Player Matchup

Cernunnos
Cernunnos
RodriMc007
Cernunnos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,390 Elo+
Party 2
Discordia
Discordia
Rohirim13
Discordia
Level 126
God Stats
2W - 5L
1,155 SR
Queue Stats
168W - 173L
1,520 Elo+
Party 2
Khepri
Khepri
robertodiver
Khepri
Level 141
God Stats
2W - 1L
1,452 SR
Queue Stats
141W - 128L
1,562 Elo+
Party 2
Team Averages
Level 102
1,369 SR
1,491 Elo+

VS

Team Averages
Level 32
1,533 SR
1,139 Elo+
Chaac
Chaac
Coldlike_Icetea
Chaac
Level 26
God Stats
2W - 3L
1,406 SR
Queue Stats
4W - 13L
1,276 Elo+
Party 1
Chang'e
Chang'e
Mageezax
Chang'e
Level 40
God Stats
4W - 6L
1,400 SR
Queue Stats
4W - 15L
1,070 Elo+
Party 1
Olorun
Olorun
randezz12
Olorun
Level 29
God Stats
2W - 1L
1,793 SR
Queue Stats
2W - 6L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RodriMc007
Cernunnos
13
7 / 1 / 6
9,301
846
10,770
10,357
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Rohirim13
Discordia
14
4 / 1 / 9
8,962
815
16,997
6,027
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
2 / 2 / 10
9,249
841
5,035
13,516
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,836
712
8,362
14,632
8,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Mageezax
Chang'e
11
0 / 4 / 4
7,090
645
6,873
11,110
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
randezz12
Olorun
10
2 / 6 / 0
7,301
664
8,892
12,657
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Chang'e
Mageezax
Chang'e
0
4
4
0.5
W
Cernunnos
RodriMc007
Cernunnos
7
1
6
10
W
Discordia
Rohirim13
Discordia
4
1
9
8.5
L
Olorun
randezz12
Olorun
2
6
0
0.33
W
Khepri
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,802
Damage
24,127
29,900
Taken
38,399
22,051
Mitigated
18,274
6,045
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,362
1,841
0
4,375
14,632
8,516
0
6,827
7,805
0
32,071
L
Chang'e
Mageezax
Chang'e
6,873
131
1,115
2,407
11,110
3,887
0
6,188
4,922
15,545
0
W
Cernunnos
RodriMc007
Cernunnos
10,770
3,585
0
1,436
10,357
5,169
794
5,370
4,627
0
21,142
W
Discordia
Rohirim13
Discordia
16,997
1,588
0
1,631
6,027
2,670
770
1,699
4,182
45,436
0
L
Olorun
randezz12
Olorun
8,892
4,675
702
2,553
12,657
5,871
0
9,348
3,309
17,798
3,529
W
Khepri
5,035
609
0
2,978
13,516
14,212
83
6,401
6,805
12,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
22,227
114
Minions Killed
114
3
Camps Cleared
5
646,376
Distance Traveled
554,137
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,836
712
48
4
2
209,897
0
L
Chang'e
7,090
645
29
3
0
183,508
4
W
Cernunnos
9,301
846
22
2
0
208,457
0
W
Discordia
8,962
815
84
8
3
212,681
2
L
Olorun
7,301
664
37
3
3
160,732
1
W
Khepri
9,249
841
8
1
0
225,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role