
0
63,360
W
Amaterasu
andreasgta05
Amaterasu
8,474
4,596
0
3,854
11,785
8,072
1,453
1,095
10,690
0
69,608
L
Jing Wei
maximsan
Jing Wei
8,076
5,544
0
2,896
8,467
2,706
43
278
8,189
0
50,066
W
Neith
pemarla26
Neith
5,634
1,468
0
1,578
8,883
3,353
504
1,239
7,644
0
49,298
L
Gilgamesh
raki33
Gilgamesh
1,981
424
0
2,065
9,350
3,415
0
1,165
8,185
0
20,994
L
Amaterasu
xCatharsys
Amaterasu
3,335
1,926
0
2,660
12,512
8,659
0
893
11,619
0
24,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
29,359
445
Minions Killed
252
0
Camps Cleared
0
1,386,211
Distance Traveled
1,125,472
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,859
605
106
8
0
288,380
5
L
Ymir
6,967
536
49
4
0
253,414
3
W
Ymir
6,306
485
26
2
0
275,933
0
L
Janus
5,266
405
45
3
0
227,128
2
W
Da Ji
8,573
659
97
7
0
307,642
4
W
Amaterasu
8,865
682
132
10
0
275,620
1
L
Jing Wei
6,554
504
72
6
0
232,531
4
W
Neith
7,241
557
84
6
0
238,636
6
L
Gilgamesh
5,000
385
41
3
0
210,675
1
L
Amaterasu
5,572
429
45
3
0
201,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role