Player Matchup

Achilles
Achilles
GreedyPanda-san
Achilles
Level 96
God Stats
13W - 8L
1,668 SR
Queue Stats
75W - 64L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
JhondaCelis
Kuzenbo
Level 148
God Stats
9W - 5L
1,735 SR
Queue Stats
63W - 60L
1,587 Elo+
Solo
Arachne
Arachne
Sheamus39990
Arachne
Level 83
God Stats
13W - 7L
1,620 SR
Queue Stats
127W - 173L
1,384 Elo+
Solo
Ishtar
Ishtar
ThonyKovacs
Ishtar
Level 149
God Stats
1W - 0L
1,533 SR
Queue Stats
11W - 18L
1,389 Elo+
Solo
Agni
Agni
Your mother9816
Agni
Level 129
God Stats
18W - 20L
1,514 SR
Queue Stats
202W - 190L
1,586 Elo+
Solo
Team Averages
Level 121
1,614 SR
1,510 Elo+

VS

Team Averages
Level 121
1,597 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dillstructor
Cthulhu
Level 146
God Stats
5W - 6L
1,641 SR
Queue Stats
76W - 75L
1,605 Elo+
Solo
Khepri
Khepri
Fanamanadododo
Khepri
Level 133
God Stats
0W - 3L
1,306 SR
Queue Stats
180W - 148L
1,576 Elo+
Solo
Da Ji
Da Ji
Sakura214781
Da Ji
Level 76
God Stats
1W - 1L
1,819 SR
Queue Stats
391W - 376L
1,576 Elo+
Solo
Anubis
Anubis
THE 0G ZHINNY
Anubis
Level 126
God Stats
10W - 2L
1,720 SR
Queue Stats
356W - 376L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 1 / 0
8,317
594
6,544
12,357
11,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
JhondaCelis
Kuzenbo
12
1 / 0 / 5
7,703
550
5,374
13,061
13,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Sheamus39990
Arachne
13
2 / 0 / 3
8,000
571
3,634
11,532
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
12
1 / 1 / 4
7,641
546
3,391
5,972
2,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 4
8,290
592
4,768
5,867
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 0
6,565
469
6,045
4,421
1,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Dillstructor
Cthulhu
12
0 / 2 / 1
7,289
521
10,399
10,039
11,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
5,586
399
2,430
8,522
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,966
426
3,290
8,615
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 0
7,455
533
3,617
6,866
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
2
2
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
L
Cthulhu
Dillstructor
Cthulhu
0
2
1
0.25
L
0
3
0
0
W
Achilles
4
1
0
4
W
Kuzenbo
JhondaCelis
Kuzenbo
1
0
5
3.5
L
1
2
0
0.5
W
Arachne
Sheamus39990
Arachne
2
0
3
3.5
L
0
2
0
0
W
Ishtar
1
1
4
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,711
Damage
25,781
48,789
Taken
38,463
33,752
Mitigated
26,059
17,446
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,045
2,399
0
2,370
4,421
1,827
0
1,049
3,372
0
52,130
L
Cthulhu
Dillstructor
Cthulhu
10,399
870
81
1,285
10,039
11,501
0
1,958
8,081
51,747
0
L
2,430
959
0
2,435
8,522
4,784
0
2,886
5,636
16,395
0
W
Achilles
6,544
1,960
0
4,740
12,357
11,429
0
6,475
5,220
0
54,428
W
Kuzenbo
JhondaCelis
Kuzenbo
5,374
2,646
2,567
4,874
13,061
13,267
34
3,104
9,861
22,840
0
L
3,290
724
0
3,003
8,615
4,232
22
887
7,728
0
36,235
W
Arachne
Sheamus39990
Arachne
3,634
2,642
0
3,272
11,532
4,712
429
2,492
8,942
0
59,855
L
3,617
408
0
3,522
6,866
3,715
28
3,362
3,504
68,196
0
W
Ishtar
3,391
2,450
0
1,462
5,972
2,252
2,199
1,159
4,813
0
60,381
W
4,768
364
0
531
5,867
2,092
649
2,298
3,507
69,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
32,861
499
Minions Killed
422
0
Camps Cleared
0
1,414,439
Distance Traveled
1,147,634
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,565
469
85
6
0
254,479
1
L
Cthulhu
7,289
521
112
8
0
255,916
1
L
Khepri
5,586
399
28
2
0
156,573
4
W
Achilles
8,317
594
101
7
0
284,751
3
W
Kuzenbo
7,703
550
35
3
0
295,303
3
L
Da Ji
5,966
426
67
5
0
229,356
2
W
Arachne
8,000
571
114
8
0
298,366
2
L
Anubis
7,455
533
130
9
0
251,310
5
W
Ishtar
7,641
546
110
8
0
234,772
2
W
Agni
8,290
592
139
10
0
301,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role