Player Matchup

Cthulhu
Cthulhu
ANDREA___05
Cthulhu
Level 135
God Stats
90W - 73L
1,608 SR
Queue Stats
445W - 419L
1,528 Elo+
Party 2
Thanatos
Thanatos
Grinta Lu
Thanatos
Level 107
God Stats
17W - 14L
1,201 SR
Queue Stats
169W - 138L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Iz DiaZ
Cu Chulainn
Level 121
God Stats
8W - 9L
1,424 SR
Queue Stats
179W - 161L
1,478 Elo+
Party 1
Anubis
Anubis
iRacerZ
Anubis
Level 108
God Stats
10W - 8L
1,433 SR
Queue Stats
135W - 137L
1,500 Elo+
Party 1
Ishtar
Ishtar
notorius2001
Ishtar
Level 62
God Stats
7W - 9L
1,661 SR
Queue Stats
226W - 233L
1,470 Elo+
Party 2
Team Averages
Level 107
1,465 SR
1,502 Elo+

VS

Team Averages
Level 93
1,595 SR
1,479 Elo+
Ymir
Ymir
JCJC_2000
Ymir
Level 83
God Stats
10W - 11L
1,729 SR
Queue Stats
115W - 106L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Odin-Son94
Aphrodite
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 73L
1,463 Elo+
Solo
Apollo
Apollo
Sabishii-Kishi
Apollo
Level 101
God Stats
22W - 17L
1,557 SR
Queue Stats
61W - 53L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Silberadler1234
Hun Batz
Level 65
God Stats
1W - 1L
1,752 SR
Queue Stats
147W - 133L
1,486 Elo+
Solo
Merlin
Merlin
trooners
Merlin
Level 69
God Stats
14W - 18L
1,438 SR
Queue Stats
245W - 248L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANDREA___05
Cthulhu
16
4 / 0 / 3
10,024
557
12,722
11,209
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Grinta Lu
Thanatos
16
5 / 2 / 4
9,852
547
6,229
16,386
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Iz DiaZ
Cu Chulainn
16
2 / 1 / 5
9,990
555
16,263
15,771
15,120
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
iRacerZ
Anubis
18
5 / 0 / 1
11,094
616
10,175
7,702
4,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
16
3 / 0 / 4
9,294
516
6,787
9,333
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 5 / 0
6,872
382
4,818
16,431
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Odin-Son94
Aphrodite
15
2 / 4 / 1
8,636
480
9,774
17,098
10,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 0
7,052
392
6,092
11,306
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
14
1 / 4 / 1
7,913
440
6,049
17,500
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
trooners
Merlin
12
0 / 2 / 2
7,646
425
3,430
6,365
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
3
3
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ANDREA___05
Cthulhu
4
0
3
5.5
W
Thanatos
Grinta Lu
Thanatos
5
2
4
3.5
W
Cu Chulainn
Iz DiaZ
Cu Chulainn
2
1
5
4.5
L
Ymir
0
5
0
0
L
Aphrodite
Odin-Son94
Aphrodite
2
4
1
0.63
L
0
4
0
0
L
Hun Batz
1
4
1
0.38
W
Anubis
iRacerZ
Anubis
5
0
1
5.5
W
Ishtar
3
0
4
5
L
Merlin
trooners
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,176
Damage
30,163
60,401
Taken
68,700
43,651
Mitigated
36,282
31,456
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ANDREA___05
Cthulhu
12,722
1,473
384
2,500
11,209
12,322
126
838
10,371
49,451
0
W
Thanatos
Grinta Lu
Thanatos
6,229
1,645
0
15,267
16,386
7,295
0
4,362
11,842
0
69,795
W
Cu Chulainn
Iz DiaZ
Cu Chulainn
16,263
2,392
0
3,514
15,771
15,120
258
6,181
9,019
0
80,831
L
Ymir
4,818
424
0
2,692
16,431
13,620
0
7,105
9,326
25,023
0
L
Aphrodite
Odin-Son94
Aphrodite
9,774
681
1,085
8,167
17,098
10,238
0
1,153
15,945
55,643
0
L
6,092
3,627
0
2,169
11,306
3,220
0
6,604
4,702
0
52,131
L
Hun Batz
6,049
2,286
0
5,308
17,500
7,068
0
3,808
13,692
0
63,205
W
Anubis
iRacerZ
Anubis
10,175
458
0
6,552
7,702
4,757
0
3,515
4,159
100,177
0
W
Ishtar
6,787
4,202
0
3,239
9,333
4,157
2,708
2,295
6,988
0
76,176
L
Merlin
trooners
Merlin
3,430
269
0
500
6,365
2,136
0
4,227
2,138
53,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
38,119
657
Minions Killed
402
0
Camps Cleared
0
1,701,198
Distance Traveled
1,660,227
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,024
557
64
4
0
355,873
1
W
Thanatos
9,852
547
131
7
0
362,838
1
W
Cu Chulainn
9,990
555
142
8
0
364,895
1
L
Ymir
6,872
382
37
2
0
321,851
3
L
Aphrodite
8,636
480
105
6
0
316,472
3
L
Apollo
7,052
392
72
4
0
353,478
5
L
Hun Batz
7,913
440
92
5
0
391,120
2
W
Anubis
11,094
616
177
10
0
323,551
5
W
Ishtar
9,294
516
143
8
0
294,041
0
L
Merlin
7,646
425
96
5
0
277,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role