Player Matchup

Yu Huang
Yu Huang
ActionSensei
Yu Huang
Level 41
God Stats
3W - 1L
1,654 SR
Queue Stats
43W - 3L
2,038 Elo+
Party 2
Freya
Freya
DamnnDante
Freya
Level 92
God Stats
7W - 8L
1,439 SR
Queue Stats
257W - 236L
1,537 Elo+
Party 2
Shiva
Shiva
MurderKarp
Shiva
Level 155
God Stats
11W - 4L
1,554 SR
Queue Stats
389W - 277L
1,583 Elo+
Party 2
Artemis
Artemis
RoyalAsAlways
Artemis
Level 76
God Stats
11W - 5L
1,692 SR
Queue Stats
154W - 152L
1,530 Elo+
Party 2
Thor
Thor
thewargrizzly
Thor
Level 159
God Stats
22W - 5L
1,590 SR
Queue Stats
372W - 177L
1,702 Elo+
Party 2
Team Averages
Level 105
1,586 SR
1,678 Elo+

VS

Team Averages
Level 79
1,409 SR
1,438 Elo+
Ymir
Ymir
KiddieDaff
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,202 Elo+
Party 3
Hachiman
Hachiman
Noobito
Hachiman
Level 61
God Stats
1W - 4L
1,293 SR
Queue Stats
92W - 96L
1,449 Elo+
Party 1
Loki
Loki
RAVENSxFAN165
Loki
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 160L
1,429 Elo+
Solo
Zeus
Zeus
Retsaotdam
Zeus
Level 68
God Stats
1W - 3L
1,228 SR
Queue Stats
91W - 79L
1,516 Elo+
Party 1
Lancelot
Lancelot
bA5H45269
Lancelot
Level 108
God Stats
18W - 19L
1,523 SR
Queue Stats
376W - 353L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ActionSensei
Yu Huang
14
0 / 0 / 5
7,768
518
5,608
5,344
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
17
5 / 0 / 0
9,960
664
5,586
6,098
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
15
2 / 1 / 1
9,298
620
11,694
15,588
10,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
13
2 / 0 / 5
7,838
523
3,374
7,284
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 4
8,595
573
11,975
8,577
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,967
398
2,584
14,779
10,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Noobito
Hachiman
12
0 / 1 / 0
6,977
465
1,180
7,345
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 0
6,678
445
3,955
12,321
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
6,716
448
3,802
5,951
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
bA5H45269
Lancelot
14
1 / 1 / 0
7,842
523
10,588
17,297
10,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
14
Kills
1
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ActionSensei
Yu Huang
0
0
5
2.5
W
Freya
5
0
0
5
L
0
5
0
0
W
Shiva
2
1
1
2.5
L
Hachiman
Noobito
Hachiman
0
1
0
0
L
0
4
0
0
L
0
3
0
0
W
Artemis
2
0
5
4.5
L
Lancelot
bA5H45269
Lancelot
1
1
0
1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
22,109
42,891
Taken
57,693
22,150
Mitigated
30,230
23,660
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ActionSensei
Yu Huang
5,608
1,193
0
1,000
5,344
2,144
414
1,385
3,959
67,099
0
W
Freya
5,586
1,889
0
4,619
6,098
2,788
144
175
5,923
72,455
0
L
2,584
442
1,697
2,918
14,779
10,572
0
3,068
11,379
20,907
0
W
Shiva
11,694
2,836
0
8,843
15,588
10,616
0
1,089
14,499
0
74,296
L
Hachiman
Noobito
Hachiman
1,180
404
0
2,941
7,345
2,669
0
3,445
3,713
0
42,207
L
3,955
605
0
250
12,321
4,450
0
2,333
9,845
0
54,971
L
3,802
1,000
0
410
5,951
1,966
0
985
4,876
51,279
0
W
Artemis
3,374
1,403
0
5,055
7,284
2,994
554
1,346
5,938
0
51,837
L
Lancelot
bA5H45269
Lancelot
10,588
2,035
0
7,659
17,297
10,573
0
606
16,686
0
67,052
W
11,975
2,831
0
4,143
8,577
3,608
0
2,391
6,186
0
61,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,459
Gold Earned
34,180
592
Minions Killed
431
0
Camps Cleared
0
1,507,928
Distance Traveled
1,387,604
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,768
518
115
8
0
285,110
3
W
Freya
9,960
664
143
10
0
297,848
3
L
Ymir
5,967
398
35
2
0
246,806
4
W
Shiva
9,298
620
140
9
0
325,525
3
L
Hachiman
6,977
465
77
5
0
273,271
3
L
Loki
6,678
445
101
7
0
316,086
2
L
Zeus
6,716
448
96
6
0
260,018
1
W
Artemis
7,838
523
87
6
0
278,272
4
L
Lancelot
7,842
523
122
8
0
291,423
5
W
Thor
8,595
573
107
7
0
321,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role