Player Matchup

Achilles
Achilles
Chaotic driftor
Achilles
Level 105
God Stats
1W - 1L
1,536 SR
Queue Stats
40W - 15L
1,637 Elo+
Party 2
Neith
Neith
Cole1474
Neith
Level 8
God Stats
5W - 2L
1,529 SR
Queue Stats
9W - 3L
1,674 Elo+
Party 2
Yu Huang
Yu Huang
ColoSuS Agony
Yu Huang
Level 108
God Stats
12W - 5L
1,650 SR
Queue Stats
33W - 11L
1,716 Elo+
Party 2
Ao Kuang
Ao Kuang
Gensidius
Ao Kuang
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 27L
1,634 Elo+
Party 2
Yemoja
Yemoja
PiousScissors14
Yemoja
Level 119
God Stats
7W - 3L
1,541 SR
Queue Stats
64W - 32L
1,673 Elo+
Party 2
Team Averages
Level 93
1,551 SR
1,667 Elo+

VS

Team Averages
Level 78
1,633 SR
1,533 Elo+
Bacchus
Bacchus
El_Panduh
Bacchus
Level 101
God Stats
60W - 21L
1,736 SR
Queue Stats
184W - 89L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
FoenX_NS
Gilgamesh
Level 65
God Stats
2W - 2L
1,559 SR
Queue Stats
204W - 103L
1,588 Elo+
Party 1
Merlin
Merlin
Kai_Zen_BB
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,589 Elo+
Party 1
Medusa
Medusa
Miras80504
Medusa
Level 60
God Stats
13W - 8L
1,649 SR
Queue Stats
128W - 155L
1,312 Elo+
Solo
Fenrir
Fenrir
Slayer93-_-
Fenrir
Level 124
God Stats
4W - 3L
1,721 SR
Queue Stats
196W - 103L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 2 / 3
10,025
627
9,357
18,337
15,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Cole1474
Neith
13
0 / 2 / 1
7,990
499
2,855
6,240
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
ColoSuS Agony
Yu Huang
14
4 / 1 / 5
9,130
571
10,699
8,063
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Gensidius
Ao Kuang
16
10 / 1 / 3
10,519
657
19,860
18,653
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 8
8,244
515
3,913
12,047
9,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
El_Panduh
Bacchus
10
2 / 0 / 3
7,216
451
6,050
12,199
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
FoenX_NS
Gilgamesh
13
0 / 4 / 1
7,983
499
9,050
15,761
9,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Kai_Zen_BB
Merlin
11
1 / 6 / 2
7,055
441
6,888
9,626
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Miras80504
Medusa
13
0 / 4 / 4
7,485
468
7,116
12,063
4,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
5 / 4 / 0
7,996
500
8,869
17,340
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
8
8
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
2
3
2.25
W
Neith
Cole1474
Neith
0
2
1
0.25
W
Yu Huang
ColoSuS Agony
Yu Huang
4
1
5
6.5
L
Bacchus
El_Panduh
Bacchus
2
0
3
3.5
L
Gilgamesh
FoenX_NS
Gilgamesh
0
4
1
0.13
W
Ao Kuang
Gensidius
Ao Kuang
10
1
3
11.5
L
Merlin
Kai_Zen_BB
Merlin
1
6
2
0.33
L
Medusa
Miras80504
Medusa
0
4
4
0.5
W
1
2
8
2.5
L
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
37,973
63,340
Taken
66,989
39,771
Mitigated
34,976
27,088
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,357
3,867
0
8,531
18,337
15,900
0
854
17,483
0
65,666
W
Neith
Cole1474
Neith
2,855
911
0
1,096
6,240
2,867
3,450
1,734
4,506
0
49,738
W
Yu Huang
ColoSuS Agony
Yu Huang
10,699
1,020
0
412
8,063
3,520
0
4,435
3,628
70,636
0
L
Bacchus
El_Panduh
Bacchus
6,050
943
422
3,865
12,199
11,354
0
6,673
5,526
19,954
0
L
Gilgamesh
FoenX_NS
Gilgamesh
9,050
2,731
0
4,993
15,761
9,047
0
4,572
11,189
0
56,377
W
Ao Kuang
Gensidius
Ao Kuang
19,860
4,258
0
10,764
18,653
7,669
0
2,558
16,095
85,828
0
L
Merlin
Kai_Zen_BB
Merlin
6,888
370
0
219
9,626
3,693
0
6,712
2,914
46,909
0
L
Medusa
Miras80504
Medusa
7,116
4,020
0
3,643
12,063
4,264
862
6,076
5,987
0
57,756
W
3,913
797
2,984
3,301
12,047
9,815
0
3,875
8,172
20,963
0
L
Fenrir
8,869
1,679
0
3,740
17,340
6,618
0
10,439
6,901
0
58,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
37,735
493
Minions Killed
382
0
Camps Cleared
0
1,612,097
Distance Traveled
1,521,502
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,025
627
123
8
0
308,294
0
W
Neith
7,990
499
102
6
0
299,462
1
W
Yu Huang
9,130
571
127
8
0
339,493
0
L
Bacchus
7,216
451
19
1
0
351,940
7
L
Gilgamesh
7,983
499
102
6
0
313,857
1
W
Ao Kuang
10,519
657
118
7
0
350,916
1
L
Merlin
7,055
441
84
5
0
289,512
1
L
Medusa
7,485
468
86
5
0
239,719
0
W
Yemoja
8,244
515
23
1
0
313,932
2
L
Fenrir
7,996
500
91
6
0
326,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role