Player Matchup

Cthulhu
Cthulhu
Ken_nyNg852
Cthulhu
Level 52
God Stats
4W - 3L
1,331 SR
Queue Stats
20W - 24L
1,417 Elo+
Party 2
Nemesis
Nemesis
PrimalJay91
Nemesis
Level 119
God Stats
18W - 21L
1,351 SR
Queue Stats
187W - 182L
1,425 Elo+
Solo
Chiron
Chiron
SmokinKush-852-
Chiron
Level 69
God Stats
2W - 0L
1,820 SR
Queue Stats
18W - 21L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
bald_murse
Ah Puch
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
769W - 780L
1,422 Elo+
Solo
Nu Wa
Nu Wa
kiddsunny1
Nu Wa
Level 98
God Stats
2W - 0L
1,293 SR
Queue Stats
108W - 96L
1,458 Elo+
Solo
Team Averages
Level 97
1,459 SR
1,429 Elo+

VS

Team Averages
Level 122
1,307 SR
1,419 Elo+
Lancelot
Lancelot
FrozenIsGoat
Lancelot
Level 111
God Stats
2W - 4L
1,453 SR
Queue Stats
58W - 69L
1,417 Elo+
Party 1
Achilles
Achilles
OPUglyGod
Achilles
Level 128
God Stats
0W - 1L
1,131 SR
Queue Stats
84W - 103L
1,418 Elo+
Party 1
Neith
Neith
Spyro_The_Clown
Neith
Level 141
God Stats
17W - 18L
1,401 SR
Queue Stats
613W - 569L
1,424 Elo+
Solo
Atlas
Atlas
andreliman_88
Atlas
Level 123
God Stats
5W - 12L
1,306 SR
Queue Stats
92W - 104L
1,418 Elo+
Solo
Scylla
Scylla
mc_gborghini
Scylla
Level 105
God Stats
0W - 1L
1,246 SR
Queue Stats
47W - 53L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ken_nyNg852
Cthulhu
9
1 / 0 / 3
5,613
561
3,962
6,901
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
PrimalJay91
Nemesis
9
1 / 1 / 1
5,256
526
3,048
5,202
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 0 / 1
5,609
561
4,056
4,691
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
bald_murse
Ah Puch
9
2 / 0 / 1
5,694
569
4,608
5,310
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
10
2 / 0 / 1
5,797
580
3,902
4,565
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FrozenIsGoat
Lancelot
9
1 / 2 / 0
5,090
509
4,560
7,657
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
OPUglyGod
Achilles
7
0 / 2 / 0
4,423
442
2,991
9,608
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 1 / 0
4,351
435
3,158
4,603
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 0
4,501
450
2,578
7,365
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
9
0 / 2 / 0
4,797
480
1,644
4,653
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
FrozenIsGoat
Lancelot
1
2
0
0.5
W
Cthulhu
Ken_nyNg852
Cthulhu
1
0
3
2.5
L
Achilles
OPUglyGod
Achilles
0
2
0
0
W
Nemesis
PrimalJay91
Nemesis
1
1
1
1.5
W
4
0
1
4.5
L
0
1
0
0
L
0
3
0
0
W
Ah Puch
bald_murse
Ah Puch
2
0
1
2.5
W
Nu Wa
2
0
1
2.5
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
14,931
26,669
Taken
33,886
10,364
Mitigated
15,304
9,302
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
FrozenIsGoat
Lancelot
4,560
1,518
0
1,000
7,657
2,764
0
1,878
5,627
0
38,466
W
Cthulhu
Ken_nyNg852
Cthulhu
3,962
670
483
2,639
6,901
3,864
0
1,415
5,486
16,911
0
L
Achilles
OPUglyGod
Achilles
2,991
1,131
0
1,122
9,608
5,630
72
3,891
5,249
0
15,893
W
Nemesis
PrimalJay91
Nemesis
3,048
1,175
0
594
5,202
1,593
1,093
271
4,851
0
29,661
W
4,056
1,492
635
1,290
4,691
1,663
112
930
3,761
0
26,937
L
3,158
1,191
0
1,557
4,603
1,677
0
1,948
2,597
0
20,335
L
2,578
1,252
0
1,036
7,365
3,651
0
1,909
5,398
11,615
0
W
Ah Puch
bald_murse
Ah Puch
4,608
440
0
3,048
5,310
1,716
508
0
5,131
29,976
0
W
Nu Wa
3,902
1,014
0
613
4,565
1,528
204
1,466
2,959
36,399
0
L
Scylla
1,644
391
0
660
4,653
1,582
0
1,890
2,543
31,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
23,162
254
Minions Killed
221
0
Camps Cleared
0
932,864
Distance Traveled
897,751
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,090
509
74
7
0
217,620
3
W
Cthulhu
5,613
561
36
4
0
189,481
3
L
Achilles
4,423
442
38
4
0
159,826
1
W
Nemesis
5,256
526
61
6
0
194,581
4
W
Chiron
5,609
561
40
4
0
193,251
1
L
Neith
4,351
435
48
5
0
169,898
2
L
Atlas
4,501
450
13
1
0
179,866
2
W
Ah Puch
5,694
569
52
5
0
187,883
4
W
Nu Wa
5,797
580
65
7
0
167,668
1
L
Scylla
4,797
480
48
5
0
170,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role