Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NFR GaetAnge
Kukulkan
Level 69
God Stats
38W - 21L
1,492 SR
Queue Stats
91W - 102L
1,353 Elo+
Party 1
Hades
Hades
NFR KamiSh
Hades
Level 17
God Stats
3W - 3L
1,487 SR
Queue Stats
57W - 51L
1,404 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,419 Elo+

VS

Team Averages
Level 91
1,547 SR
1,567 Elo+
Lancelot
Lancelot
Anne Franks2702
Lancelot
Level 26
God Stats
5W - 1L
1,436 SR
Queue Stats
88W - 46L
1,707 Elo+
Party 2
Zhong Kui
Zhong Kui
UDForever97
Zhong Kui
Level 99
God Stats
7W - 3L
1,470 SR
Queue Stats
27W - 40L
1,303 Elo+
Solo
Amaterasu
Amaterasu
kablamboy00
Amaterasu
Level 147
God Stats
6W - 1L
1,735 SR
Queue Stats
168W - 102L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 8 / 2
8,123
625
10,694
14,356
5,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NFR GaetAnge
Kukulkan
14
3 / 3 / 2
9,150
704
10,238
11,041
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
12
1 / 6 / 3
8,266
636
6,364
12,806
6,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
5 / 1 / 11
10,181
783
10,050
14,075
11,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
UDForever97
Zhong Kui
14
4 / 3 / 8
9,698
746
11,981
10,994
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
kablamboy00
Amaterasu
16
8 / 2 / 9
10,561
812
13,663
17,469
9,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
17
17
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
8
2
0.38
W
Lancelot
5
1
11
10.5
L
Kukulkan
NFR GaetAnge
Kukulkan
3
3
2
1.33
L
Hades
1
6
3
0.42
W
Zhong Kui
UDForever97
Zhong Kui
4
3
8
2.67
W
Amaterasu
kablamboy00
Amaterasu
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
35,694
38,203
Taken
42,538
17,560
Mitigated
27,474
2,549
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,694
2,890
0
1,042
14,356
5,963
0
4,095
10,261
0
25,290
W
Lancelot
10,050
948
0
6,080
14,075
11,306
717
4,454
9,621
0
29,604
L
Kukulkan
NFR GaetAnge
Kukulkan
10,238
716
0
490
11,041
5,218
0
4,454
6,587
38,168
0
L
Hades
6,364
640
237
780
12,806
6,379
0
3,617
9,189
14,993
0
W
Zhong Kui
UDForever97
Zhong Kui
11,981
1,245
304
4,718
10,994
6,842
709
4,402
6,592
34,482
0
W
Amaterasu
kablamboy00
Amaterasu
13,663
6,583
0
9,197
17,469
9,326
1,152
8,498
8,971
0
43,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
30,440
125
Minions Killed
145
4
Camps Cleared
7
671,127
Distance Traveled
758,909
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,123
625
35
3
3
212,492
2
W
Lancelot
10,181
783
38
3
3
276,718
0
L
Kukulkan
9,150
704
64
5
0
240,001
4
L
Hades
8,266
636
26
2
1
218,634
4
W
Zhong Kui
9,698
746
47
4
0
216,407
1
W
Amaterasu
10,561
812
60
5
4
265,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role