Player Matchup

Scylla
Scylla
Cat666hell
Scylla
Level 137
God Stats
4W - 0L
1,548 SR
Queue Stats
16W - 16L
1,304 Elo+
Solo
Shiva
Shiva
SïpionCapsolin
Shiva
Level 55
God Stats
1W - 0L
1,422 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 2
Hachiman
Hachiman
noav
Hachiman
Level 105
God Stats
2W - 3L
1,443 SR
Queue Stats
177W - 187L
1,453 Elo+
Solo
Thanatos
Thanatos
phoenixx69
Thanatos
Level 94
God Stats
6W - 6L
1,534 SR
Queue Stats
17W - 11L
1,460 Elo+
Solo
Cthulhu
Cthulhu
rouskovVR
Cthulhu
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 2
Team Averages
Level 99
1,489 SR
1,443 Elo+

VS

Team Averages
Level 66
1,473 SR
1,359 Elo+
Jing Wei
Jing Wei
BanXBL6754
Jing Wei
Level 54
God Stats
0W - 2L
1,175 SR
Queue Stats
15W - 17L
1,356 Elo+
Solo
Ymir
Ymir
ForekPro
Ymir
Level 40
God Stats
11W - 10L
1,678 SR
Queue Stats
32W - 36L
1,341 Elo+
Party 1
Anubis
Anubis
IosifStalinz
Anubis
Level 29
God Stats
1W - 2L
1,381 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 1
Ishtar
Ishtar
Legion1412
Ishtar
Level 108
God Stats
6W - 2L
1,632 SR
Queue Stats
91W - 101L
1,381 Elo+
Solo
Thanatos
Thanatos
oxotl
Thanatos
Level 100
God Stats
3W - 7L
1,500 SR
Queue Stats
189W - 213L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cat666hell
Scylla
16
6 / 1 / 3
9,898
550
10,463
5,005
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 0
9,672
537
6,487
13,184
9,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
noav
Hachiman
14
2 / 0 / 4
8,376
465
11,489
9,141
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
phoenixx69
Thanatos
14
6 / 6 / 7
9,352
520
14,162
15,148
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
rouskovVR
Cthulhu
12
1 / 3 / 5
8,098
450
6,437
11,991
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BanXBL6754
Jing Wei
13
1 / 3 / 3
7,543
419
6,877
13,772
5,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
3 / 1 / 0
8,159
453
4,167
15,415
16,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
14
4 / 5 / 2
8,694
483
4,906
12,556
6,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Legion1412
Ishtar
14
2 / 5 / 0
8,563
476
5,948
10,889
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
oxotl
Thanatos
12
0 / 5 / 2
7,387
410
4,458
16,942
8,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
10
11
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BanXBL6754
Jing Wei
1
3
3
0.83
W
Scylla
Cat666hell
Scylla
6
1
3
7.5
L
Ymir
3
1
0
3
L
Anubis
4
5
2
1
L
Ishtar
Legion1412
Ishtar
2
5
0
0.4
W
4
1
0
4
W
Hachiman
noav
Hachiman
2
0
4
4
L
Thanatos
oxotl
Thanatos
0
5
2
0.2
W
Thanatos
phoenixx69
Thanatos
6
6
7
1.58
W
Cthulhu
rouskovVR
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,038
Damage
26,356
54,469
Taken
69,574
31,987
Mitigated
43,857
21,595
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BanXBL6754
Jing Wei
6,877
5,122
542
3,655
13,772
5,997
936
5,147
8,625
0
42,566
W
Scylla
Cat666hell
Scylla
10,463
994
0
415
5,005
1,912
843
852
4,153
68,510
0
L
Ymir
4,167
1,093
383
2,639
15,415
16,870
312
3,666
11,749
37,457
0
L
Anubis
4,906
759
0
4,813
12,556
6,719
529
4,968
7,588
53,097
0
L
Ishtar
Legion1412
Ishtar
5,948
2,892
0
693
10,889
5,463
0
0
10,889
0
57,256
W
6,487
981
0
4,280
13,184
9,058
1,232
0
13,184
0
58,540
W
Hachiman
noav
Hachiman
11,489
6,027
0
4,005
9,141
3,396
1,709
1,480
7,661
0
58,043
L
Thanatos
oxotl
Thanatos
4,458
1,098
69
10,202
16,942
8,808
0
3,119
13,823
0
58,983
W
Thanatos
phoenixx69
Thanatos
14,162
4,261
0
11,977
15,148
6,981
2,436
4,501
10,647
0
61,514
W
Cthulhu
rouskovVR
Cthulhu
6,437
496
237
681
11,991
10,640
699
2,240
9,751
34,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
40,346
450
Minions Killed
420
0
Camps Cleared
0
1,585,798
Distance Traveled
1,563,578
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,543
419
74
4
0
319,141
2
W
Scylla
9,898
550
125
7
0
309,825
9
L
Ymir
8,159
453
48
3
0
336,046
3
L
Anubis
8,694
483
87
5
0
284,668
4
L
Ishtar
8,563
476
114
6
0
290,199
7
W
Shiva
9,672
537
105
6
0
347,715
3
W
Hachiman
8,376
465
98
5
0
300,439
3
L
Thanatos
7,387
410
97
5
0
333,524
2
W
Thanatos
9,352
520
77
4
0
302,919
0
W
Cthulhu
8,098
450
45
3
0
324,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role