Player Matchup

Persephone
Persephone
EdictConflict
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 50L
1,333 Elo+
Party 2
Bacchus
Bacchus
MartinThePanda
Bacchus
Level 67
God Stats
18W - 14L
1,643 SR
Queue Stats
91W - 87L
1,553 Elo+
Party 2
Ullr
Ullr
SniperDude55
Ullr
Level 145
God Stats
17W - 25L
1,493 SR
Queue Stats
300W - 253L
1,589 Elo+
Solo
Team Averages
Level 107
1,545 SR
1,492 Elo+

VS

Team Averages
Level 71
1,380 SR
1,404 Elo+
Ishtar
Ishtar
Draknaiter
Ishtar
Level 91
God Stats
2W - 6L
1,226 SR
Queue Stats
50W - 63L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Pilot001
Cthulhu
Level 64
God Stats
8W - 12L
1,436 SR
Queue Stats
23W - 33L
1,431 Elo+
Party 1
Nemesis
Nemesis
TanSan83
Nemesis
Level 58
God Stats
22W - 31L
1,478 SR
Queue Stats
82W - 110L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EdictConflict
Persephone
15
2 / 3 / 13
11,187
746
10,929
11,574
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 12
11,681
779
8,365
21,833
35,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 2 / 4
13,235
882
26,333
15,396
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Draknaiter
Ishtar
15
3 / 6 / 4
10,708
714
15,014
17,797
7,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Pilot001
Cthulhu
14
4 / 6 / 4
10,665
711
12,791
20,999
31,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
TanSan83
Nemesis
13
2 / 8 / 4
9,834
656
9,319
20,851
9,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
9
9
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Draknaiter
Ishtar
3
6
4
0.83
W
Persephone
EdictConflict
Persephone
2
3
13
2.83
W
2
4
12
2
L
Cthulhu
Pilot001
Cthulhu
4
6
4
1
W
15
2
4
8.5
L
Nemesis
TanSan83
Nemesis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,627
Damage
37,124
48,803
Taken
59,647
47,267
Mitigated
49,090
12,009
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Draknaiter
Ishtar
15,014
11,696
0
2,016
17,797
7,902
1,158
5,951
11,846
0
49,852
W
Persephone
EdictConflict
Persephone
10,929
1,380
0
3,014
11,574
4,625
866
3,936
7,635
31,610
0
W
8,365
1,764
751
5,445
21,833
35,151
286
4,657
17,176
21,245
0
L
Cthulhu
Pilot001
Cthulhu
12,791
1,873
656
974
20,999
31,365
75
7,762
13,237
27,427
0
W
26,333
14,945
0
2,799
15,396
7,491
1,433
4,911
10,485
0
70,571
L
Nemesis
TanSan83
Nemesis
9,319
3,960
0
1,281
20,851
9,823
0
5,949
14,902
0
21,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
31,207
136
Minions Killed
137
8
Camps Cleared
4
856,924
Distance Traveled
679,082
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,708
714
89
6
2
217,942
1
W
Persephone
11,187
746
38
3
0
315,512
1
W
Bacchus
11,681
779
25
2
0
284,391
4
L
Cthulhu
10,665
711
26
2
1
244,239
1
W
Ullr
13,235
882
73
5
8
257,021
6
L
Nemesis
9,834
656
22
1
1
216,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role