Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gyan_iv
Cthulhu
Level 45
God Stats
7W - 11L
1,249 SR
Queue Stats
37W - 48L
1,249 Elo+
Party 1
Pele
Pele
Roahcy_
Pele
Level 45
God Stats
2W - 0L
1,697 SR
Queue Stats
11W - 20L
1,219 Elo+
Party 1
Discordia
Discordia
XION_CHANG
Discordia
Level 47
God Stats
4W - 2L
1,452 SR
Queue Stats
36W - 48L
1,256 Elo+
Party 1
Artemis
Artemis
tok9898
Artemis
Level 60
God Stats
20W - 20L
1,381 SR
Queue Stats
83W - 126L
1,216 Elo+
Solo
Team Averages
Level 58
1,456 SR
1,288 Elo+

VS

Team Averages
Level 86
1,378 SR
1,260 Elo+
Ishtar
Ishtar
AmiMercure57777
Ishtar
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 265L
1,288 Elo+
Party 2
Arachne
Arachne
ClownKyky51
Arachne
Level 101
God Stats
8W - 16L
1,390 SR
Queue Stats
149W - 177L
1,327 Elo+
Party 2
Vulcan
Vulcan
DimitriTwoHands
Vulcan
Level 52
God Stats
0W - 2L
1,166 SR
Queue Stats
17W - 22L
1,144 Elo+
Solo
Hel
Hel
Scarleth_Zuu
Hel
Level 85
God Stats
23W - 35L
1,369 SR
Queue Stats
133W - 136L
1,268 Elo+
Solo
Shiva
Shiva
scorpion92534
Shiva
Level 88
God Stats
24W - 22L
1,467 SR
Queue Stats
481W - 574L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 2 / 1
9,625
507
10,126
12,754
9,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Gyan_iv
Cthulhu
12
2 / 0 / 2
8,307
437
7,944
12,458
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Roahcy_
Pele
15
3 / 1 / 1
8,927
470
3,685
12,799
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
XION_CHANG
Discordia
14
2 / 0 / 3
8,273
435
12,897
10,026
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
tok9898
Artemis
12
0 / 7 / 3
7,114
374
8,361
13,440
4,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,930
417
7,901
13,709
5,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
ClownKyky51
Arachne
13
0 / 1 / 4
8,144
429
5,626
18,001
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 3
7,395
389
8,167
10,330
4,408
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
7,665
403
3,442
7,106
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 1 / 0
9,604
505
14,815
14,993
7,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
10
10
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
1
1.75
L
3
2
2
2
L
Arachne
ClownKyky51
Arachne
0
1
4
2
L
2
3
3
1.17
W
Cthulhu
Gyan_iv
Cthulhu
2
0
2
3
W
Pele
Roahcy_
Pele
3
1
1
3.5
L
0
3
1
0.17
W
Discordia
XION_CHANG
Discordia
2
0
3
3.5
L
5
1
0
5
W
Artemis
tok9898
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
39,951
61,477
Taken
64,139
33,662
Mitigated
27,596
11,419
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,126
1,592
0
5,252
12,754
9,319
162
1,553
11,201
59,349
0
L
7,901
2,612
578
5,122
13,709
5,734
850
6,580
7,103
0
54,385
L
Arachne
ClownKyky51
Arachne
5,626
4,301
288
9,091
18,001
7,448
177
6,465
11,480
0
65,008
L
8,167
5,031
176
951
10,330
4,408
0
5,101
5,053
26,027
0
W
Cthulhu
Gyan_iv
Cthulhu
7,944
675
0
1,881
12,458
11,158
0
3,212
9,246
34,338
0
W
Pele
Roahcy_
Pele
3,685
638
0
4,066
12,799
4,678
196
1,291
11,508
0
78,596
L
3,442
0
336
1,815
7,106
2,987
748
3,992
3,114
43,661
0
W
Discordia
XION_CHANG
Discordia
12,897
828
0
220
10,026
3,930
555
3,054
6,972
70,453
0
L
14,815
2,790
115
1,249
14,993
7,019
1,059
8,181
6,422
0
71,055
W
Artemis
tok9898
Artemis
8,361
3,658
0
0
13,440
4,577
863
2,499
10,941
0
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
40,738
473
Minions Killed
419
0
Camps Cleared
0
1,731,737
Distance Traveled
1,585,638
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,625
507
138
7
0
313,999
5
L
Ishtar
7,930
417
73
4
0
311,778
7
L
Arachne
8,144
429
107
6
0
404,868
9
L
Vulcan
7,395
389
26
1
0
333,520
1
W
Cthulhu
8,307
437
37
2
0
389,127
4
W
Pele
8,927
470
130
7
0
386,066
0
L
Hel
7,665
403
84
4
0
201,425
3
W
Discordia
8,273
435
110
6
0
363,419
1
L
Shiva
9,604
505
129
7
0
334,047
2
W
Artemis
7,114
374
58
3
0
279,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role