Player Matchup

Ratatoskr
Ratatoskr
HRC Balint42
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,252 Elo+
Party 1
Merlin
Merlin
HRC Joker72
Merlin
Level 18
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 7L
1,277 Elo+
Party 1
Bellona
Bellona
Micu1205
Bellona
Level 123
God Stats
0W - 1L
1,155 SR
Queue Stats
36W - 99L
1,163 Elo+
Party 1
Team Averages
Level 48
1,315 SR
1,231 Elo+

VS

Team Averages
Level 68
1,474 SR
1,494 Elo+
Bakasura
Bakasura
BIerisha
Bakasura
Level 38
God Stats
1W - 0L
1,726 SR
Queue Stats
7W - 4L
1,466 Elo+
Solo
Agni
Agni
GarnKlee9
Agni
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 46L
1,430 Elo+
Solo
Tyr
Tyr
MiniWerty
Tyr
Level 64
God Stats
1W - 0L
1,196 SR
Queue Stats
70W - 78L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HRC Balint42
Ratatoskr
7
0 / 6 / 1
5,609
561
2,378
6,846
2,197
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
2 / 5 / 0
6,589
659
4,703
8,248
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Micu1205
Bellona
9
0 / 2 / 1
6,086
609
5,070
11,888
9,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIerisha
Bakasura
13
9 / 1 / 3
8,312
831
10,361
6,624
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
2 / 0 / 8
7,621
762
5,878
3,754
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 9
7,612
761
7,709
12,151
12,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BIerisha
Bakasura
9
1
3
10.5
W
Agni
2
0
8
6
L
Ratatoskr
HRC Balint42
Ratatoskr
0
6
1
0.08
L
Merlin
2
5
0
0.4
L
Bellona
Micu1205
Bellona
0
2
1
0.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
23,948
26,982
Taken
22,529
16,544
Mitigated
17,863
3,866
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BIerisha
Bakasura
10,361
6,201
0
1,256
6,624
4,365
704
1,965
4,659
0
21,969
W
Agni
5,878
556
134
779
3,754
1,435
922
750
3,004
24,101
0
L
Ratatoskr
HRC Balint42
Ratatoskr
2,378
1,000
0
43
6,846
2,197
0
1,682
4,691
0
3,389
L
Merlin
4,703
1,406
308
1,115
8,248
4,373
0
1,825
6,284
17,757
0
L
Bellona
Micu1205
Bellona
5,070
1,550
342
2,058
11,888
9,974
0
2,466
8,634
0
13,363
W
7,709
1,596
0
2,726
12,151
12,063
104
2,635
9,516
95
20,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,284
Gold Earned
23,545
42
Minions Killed
102
0
Camps Cleared
9
425,291
Distance Traveled
600,527
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,312
831
43
4
5
213,765
3
W
Agni
7,621
762
39
4
2
181,115
1
L
Ratatoskr
5,609
561
4
0
0
99,784
0
L
Merlin
6,589
659
22
2
0
125,856
2
L
Bellona
6,086
609
16
2
0
199,651
0
W
Tyr
7,612
761
20
2
2
205,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role