Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bloodhrayne
Yu Huang
Level 157
God Stats
4W - 5L
1,465 SR
Queue Stats
438W - 488L
1,508 Elo+
Solo
Bellona
Bellona
CalDévens
Bellona
Level 121
God Stats
19W - 17L
1,586 SR
Queue Stats
213W - 210L
1,566 Elo+
Solo
Hera
Hera
Yanosch98
Hera
Level 160
God Stats
78W - 85L
1,476 SR
Queue Stats
376W - 258L
1,586 Elo+
Solo
Team Averages
Level 140
1,505 SR
1,532 Elo+

VS

Team Averages
Level 151
1,777 SR
1,556 Elo+
Ares
Ares
DodgeNDive
Ares
Level 138
God Stats
1W - 1L
1,827 SR
Queue Stats
28W - 32L
1,669 Elo+
Solo
Neith
Neith
MrMagicB4lls
Neith
Level 160
God Stats
1W - 1L
1,723 SR
Queue Stats
22W - 41L
1,423 Elo+
Party 1
Tyr
Tyr
Pogrotos
Tyr
Level 142
God Stats
2W - 1L
1,834 SR
Queue Stats
102W - 104L
1,501 Elo+
Solo
Poseidon
Poseidon
Toubib101
Poseidon
Level 160
God Stats
3W - 3L
1,697 SR
Queue Stats
139W - 116L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
Šorr
Ao Kuang
Level 157
God Stats
1W - 1L
1,804 SR
Queue Stats
161W - 136L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 2 / 7
8,456
1,409
8,522
7,777
8,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
 
Izanami
12
0 / 1 / 4
7,138
1,190
6,087
4,982
2,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Bloodhrayne
Yu Huang
13
2 / 0 / 4
7,271
1,212
8,123
3,260
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CalDévens
Bellona
13
2 / 1 / 6
7,913
1,319
3,960
6,560
5,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
13
3 / 0 / 7
8,080
1,347
7,165
2,734
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

353

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,078
1,180
5,867
9,661
9,187
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 3
6,880
1,147
3,233
6,280
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 2
7,205
1,201
7,408
12,297
8,971
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Toubib101
Poseidon
12
1 / 3 / 3
7,041
1,174
5,222
7,791
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Šorr
Ao Kuang
11
0 / 0 / 1
6,165
1,028
723
822
382
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
11
Kills
4
4
Deaths
11
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
7
3.75
W
Izanami
 
Izanami
0
1
4
2
W
Yu Huang
Bloodhrayne
Yu Huang
2
0
4
4
W
Bellona
CalDévens
Bellona
2
1
6
5
L
1
4
2
0.5
L
0
3
3
0.5
L
2
1
2
3
L
Poseidon
Toubib101
Poseidon
1
3
3
0.83
W
Hera
3
0
7
6.5
L
Ao Kuang
Šorr
Ao Kuang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
22,453
25,313
Taken
36,851
18,109
Mitigated
24,830
4,238
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,522
1,847
523
577
7,777
8,227
0
4,539
3,238
14,693
0
W
Izanami
 
Izanami
6,087
2,930
0
157
4,982
2,121
0
2,522
2,460
0
30,047
W
Yu Huang
Bloodhrayne
Yu Huang
8,123
465
54
378
3,260
1,340
0
1,142
2,118
15,418
0
W
Bellona
CalDévens
Bellona
3,960
1,764
1,467
1,082
6,560
5,222
0
3,363
3,197
0
6,669
L
5,867
0
0
0
9,661
9,187
0
5,579
3,870
10,770
0
L
3,233
1,192
0
372
6,280
3,030
0
3,740
2,446
0
21,137
L
7,408
958
0
1,378
12,297
8,971
0
7,473
4,644
0
13,321
L
Poseidon
Toubib101
Poseidon
5,222
692
0
250
7,791
3,260
0
5,621
1,942
27,950
0
W
Hera
7,165
1,156
0
0
2,734
1,199
0
246
2,488
19,117
0
L
Ao Kuang
Šorr
Ao Kuang
723
291
0
177
822
382
0
683
139
2,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
34,369
127
Minions Killed
117
9
Camps Cleared
3
680,873
Distance Traveled
570,414
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,456
1,409
8
1
1
129,203
0
W
Izanami
7,138
1,190
54
9
5
120,860
1
W
Yu Huang
7,271
1,212
24
4
1
139,469
1
W
Bellona
7,913
1,319
3
1
0
148,956
0
L
Ares
7,078
1,180
11
2
0
127,383
3
L
Neith
6,880
1,147
51
9
2
133,267
0
L
Tyr
7,205
1,201
8
1
0
144,485
4
L
Poseidon
7,041
1,174
44
7
1
136,040
0
W
Hera
8,080
1,347
38
6
2
142,385
1
L
Ao Kuang
6,165
1,028
3
1
0
29,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role