Player Matchup

Ishtar
Ishtar
Burgess_Senpai
Ishtar
Level 56
God Stats
2W - 4L
1,868 SR
Queue Stats
18W - 17L
1,526 Elo+
Party 1
Lancelot
Lancelot
D-NICE7024
Lancelot
Level 154
God Stats
42W - 43L
1,543 SR
Queue Stats
640W - 691L
1,562 Elo+
Solo
Ganesha
Ganesha
Sargalbeast224
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,526 Elo+
Party 1
Team Averages
Level 86
1,637 SR
1,538 Elo+

VS

Team Averages
Level 105
1,542 SR
1,502 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GH-0-S-TKiLLER
Mulan
Level 47
God Stats
6W - 6L
1,653 SR
Queue Stats
48W - 53L
1,465 Elo+
Party 2
Fenrir
Fenrir
JRL1664
Fenrir
Level 109
God Stats
2W - 2L
1,474 SR
Queue Stats
153W - 117L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 5
8,972
748
12,069
14,570
6,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
D-NICE7024
Lancelot
12
3 / 5 / 3
8,220
685
6,842
11,891
5,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 6
8,472
706
6,170
15,643
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 2 / 10
9,510
793
19,879
10,710
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 3 / 10
8,688
724
6,957
10,990
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
JRL1664
Fenrir
12
9 / 3 / 6
9,501
792
9,672
11,524
5,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
7
Kills
16
16
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
10
4.5
L
3
8
5
0.69
L
Lancelot
D-NICE7024
Lancelot
3
5
3
0.9
W
3
3
10
2.67
W
Fenrir
JRL1664
Fenrir
9
3
6
4
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
36,508
42,104
Taken
33,224
26,248
Mitigated
19,906
3,572
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,879
6,312
0
2,610
10,710
4,670
798
2,331
8,379
56,837
0
L
12,069
8,147
0
1,317
14,570
6,173
0
6,899
7,205
0
27,634
L
Lancelot
D-NICE7024
Lancelot
6,842
1,274
0
1,027
11,891
5,533
0
5,571
5,988
0
19,734
W
6,957
588
229
2,711
10,990
9,714
1,144
2,569
8,421
0
15,302
W
Fenrir
JRL1664
Fenrir
9,672
1,764
0
1,299
11,524
5,522
0
1,962
9,562
0
19,828
L
6,170
939
0
1,228
15,643
14,542
0
6,983
8,019
19,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
27,699
77
Minions Killed
112
3
Camps Cleared
7
584,362
Distance Traveled
652,071
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,510
793
75
6
6
232,496
1
L
Ishtar
8,972
748
35
3
0
169,784
1
L
Lancelot
8,220
685
39
3
3
203,706
1
W
Mulan
8,688
724
23
2
0
213,721
0
W
Fenrir
9,501
792
14
1
1
205,854
3
L
Ganesha
8,472
706
3
0
0
210,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role