Player Matchup

Kuzenbo
Kuzenbo
BigChungusTTV__
Kuzenbo
Level 66
God Stats
4W - 8L
1,205 SR
Queue Stats
192W - 206L
1,400 Elo+
Solo
Ra
Ra
Matuche420
Ra
Level 47
God Stats
2W - 9L
1,138 SR
Queue Stats
71W - 93L
1,221 Elo+
Solo
Da Ji
Da Ji
Mr_Z3riNh0
Da Ji
Level 66
God Stats
3W - 5L
1,381 SR
Queue Stats
210W - 232L
1,359 Elo+
Solo
Skadi
Skadi
OldManWeiser
Skadi
Level 104
God Stats
35W - 21L
1,547 SR
Queue Stats
74W - 68L
1,273 Elo+
Solo
Ishtar
Ishtar
tyrebble_cleff_
Ishtar
Level 109
God Stats
6W - 5L
1,359 SR
Queue Stats
65W - 71L
1,364 Elo+
Solo
Team Averages
Level 78
1,326 SR
1,323 Elo+

VS

Team Averages
Level 47
1,484 SR
1,327 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ESCJ1314
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 152L
1,268 Elo+
Party 1
Eset
Eset
El_invasor77
Eset
Level 68
God Stats
6W - 3L
1,751 SR
Queue Stats
228W - 252L
1,308 Elo+
Party 1
Ymir
Ymir
GoatMaster247
Ymir
Level 86
God Stats
10W - 9L
1,602 SR
Queue Stats
264W - 286L
1,380 Elo+
Solo
Chaac
Chaac
fraxxerxx
Chaac
Level 26
God Stats
0W - 4L
1,067 SR
Queue Stats
14W - 39L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
8,805
518
6,052
12,273
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 1 / 3
9,475
557
8,324
11,100
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
16
11 / 2 / 2
10,439
614
14,378
12,427
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 1
11,060
651
7,290
10,285
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 1
8,778
516
9,087
11,647
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 2
6,748
397
5,728
11,063
4,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
ESCJ1314
Persephone
13
1 / 4 / 2
8,453
497
4,563
10,547
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 5 / 2
7,997
470
8,378
13,072
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 0
7,524
443
4,982
16,451
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
fraxxerxx
Chaac
13
2 / 6 / 0
7,850
462
5,541
14,153
9,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
20
Kills
8
9
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
2
0.33
W
1
0
7
4.5
L
Persephone
ESCJ1314
Persephone
1
4
2
0.5
L
3
5
2
0.8
L
2
2
0
1
W
2
1
3
3.5
W
Da Ji
11
2
2
6
W
3
3
1
1.17
L
Chaac
fraxxerxx
Chaac
2
6
0
0.33
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,131
Damage
29,192
57,732
Taken
65,286
36,819
Mitigated
33,834
11,931
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,728
2,084
175
2,043
11,063
4,066
0
2,474
8,589
0
37,535
W
6,052
2,604
446
3,468
12,273
15,804
116
3,383
8,890
29,814
0
L
Persephone
ESCJ1314
Persephone
4,563
802
0
3,270
10,547
3,438
835
4,567
5,976
40,538
0
L
8,378
704
617
1,522
13,072
3,923
396
1,621
11,451
56,560
0
L
4,982
1,042
330
3,816
16,451
13,303
99
4,448
12,003
33,798
0
W
8,324
394
672
2,114
11,100
5,457
798
7,063
4,037
71,159
0
W
Da Ji
14,378
2,756
0
920
12,427
5,919
0
4,717
7,710
0
63,914
W
7,290
3,173
0
916
10,285
4,367
6,930
1,384
8,901
0
87,215
L
Chaac
fraxxerxx
Chaac
5,541
1,344
0
953
14,153
9,104
1,296
1,264
12,889
0
45,076
W
9,087
4,741
0
3,395
11,647
5,272
358
2,763
8,884
0
64,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
38,572
475
Minions Killed
331
0
Camps Cleared
0
1,647,136
Distance Traveled
1,554,391
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,748
397
51
3
0
335,420
4
W
Kuzenbo
8,805
518
48
3
0
345,938
0
L
Persephone
8,453
497
80
5
0
309,135
2
L
Eset
7,997
470
89
5
0
328,698
3
L
Ymir
7,524
443
48
3
0
272,499
4
W
Ra
9,475
557
115
7
0
341,528
0
W
Da Ji
10,439
614
78
5
0
373,330
2
W
Skadi
11,060
651
139
8
0
296,731
3
L
Chaac
7,850
462
63
4
0
308,639
0
W
Ishtar
8,778
516
95
6
0
289,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role