Player Matchup

Nemesis
Nemesis
Legends_AlexX
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,008 Elo+
Party 1
Shiva
Shiva
Nestor131
Shiva
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,008 Elo+
Party 1
Ra
Ra
danchu05
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,092 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,036 Elo+

VS

Team Averages
Level 73
1,435 SR
1,310 Elo+
Ishtar
Ishtar
Not_King05
Ishtar
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,372 Elo+
Party 2
Chernobog
Chernobog
asd-fotonico
Chernobog
Level 49
God Stats
1W - 1L
1,494 SR
Queue Stats
2W - 3L
1,218 Elo+
Party 2
Sun Wukong
Sun Wukong
wavy-hay7
Sun Wukong
Level 101
God Stats
3W - 1L
1,309 SR
Queue Stats
153W - 207L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
0 / 4 / 6
10,125
596
7,443
16,058
11,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Nestor131
Shiva
14
2 / 5 / 4
11,028
649
14,246
25,652
35,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 2
11,128
655
16,705
16,786
9,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Not_King05
Ishtar
16
2 / 2 / 9
10,750
632
12,895
13,549
5,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
asd-fotonico
Chernobog
18
8 / 2 / 3
12,235
720
21,134
14,351
6,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
wavy-hay7
Sun Wukong
18
2 / 2 / 9
11,205
659
14,559
16,962
11,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
6
Kills
12
12
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
4
6
0.75
L
Shiva
Nestor131
Shiva
2
5
4
0.8
W
Ishtar
Not_King05
Ishtar
2
2
9
3.25
W
Chernobog
asd-fotonico
Chernobog
8
2
3
4.75
L
4
3
2
1.67
W
Sun Wukong
wavy-hay7
Sun Wukong
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,394
Damage
48,588
58,496
Taken
44,862
56,349
Mitigated
22,607
18,820
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,443
2,349
630
1,219
16,058
11,117
0
0
16,058
0
17,167
L
Shiva
Nestor131
Shiva
14,246
3,356
2,183
4,287
25,652
35,351
243
0
25,652
0
28,804
W
Ishtar
Not_King05
Ishtar
12,895
7,269
0
6,147
13,549
5,112
357
7,432
6,117
0
38,962
W
Chernobog
asd-fotonico
Chernobog
21,134
13,615
0
3,922
14,351
6,115
2,001
4,767
9,584
0
50,066
L
16,705
885
4,501
6,000
16,786
9,881
0
220
16,566
75,755
0
W
Sun Wukong
wavy-hay7
Sun Wukong
14,559
1,038
242
6,462
16,962
11,380
665
5,070
11,892
0
54,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
34,190
194
Minions Killed
175
6
Camps Cleared
6
934,530
Distance Traveled
895,386
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,125
596
22
1
0
328,275
0
L
Shiva
11,028
649
32
2
1
309,866
1
W
Ishtar
10,750
632
48
3
3
283,502
1
W
Chernobog
12,235
720
57
3
0
291,409
0
L
Ra
11,128
655
140
8
5
296,389
1
W
Sun Wukong
11,205
659
70
4
3
320,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role